Difference between revisions of "Brahnamin's Characters - Lev"

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("You can't take the sky from me . . .")
 
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=Dimitri Lev :: Infiltration Specialist=
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[https://wiki.rpg.net/index.php/Boldly_Going < < < Back to Main Page]
  
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=Lev :: Ship's Pilot//Hacker=
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[[File:Lev0005.png|350px]]
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==''"You can't take the sky from me . . ."''==
  
[[File:Lev0002.png|300px]]
 
 
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
'''Physical [[file:d8a.png|24px|d8]]''' || '''Mental [[file:d10a.png|24px|d10]]''' || '''Social [[file:d6a.png|24px|d6]]'''
 
'''Physical [[file:d8a.png|24px|d8]]''' || '''Mental [[file:d10a.png|24px|d10]]''' || '''Social [[file:d6a.png|24px|d6]]'''
  
 
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''Fight''' [[file:d10a.png|24px|d10]]
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'''Fight''' [[file:d6a.png|24px|d6]]
  
'''Fly''' [[file:d8a.png|24px|d6]]  
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'''Fly''' [[file:d10a.png|24px|d10]]  
  
'''Influence''' [[file:d10a.png|24px|d10]]
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'''Know''' [[file:d6a.png|24px|d6]]
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:- ''Ship Classifications and Capabilities'' [[file:d6a.png|20px|d6]]  
  
'''Notice''' [[file:d6a.png|24px|d8]]
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'''Notice''' [[file:d8a.png|24px|d8]]
  
 
'''Operate''' [[file:d12a.png|24px|d12]]
 
'''Operate''' [[file:d12a.png|24px|d12]]
* ''Infiltrate Systems'' [[file:d6a.png|20px|d6]]
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:- ''Infiltrate Systems'' [[file:d6a.png|20px|d6]]  
  
'''Shoot''' [[file:d6a.png|24px|d6]]
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'''Shoot''' [[file:d10a.png|24px|d10]]
  
 
'''Sneak''' [[file:d6a.png|24px|d6]]
 
'''Sneak''' [[file:d6a.png|24px|d6]]
  
 
'''Trick''' [[file:d10a.png|24px|d10]]
 
'''Trick''' [[file:d10a.png|24px|d10]]
* ''Misdirection'' [[file:d6a.png|20px|d6]]
 
  
 
==Untrained Skills [[file:d4a.png|30px|d4]]==
 
==Untrained Skills [[file:d4a.png|30px|d4]]==
| Craft |  Drive | Fix | Know | Labor | Move | Perform | Survive | Throw | Treat |
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| Craft |  Drive | Fix | Focus | Influence | Move | Labor | Perform | Survive | Throw | Treat |
  
 
==Distinctions [[file:d8a.png|32px|d8]]==
 
==Distinctions [[file:d8a.png|32px|d8]]==
'''Ghost in the Machine:''' ''There ain't a system in the 'Verse you cain't crack.''
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'''Former Sec-Ops Pilot:''' ''Under the radar or coming in hot, you know how to get where you ain't meant to get.''
* '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>  
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: '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>  
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: '''I Know My Ship:''' ''You can coax the best out of just about any bucket you fly.'' Spend 1 PP to step up or double your ship’s '''Engines''' attribute for your next roll.
  
* '''Code Monkey:''' ''You are a master at teaching old code new tricks'' - When you are altering or rewriting code, spend 1 PP to roll your '''Trick''' die and add it to your total on any '''Operate''' roll.
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[Highlighted Skills: ''Fly/Notice/Shoot'']
  
[Highlighted Skills: ''Notice/Operate/Trick'']
 
  
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'''Ghost in the Machine:''' ''Ain't a system in the 'verse you cain't hack when you've got a need.''
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: '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>
  
'''Old Leather Jacket:''' ''You wear your jacket like a uniform. Folk almost don't recognize you without it.''
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: '''Code Monkey:''' ''You are a master at teaching old code new tricks''. When you are altering or rewriting programming, spend 1 PP to roll your '''Trick''' die and add it to your total on any '''Operate''' roll.
* '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>
 
  
* '''Talk ‘em Down:''' ''Your jacket lends you an air of authority'' - When you try to defuse a charged situation, step up or double '''Influence'''. Take or step up a Complication to do both
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[Highlighted Skills: ''Know/Operate/Trick'']
  
[Highlighted Skills: ''Fight/Fly/Sneak'']
 
  
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'''Old Leather Jacket:''' ''You wear that flap of battered cowhide like a gorramn uniform.
  
