Difference between revisions of "Brahnamin's Characters) - Doc"

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(I make broken things work and unbroken things not)
(I make broken things work and unbroken things not)
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<u>'''EXHAUSTION TALENT'''</u>
 
<u>'''EXHAUSTION TALENT'''</u>
  
'''Needful Things:''' Mechanics are scavengers and savers by trade and inclination, always having the necessary tool or bolt or clamp or part somewhere in or around their shop, but for Fix it goes further. No matter where he is he always manages to find just the thing he needs to do the thing he needs to do.
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'''Needful Things:''' Mechanics are scavengers and savers by trade and inclination, always having the necessary tool or bolt or clamp or part somewhere in or around their shop, but for Fix it goes further. No matter where he is, he always manages to find just the thing he needs to do the thing he needs to do.
  
 
<u>'''MADNESS TALENT'''</u>
 
<u>'''MADNESS TALENT'''</u>
  
'''Doppelganger:''' Doc can use his madness talent to make harmless that which seeks to harm him. With psychic pliers and metaphysical files he can grind down blades or bullets to harmless dust and infect his foes with pain and rot.
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'''Doppelganger:''' Sometimes you just gotta be in two places at once. Maybe six or seven. Fix can cause doppelgangers to slip from his body fully formed, each one identical to himself and able to act as he could, flawlessly.
  
[1-2 Dice] Simple weapons and hazards arrayed against him can be reformed into useless chaff and madenning pain settles in those arrayed against him.
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[1-2 Dice] to create one or two doppelers. these must appear nearby
  
[3-4 Dice] Threats that might hazard a city block can be neutralized and infection and rot set into the wielders of those threats.
+
[3-4 Dice] to create several doppelers. these can appear farther away
  
[5-6 Dice] Neutralize threats no matter the size. Rot and decay infests the very spirit and being of whatever stood against him.
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[5-6 Dice] to create any number of doppelers. these can appear several blocks away

Revision as of 19:46, 6 March 2022

Johnathan "Fix" Walton

Fix00003.png

I make broken things work and unbroken things not

D is for Doppelganger

Copies of me

On the corner?

In the church pew?

Which me did you see?

MY NAME IS . . . Johnathan Walton, but most folk just call me Fix

AND I AM A . . . Mechanic

WHAT'S BEEN KEEPING YOU AWAKE? Teeth. If I close my eyes they gnash at me. So many teeth. So strong and sharp . . .

WHAT JUST HAPPENED TO YOU? I was in my practice. Routine cleaning. And right there in my chair, the fellow just changed. His face went black and featureless except for a gaping maw of gleaming teeth lunging at me as a boy and bicycle made of newsprint shouted, "Extra, Extra! Patient Eats Dentist!"

I stabbed him over and over with the dental instrument in my hand. Blood everywhere. No black face. No Paper Boy. Just my patient. Dead by my hand.

WHAT'S ON THE SURFACE? Scrawny doctor fellow with a nervous demanor.

WHAT LIES BENEATH? Viciously self preserving sociopath that will put out the life of another to preserve his own without a thought.

WHAT IS YOUR PATH? Rendering toothless anything that might bite me, bringing people to the pacifistic worldview of those who must subsist on pudding.

WHAT DO YOU DESIRE MOST? Peace and safety and an utter freedom from fear.


TOTAL DISCIPLINE 3

PERMANENT MADNESS 0

CURRENT EXHAUSTION 0

TOTAL FLIGHT RESPONSES 1

TOTAL FIGHT RESPONSES 2


EXHAUSTION TALENT

Needful Things: Mechanics are scavengers and savers by trade and inclination, always having the necessary tool or bolt or clamp or part somewhere in or around their shop, but for Fix it goes further. No matter where he is, he always manages to find just the thing he needs to do the thing he needs to do.

MADNESS TALENT

Doppelganger: Sometimes you just gotta be in two places at once. Maybe six or seven. Fix can cause doppelgangers to slip from his body fully formed, each one identical to himself and able to act as he could, flawlessly.

[1-2 Dice] to create one or two doppelers. these must appear nearby

[3-4 Dice] to create several doppelers. these can appear farther away

[5-6 Dice] to create any number of doppelers. these can appear several blocks away