Difference between revisions of "Brahnamin's Characters) - Fix"

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[[Brahnamin's_Characters|< < < Back to Main page]]
 
[[Brahnamin's_Characters|< < < Back to Main page]]
 
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{| style="color: #78ae8f  ; border: solid 5px #808080; float: right; margin: 0 0 7px 7px; width: 300px"
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==Johnathan "Fix" Walton==
|-
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[[File:Fix00003.png|300px]]
|
 
{| style="margin: 10px auto"
 
|[[File:Fix00003.png|300px]]
 
|-
 
|}
 
|-
 
|style="padding: 7px"|'''Name:''' Ben "Bishop" Fletcher
 
|-
 
|style="padding: 7px"|'''Appearance:''' 5'10" | 200 lbs | Clean shaven, white hair
 
|-
 
|style="padding: 7px"|'''Scars and Tattoos:''' Purplish lattice scaring on L side of face
 
|-
 
|style="padding: 7px"|'''Player:''' ''[https://forum.rpg.net/index.php?members/brahnamin.70442/ brahnamin]''
 
|}
 
----
 
==Stats==
 
{| class="wikitable"
 
|'''STR''' 10 (50)
 
'''DEX''' 14 (70)
 
  
'''CON''' 11 (55)
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==''I make broken things work and unbroken things not''==
  
'''INT''' 10 (50)
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'''''D''' is for '''Doppelganger'''
  
'''POW''' 16 (80)
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:''Copies of me''
  
'''CHA''' 12 (60)
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::''In church or the schoolyard''
|'''HP''' 11
 
'''WP''' 16
 
  
'''SP''' 52
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:::''Which me did you see?''
 +
----
  
'''BP''' 48
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'''MY NAME IS . . .''' Johnathan Walton, but most folk just call me Fix
|-
 
|}
 
'''STAT NOTES'''
 
Bonus pt for HARSH to CON
 
  
==Skills==
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'''AND I AM A . . .''' Mechanic
{| class="wikitable"
 
|'''Alertness 60%'''
 
<u>Anthropology 0%</u>
 
  
'''Appraise 60%'''
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'''WHAT'S BEEN KEEPING YOU AWAKE?''' An incessant arrhythmic clicking sound coming from the garage below my room. Metal on metal, metal on concrete, metal on glass, metal on wooden workbenches. ''clickclickclickclick'' Whenever I try to sleep, it is there.
  
<u>Archeology 0%</u>
+
'''WHAT JUST HAPPENED TO YOU?''' I was taking apart the carburetor on a Ford Torino when out of nowhere these intricate bugs, maybe locusts, made of finely fitted copper, brass, and iron parts came swarming out of the engine, flying in mu face, and then vanishing about the garage.
  
<u>Art (Type) 0%</u>
+
'''WHAT'S ON THE SURFACE?''' Medium build guy with a partially shaved head and neck tattoos  with a service professional voice and smile that both could have gone to Harvard. They never falter until I give them ''permission'' to falter.
  
<u>Artillery 0%</u>
+
'''WHAT LIES BENEATH?''' Fraying filters and an ever deepening chasm of pure exhaustion and mounting frustration and this gibbering laughter that seems to come from everywhere and nowhere inside me at once.
  
'''Athletics 70%'''
+
'''WHAT IS YOUR PATH?''' I like to set things right. I fix things when I can, but the skills that make me effective at that are the same skills that make me effective at breaking things that are whole. I prefer to set things right.
  
<u>Craft (Type) 0%</u>
+
'''Question 6?''' Wordy words of worderton . . .
  
<u>Demolitions 0%</u>
+
----
 
 
'''Disguise 40%'''
 
 
 
'''Dodge 70%'''
 
 
 
Drive 20%
 
 
 
Firearms 20%
 
 
 
First Aid 10%
 
 
 
<u>Foreign Language (Type) 0%</u>
 
 
 
<u>Forensics 0%</u>
 
 
 
Heavy Machinery 10%
 
 
 
<u>Heavy Weapons 0%</u>
 
 
 
History 10%
 
 
 
'''Insight 60%'''
 
 
 
'''Law (Larceny) 30%'''
 
 
 
<u>Medicine 0%</u>
 
 
 
|'''Melee Weapons 70%'''
 
<u>Military Science 0%</u>
 
 
 
Navigate 10%
 
 
 
Occult 10%
 
 
 
'''Persuade 80%'''
 
 
 
<u>Pharmacy 0%</u>
 
 
 
<u>Pilot (Type) 0%</u>
 
 
 
Post‐Apocalypse Lore (Type) 0%
 
 
 
Ranged Weapons 20%
 
 
 
Reassure 10%
 
 
 
Research 10%
 
 
 
Ride 10%
 
 
 
'''Scavenge 70%'''
 
 
 