'''Decorated:''' ''You came back from the War with a medal and a story . . . you ain't sure it was worth the cost.''
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: '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>  
* '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>  
 
  
[Highlighted Skills: ''Fight/Influence/Shoot'']
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[Highlighted Skills: ''Fight/Fly/Sneak'']
  
 
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''CyberWear&trade; Specialist Jacket''' [[file:d8a.png|24px|d8]] Designed to mimic the rugged leather jacket used by independent specialists during the war, this CyberWear&trade; gem comes complete with its own built in processor featuring a full cortex suite, variable frequency bandwidth, and broad spectrum wireless access, for the fashionable ex-military scoundrel hacker on the go.
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'''Sec-Ops Pilot Jacket''' [[file:d8a.png|24px|d8]] As much portable computer as practical outerwear, this rugged leather jacket is equipped with hardlinked internal processors and a military-grade cortex suite with variable frequency bandwidth, broad spectrum wireless access, and universal jack ports.
* '''Hard Link:''' <u>''Sometimes forging a hard link between your system and the system you want to compromise is the most direct and effective means of gaining access. It ain't without it's risks though'' - Take or step up a '''Hard Linked''' complication to double '''Operate''' for an action when infiltrating electronic systems.</u>
 
* EMP: ''Sometimes there ain't no time to get fancy and you just need to make it all go dark'' - Spend 1 PP to trigger an electromagnetic pulse to emanate from your jacket that causes all active electronics immediately around you to go dark. Your CyberWear Jacket electronics, any electronics inside the confines of your jacket, and any outside electronics that are powered down before the pulse are unaffected.
 
 
 
'''Steady Hands:''' [[file:d8a.png|24px|d8]] Despite their cybernetic nature, your hands look perfectly normal and perfectly human. They don't flinch or shake, and they don't hesitate. No matter what is going on around you, your hands know what they are about. After all, that's how they were engineered.
 
<br>[Special: Lev's cybernetics extend to his shoulders]
 
* Bionic Advantage: ''With Blue Sun, there's always a price to pay.'' Take or step up a '''Blue Sun Programming''' complication to step up or double '''Physical''' for a single action involving strength or manual dexterity.
 
* Right in the Phantom Limb: ''Never know when having a metal/polymer understructure will come in handy'' -  When you spend a PP to avoid being Taken Out from a physical attack or environmental happenstance, you can step back Cybernetic Hands until the end of the Episode instead of taking a Complication. Remove Cybernetic Hands from the Episode if they are stepped below [[file:d6a.png|24px|d6]]
 
  
'''Monkey Fist''' [[file:d6a.png|24px|d6]] Prized for its heft and unparalleled stopping power at close range, this heavy, compact pistol was favored by Independent Specialists during the war.
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'''Monkey Fist''' [[file:d8a.png|24px|d8]] Favored by police units around the core for crowd control, this heavy, compact pistol can be loaded with standard amunition, flexible rubberized riot-rounds, or low velocity chem pods (flash/bang, tear gas, cover smoke, flares, etc) as the situation requires.
<br>[Special: Unless otherwise stated, Lev's gun is always loaded with rubberized crowd control riot-rounds].
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<br>[Special: Loaded with rubberized riot-rounds unless otherwise noted]
* Monkey Punch: ''Some folk just ain't worth a gorramn bullet'' - When you club someone with your pistol, spend 1 PP and add an extra [[file:d6a.png|24px|d6]] to your roll for that action.
 
  
==Scene/Episode Assets==
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==Epidsodes==
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'''E18:''' ''Epidsode Name'' - Lev joins the crew.
*
 
  
 
==Bio==
 
==Bio==
'''Home planet:''' Londinium
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Dimitri Lev was born into wealth and privilege, the scion of a proper Londinium family, and raised on the notion that Unification was as inevitable as the stark cold of the Black.
 
   
 
   
'''Religion:''' None
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Yet, even before the war, and much to his family's dismay, Lev was already swimming neck deep in the anti-unification counterculture that had sprung up among certain affluent youth of the Core. Attending rallies, staging protests, and using his skill with computers to undermine the Alliance agenda was just ''de rigueur du jour''.
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'''Age:''' 38 
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When war finally did break out, it seemed like a no brainer to run off and join the cause, training as a supply pilot to support the Independents in a non-combatant capacity.
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Or that was the plan.
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But things didn't go as planned.
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In his third week of training, Lev's jump shuttle was shot down in a ''police action'' initiated by an alliance gunship, and the doctors told him he'd never fly again.
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That should have been the end of it, but a singularly plain looking man in a beat up leather jacket and aviator shades visited him in the hospital and offered to pay for his rehabilitation and put him back in a cockpit. Instead of shipping home in disgrace, Lev endured months of experimental procedures and intense therapy as they grafted muscle and bone and flesh and slowly stitched him back together.
  
