Editing Brahnamin's Characters - Shade

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 85: Line 85:
 
: Because he is made of the stuff of elemental earth, Shade can, at will, shrug off any amount of physical stress from a single source (eg - bullets simply bounce off his chest, uselessly). However, the damage is reflected into his environment (bullets gotta go somewhere, after all).
 
: Because he is made of the stuff of elemental earth, Shade can, at will, shrug off any amount of physical stress from a single source (eg - bullets simply bounce off his chest, uselessly). However, the damage is reflected into his environment (bullets gotta go somewhere, after all).
  
βˆ’
'''Interception'''
+
'''Untouchable Shadow'''
  
βˆ’
: When someone, up to one zone away, is attacked, Shade can intervene, teleporting himself in front of them to defend for them. Leaping into action and throwing targets out of the way, however, will incur its own damage.
+
: As connected as he is with the shadows of the deep earth, Shade can sometimes take on the substance of shadow itself. If an attack would hit him, he can take on a body of substanceless shadow, allowing the attack to pass right through him. He takes no stress and can move up to two zones away before he must resolidify. The attack, however, still goes somewhere and causes collateral damage.
  
 
==Stress, Consequences, and Refresh==
 
==Stress, Consequences, and Refresh==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)