Difference between revisions of "BorgoRumble"

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(Borgo Rumble)
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== Borgo Rumble ==
 
== Borgo Rumble ==
 
*Alignment Halfling Level 2
 
*Alignment Halfling Level 2
*XP: 2044/4000
+
*XP: 2097/4000
 
*Languages:  
 
*Languages:  
 
*Backstory: Borgo is son of a farm worker and odd job man living at the edge of the halfling lands where repelling wolves and goblins can be another chore.
 
*Backstory: Borgo is son of a farm worker and odd job man living at the edge of the halfling lands where repelling wolves and goblins can be another chore.
Line 22: Line 22:
 
*HP: 12
 
*HP: 12
 
*AC: 5
 
*AC: 5
*Attack: Short Sword +1 to hit Dam 1d6+1, Short Bow +2 to hit 1d6
+
*Attack: +1 Spear +2 to hit Dam 1d6+2, Short Sword +1 to hit Dam 1d6+1, Short Bow +2 to hit 1d6
ENC: 496
+
ENC: 518
 
*Movement: 90/30/90
 
*Movement: 90/30/90
 
*Treasure-bearing movement:  
 
*Treasure-bearing movement:  
Line 41: Line 41:
  
 
== Equipment ==
 
== Equipment ==
*GP26
+
*GP18
 +
*Spear +1
 
*Short sword
 
*Short sword
 
*Short bow and 20 arrows
 
*Short bow and 20 arrows
Line 47: Line 48:
 
*Shield
 
*Shield
 
*Backpack
 
*Backpack
*Waterskin
+
*2 Waterskin
 +
*1 quart of wine
 
*Tinderbox
 
*Tinderbox
 
*12 torches
 
*12 torches
*1 week iron rations
+
*2 week iron rations
 
*Small hammer
 
*Small hammer
 
*12 iron spikes
 
*12 iron spikes
 
*Pouch of wolvesbane
 
*Pouch of wolvesbane
*Large sack
+
*Clove of garlic
 +
*2 large sack
 +
*4 flasks oil
 
*3 potions of Cure Light Wounds
 
*3 potions of Cure Light Wounds
 +
*Spade (on mule)
 +
*Pick (on mule)

Latest revision as of 03:16, 20 May 2020

A character in the Death Don't Have No Mercy in This Land B/X Campaign.


Borgo Rumble[edit]

  • Alignment Halfling Level 2
  • XP: 2097/4000
  • Languages:
  • Backstory: Borgo is son of a farm worker and odd job man living at the edge of the halfling lands where repelling wolves and goblins can be another chore.

Attributes[edit]

  • STR 13 +1 to hit/damage
  • INT 12
  • WIS 10
  • DEX 14 +1 to hit/initiative -1 AC
  • CON 12
  • CHA 12


Combat[edit]

  • HP: 12
  • AC: 5
  • Attack: +1 Spear +2 to hit Dam 1d6+2, Short Sword +1 to hit Dam 1d6+1, Short Bow +2 to hit 1d6

ENC: 518

  • Movement: 90/30/90
  • Treasure-bearing movement:
  • Saves:
    • Death Ray or Poison: 8
    • Magic Wands: 9
    • Paralysation or Petrification: 10
    • Dragon Breath: 13
    • Rod, Stave, or Spell: 12

Racial Abilities[edit]

  • +2 to AC against large opponents
  • +1 to hit with missile weapons
  • Hide in bushes/undergrowth 90%
  • Hide in shadows 2 in 6
  • Listen at doors 2 in 6

Equipment[edit]

  • GP18
  • Spear +1
  • Short sword
  • Short bow and 20 arrows
  • Leather Armour
  • Shield
  • Backpack
  • 2 Waterskin
  • 1 quart of wine
  • Tinderbox
  • 12 torches
  • 2 week iron rations
  • Small hammer
  • 12 iron spikes
  • Pouch of wolvesbane
  • Clove of garlic
  • 2 large sack
  • 4 flasks oil
  • 3 potions of Cure Light Wounds
  • Spade (on mule)
  • Pick (on mule)