'''Height:''' 185cm
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Security Operations [Sec-Ops] signed him straight from the facility, and he flew for them until the end of the war.
 
'''Weight:''' 90kg
 
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A small ops specialist in the war, Lev attained the rank of captain during his enlistment, and despite people constantly trying to kill him to death, his time fighting for the Independents had the benefit of teaching him a compact suite of brutally marketable skills.
 
  
When the war ended, Lev took those skills freelance and never looked back.
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----
  
=[https://wiki.rpg.net/index.php/Firefly_PotR:Main_Page Back to Main Page]=
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=[https://wiki.rpg.net/index.php/Boldly_Going Back to Main Page]=

Latest revision as of 13:40, 7 December 2019

< < < Back to Main Page

Lev :: Ship's Pilot//Hacker[edit]

Lev0005.png

"You can't take the sky from me . . ."[edit]

Attributes d6Arrow03.png[edit]

Physical d8 || Mental d10 || Social d6

Trained Skills d6Arrow03.png[edit]

Fight d6

Fly d10

Know d6

- Ship Classifications and Capabilities d6

Notice d8

Operate d12

- Infiltrate Systems d6

Shoot d10

Sneak d6

Trick d10

Untrained Skills d4[edit]

| Craft | Drive | Fix | Focus | Influence | Move | Labor | Perform | Survive | Throw | Treat |

Distinctions d8[edit]

Former Sec-Ops Pilot: Under the radar or coming in hot, you know how to get where you ain't meant to get.

Step Back: Roll d4 instead of d8 for 1 PP
I Know My Ship: You can coax the best out of just about any bucket you fly. Spend 1 PP to step up or double your ship’s Engines attribute for your next roll.

[Highlighted Skills: Fly/Notice/Shoot]


Ghost in the Machine: Ain't a system in the 'verse you cain't hack when you've got a need.

Step Back: Roll d4 instead of d8 for 1 PP
Code Monkey: You are a master at teaching old code new tricks. When you are altering or rewriting programming, spend 1 PP to roll your Trick die and add it to your total on any Operate roll.

[Highlighted Skills: Know/Operate/Trick]


Old Leather Jacket: You wear that flap of battered cowhide like a gorramn uniform.

Step Back: Roll d4 instead of d8 for 1 PP

[Highlighted Skills: Fight/Fly/Sneak]

Signature Assets d6Arrow03.png[edit]

Sec-Ops Pilot Jacket d8 As much portable computer as practical outerwear, this rugged leather jacket is equipped with hardlinked internal processors and a military-grade cortex suite with variable frequency bandwidth, broad spectrum wireless access, and universal jack ports.

Monkey Fist d8 Favored by police units around the core for crowd control, this heavy, compact pistol can be loaded with standard amunition, flexible rubberized riot-rounds, or low velocity chem pods (flash/bang, tear gas, cover smoke, flares, etc) as the situation requires.
[Special: Loaded with rubberized riot-rounds unless otherwise noted]

Epidsodes[edit]

E18: Epidsode Name - Lev joins the crew.

Bio[edit]

Dimitri Lev was born into wealth and privilege, the scion of a proper Londinium family, and raised on the notion that Unification was as inevitable as the stark cold of the Black.

Yet, even before the war, and much to his family's dismay, Lev was already swimming neck deep in the anti-unification counterculture that had sprung up among certain affluent youth of the Core. Attending rallies, staging protests, and using his skill with computers to undermine the Alliance agenda was just de rigueur du jour.

When war finally did break out, it seemed like a no brainer to run off and join the cause, training as a supply pilot to support the Independents in a non-combatant capacity.

Or that was the plan.

But things didn't go as planned.

In his third week of training, Lev's jump shuttle was shot down in a police action initiated by an alliance gunship, and the doctors told him he'd never fly again.

That should have been the end of it, but a singularly plain looking man in a beat up leather jacket and aviator shades visited him in the hospital and offered to pay for his rehabilitation and put him back in a cockpit. Instead of shipping home in disgrace, Lev endured months of experimental procedures and intense therapy as they grafted muscle and bone and flesh and slowly stitched him back together.

Security Operations [Sec-Ops] signed him straight from the facility, and he flew for them until the end of the war.



Back to Main Page[edit]