Difference between revisions of "Blue Rose: Bitter Ashes of an Eternal Flame:Vanko"

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'''Name:''' Vanko
 
'''Name:''' Vanko
  
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'''Nature:''' Courageous / Suspicious
 
'''Nature:''' Courageous / Suspicious
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[[File:Tarot_Sun.jpg||thumb|The Sun]]
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Bedroll (1 lb)
 
Bedroll (1 lb)
 
Rations x7 (7 lbs)
 
  
 
Waterskin (4 lbs)
 
Waterskin (4 lbs)
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Encumbrance: 57 lbs (light load)
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Encumbrance: 50 lbs (light load)
  
 
Speed: x 1
 
Speed: x 1

Latest revision as of 13:56, 23 December 2016

Name: Vanko

Player: Afterburner

Campaign: Bitter Ashes of an Eternal Flame

Background: Jarzoni

Role: 2nd level Warrior

Alignment: Light

Calling: The Sun (championing the everyday)

Nature: Courageous / Suspicious

The Sun


Abilities[edit]

Strength +4 (1 point of Strength damage)

Dexterity +0

Constitution +4

Intelligence -1

Charisma -1

Wisdom +0


Favoured Skills[edit]

Bluff

Climb

Craft

Intimidate

Jump

Knowledge (Geography)

Knowledge (Religion)

Notice

Sense Motive

Survival


Trained Skills[edit]

Craft (woodworking) +4

Intimidate +4

Notice +5

Survival +5


Favoured Feats[edit]

Fascinate

Favored Foe (heretics)

Favored Foe (shadowspawn)


Feats[edit]

Armor Training (all)

Cleave

Great Toughness x 2

Skill Training

Weapon Training


Combat[edit]

Melee: +6 (+2 Role, +4 Strength)

Ranged: +2 (+2 Role, +0 Dexterity)


Weapons[edit]

+6 Unarmed: +4 damage (+0 weapon, +4 Strength), x2 crit

+7 Masterwork greataxe: +9 damage (+5 weapon, +4 Strength), x3 crit


Defense[edit]

Dodge: +3 (+3 Role, +0 Dexterity)

Armour:

Armour bonus:

Armour penalty:

Max Speed:

Max Dodge:

Defense: 13

Defense (touch): 13

Defense (flatfooted): 10


Saves[edit]

Toughness: +8 (+2 Role, +4 Constitution, +2 feat)

Fortitude: +7

Reflex: +0

Will: +0


Equipment[edit]

Masterwork Greataxe (12 lbs)

Backpack (8 lbs)

Winter Blanket (3 lbs)

Bedroll (1 lb)

Waterskin (4 lbs)

Space (8 lbs)

Rope, Hemp (10 lbs)

Lumberjack's outfit (worn)


Encumbrance: 50 lbs (light load)

Speed: x 1

Movement: +0

Max Dodge: N/A


Conditions[edit]

Winded:

Fatigued:

Exhausted:


Bruised:

Dazed:

Staggered:

Unconscious:


Hurt:

Wounded:

Crippled:

Dying:


Other[edit]

Conviction: 3/3

Initiative: +0

Speed: 30'