<u>Science (Type) 0%</u>
 
  
'''Search 70%'''
+
TOTAL DISCIPLINE 3
  
'''Stealth 70%'''
+
PERMANENT MADNESS 0
  
<u>Surgery 0%</u>
+
CURRENT EXHAUSTION 0
  
'''Survival (Urban) 70%'''
+
TOTAL FLIGHT RESPONSES 1
  
Swim 20%
+
TOTAL FIGHT RESPONSES 2
  
<u>Technology Use 0%</u>
 
  
Unarmed Combat 40%
+
<u>'''EXHAUSTION TALENT'''</u>
  
'''Unnatural 20%'''
+
'''Needful Things:''' Mechanics are scavengers and savers by trade and inclination, always having the necessary tool or bolt or clamp or part somewhere in or around their shop, but for Fix it goes further. No matter where he is, he always manages to find just the thing he needs to do the thing he needs to do.
|-
 
|}
 
'''SKILL NOTES'''
 
Deceiver Core skills + Athletics, Scavenge, and Survival
 
3 bonus pts to unnatural and 2 pts to Dodge. 1 each to melee weapons, scavenge, insight, appraise, and persuade
 
Adversity Skill points to Unnatural
 
  
==Resources==
+
<u>'''MADNESS TALENT'''</u>
'''Rating:''' 6 (30) . . . [[File:d0a.png|18px]]
 
  
==Bonds==
+
'''Doppelganger:''' Sometimes you just gotta be in two places at once. Maybe six or seven. Fix can cause doppelgangers to slip from his body fully formed, each one identical to himself and able to act as he could, flawlessly.
'''Mac Jensen, Blacksmith by the River''' <u>Individual Bond</u> '''[12]''' - Mac is a bushy bearded, bushy haired stump of a man. He is too emotionally damaged to live within a community, but he survives well on trade, his smithy set up where river meets road.
 
  
'''Mercy, Black German Shepherd''' <u>Individual Bond</u> '''[12]''' - As high as her hip at the withers, the big shepherd follows Alice around everywhere, trading companionship and watch duty for food and a skilled hunting partner.
+
[1-2 Dice] to create one or two doppelers - these must appear nearby
  
==Bio==
+
[3-4 Dice] to create several doppelers - these can appear farther away
At 14 years old, Alice doesn't remember anything but the world as it is now. She lives on the outskirts of communities rather than in them and lives on trade with whatever she can scavenge out in the world. She especially likes to scavenge the ruins of the Cities-That-Were. Bringing back whatever metal she can carry or drag to Mac for his forge. In turn he feeds her when she is there and keeps her in knives - some better made than others. He grumbles a lot, but she thinks he likes Mercy too. She always gets meat and bone castoffs when they are there.
 
  
 +
[5-6 Dice] to create any number of doppelers - these can appear several blocks away
  
[[Brahnamin%27s_Characters | < < < Back to Main _Page]]
+
[[Brahnamin's_Characters|< < < Back to Main page]]

Revision as of 20:14, 6 March 2022

< < < Back to Main page

Johnathan "Fix" Walton

Fix00003.png

I make broken things work and unbroken things not

D is for Doppelganger

Copies of me
In church or the schoolyard
Which me did you see?

MY NAME IS . . . Johnathan Walton, but most folk just call me Fix

AND I AM A . . . Mechanic

WHAT'S BEEN KEEPING YOU AWAKE? An incessant arrhythmic clicking sound coming from the garage below my room. Metal on metal, metal on concrete, metal on glass, metal on wooden workbenches. clickclickclickclick Whenever I try to sleep, it is there.

WHAT JUST HAPPENED TO YOU? I was taking apart the carburetor on a Ford Torino when out of nowhere these intricate bugs, maybe locusts, made of finely fitted copper, brass, and iron parts came swarming out of the engine, flying in mu face, and then vanishing about the garage.

WHAT'S ON THE SURFACE? Medium build guy with a partially shaved head and neck tattoos with a service professional voice and smile that both could have gone to Harvard. They never falter until I give them permission to falter.

WHAT LIES BENEATH? Fraying filters and an ever deepening chasm of pure exhaustion and mounting frustration and this gibbering laughter that seems to come from everywhere and nowhere inside me at once.

WHAT IS YOUR PATH? I like to set things right. I fix things when I can, but the skills that make me effective at that are the same skills that make me effective at breaking things that are whole. I prefer to set things right.

Question 6? Wordy words of worderton . . .


TOTAL DISCIPLINE 3

PERMANENT MADNESS 0

CURRENT EXHAUSTION 0

TOTAL FLIGHT RESPONSES 1

TOTAL FIGHT RESPONSES 2


EXHAUSTION TALENT

Needful Things: Mechanics are scavengers and savers by trade and inclination, always having the necessary tool or bolt or clamp or part somewhere in or around their shop, but for Fix it goes further. No matter where he is, he always manages to find just the thing he needs to do the thing he needs to do.

MADNESS TALENT

Doppelganger: Sometimes you just gotta be in two places at once. Maybe six or seven. Fix can cause doppelgangers to slip from his body fully formed, each one identical to himself and able to act as he could, flawlessly.

[1-2 Dice] to create one or two doppelers - these must appear nearby

[3-4 Dice] to create several doppelers - these can appear farther away

[5-6 Dice] to create any number of doppelers - these can appear several blocks away

< < < Back to Main page