Difference between revisions of "Boldly Going:23C Station Tasks"
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(→23rd Century Bridge Position Tasks on the Endeavour) |
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=23rd Century Bridge Position Tasks on the ''Endeavour''= | =23rd Century Bridge Position Tasks on the ''Endeavour''= | ||
− | + | ===Helmsman=== | |
− | ==Helmsman== | ||
'''Helm''' | '''Helm''' | ||
− | *Maneuver: Control/Conn + ship's Engines/Conn with standard Difficulty 0 and power requirement 0 - Moves ship within Medium Range | + | *''Maneuver'': Control/Conn + ship's Engines/Conn with standard Difficulty 0 and power requirement 0 - Moves ship within Medium Range |
− | *Impulse: Control/Conn + ship's Engines/Conn with standard Difficulty 0 and power requirement 1 - Moves ship within Long Range | + | *''Impulse'': Control/Conn + ship's Engines/Conn with standard Difficulty 0 and power requirement 1 - Moves ship within Long Range |
− | *Warp: Control/Conn + ship's Engines/Conn with standard Difficulty 0 and power requirement (# of zones) - Moves ship 2 or more zones | + | *''Warp'': Control/Conn + ship's Engines/Conn with standard Difficulty 0 and power requirement (# of zones) - Moves ship 2 or more zones |
− | *Evasive Action: Daring/Conn + ship's Structure/Conn with standard Difficulty 1 and power requirement 1 - Until Helm's next turn, all attacks to and from ship @ +1 Difficulty | + | *''Evasive Action'': Daring/Conn + ship's Structure/Conn with standard Difficulty 1 and power requirement 1 - Until Helm's next turn, all attacks to and from ship @ +1 Difficulty |
− | *Attack Pattern: Daring/Conn + ship's Weapons/Conn with standard Difficulty 2 and power requirement 1 - Until Helm's next turn, all attacks from ship @ -1 Difficulty, to a min of 1 (if already 1, gain 1 momentum on success) | + | *''Attack Pattern'': Daring/Conn + ship's Weapons/Conn with standard Difficulty 2 and power requirement 1 - Until Helm's next turn, all attacks from ship @ -1 Difficulty, to a min of 1 (if already 1, gain 1 momentum on success) |
− | *Ramming Speed: Daring/Conn + ship's Engines/Conn with standard Difficulty (2 + 1 per range) and power requirement 1 - Rams 1 target within Long Range | + | *''Ramming Speed'': Daring/Conn + ship's Engines/Conn with standard Difficulty (2 + 1 per range) and power requirement 1 - Rams 1 target within Long Range |
'''Security Oversight''' | '''Security Oversight''' | ||
− | *Internal Sensors | + | *''Internal Sensors'': Reason/Security + ship's Sensors/Security |
− | *Deploy Security | + | *''Deploy Security'' |
− | *Internal Containment Fields | + | *''Internal Containment Fields'' |
+ | |||
+ | ===Navigation=== | ||
+ | '''Navigator''' | ||
+ | |||
+ | '''Tactical Systems''' | ||
+ | |||
+ | ===Communications=== | ||
+ | '''Communications''' | ||
+ | |||
+ | |||
+ | ===Science=== | ||
+ | '''Sensor Operations''' | ||
+ | |||
+ | |||
+ | ===Main Engineering (not actually on bridge)=== | ||
+ | '''Internal Systems Control''' |
Revision as of 11:32, 1 October 2018
Contents
23rd Century Bridge Position Tasks on the Endeavour
Helmsman
Helm
- Maneuver: Control/Conn + ship's Engines/Conn with standard Difficulty 0 and power requirement 0 - Moves ship within Medium Range
- Impulse: Control/Conn + ship's Engines/Conn with standard Difficulty 0 and power requirement 1 - Moves ship within Long Range
- Warp: Control/Conn + ship's Engines/Conn with standard Difficulty 0 and power requirement (# of zones) - Moves ship 2 or more zones
- Evasive Action: Daring/Conn + ship's Structure/Conn with standard Difficulty 1 and power requirement 1 - Until Helm's next turn, all attacks to and from ship @ +1 Difficulty
- Attack Pattern: Daring/Conn + ship's Weapons/Conn with standard Difficulty 2 and power requirement 1 - Until Helm's next turn, all attacks from ship @ -1 Difficulty, to a min of 1 (if already 1, gain 1 momentum on success)
- Ramming Speed: Daring/Conn + ship's Engines/Conn with standard Difficulty (2 + 1 per range) and power requirement 1 - Rams 1 target within Long Range
Security Oversight
- Internal Sensors: Reason/Security + ship's Sensors/Security
- Deploy Security
- Internal Containment Fields
Navigator
Tactical Systems
Communications
Communications
Science
Sensor Operations
Main Engineering (not actually on bridge)
Internal Systems Control