Brahnamin's Characters - Supers

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Jacob Michael MacAran - Shade

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Difference between gods and devils? Perspective, mostly.


Aspects

High Concept - Walker of the Ways Between

Shade can teleport himself anywhere he can see.

Background - Son of Stone and Shadow

An archaeology student in the 1920's, Jacob fell under an Aztec curse while on a dig that changed him into a being with flesh of animate stone and the ability to take on the substance of shadow.

Trouble - Possessed by the Jaguar Priest

The spirit of an ancient Aztec priest indwells Shade and is able to whisper suggestions, truths, and lies and sometimes even compel Shade to specific action.

Free Aspect - Better to have Loved

Shade very much wears his heart on his sleeve

Free Aspect - Immortality is Great, but the Music Sucks

Shade no longer suffers the effects of aging, but he tends to be very 'Get Off My Lawn' about anything new.

Skills

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  • Fight

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  • Athletics
  • Will

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  • Lore
  • Physique
  • Stealth

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  • Empathy
  • Investigate
  • Notice
  • Rapport

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  • Burglary
  • Contacts
  • Craft
  • Deceive
  • Drive
  • Provoke
  • Resources
  • Shoot

Stunts

Shadowwalker's Dance - Because I can take on the substance of shadow, I gain +2 when I Quickly Create movement or positioning Advantages while in dark or shadowy areas.

Falling Mountain - Because I can travel instantly by the Ways Between, appearing suddenly out of nowhere, I gain +2 the first time I Forcefully teleport in to Attack a target.

Gate of Janus - Because I can appear in two places at once, once per game session I can get a free Boost on an action.


Powers

Natural Weapon

Fused with the elemental power of the deep earth, Shade's body is a thing of living stone, and he gets +2 to Fight because of this.

Enhancements

Natural Weapon Mastery [x2]

Where elemental earth merges with his physical form, Shade is an absolute artist and gains an additional +4 when using the Fight skill, for a total bonus of +6.

Synergies

Teleportation

Because he is intimately in tune with elemental Earth, Shade can feel the pull of the earth all around him and can teleport up to 3 zones as an action provided he can start and end his teleportation on the ground or in direct contact with an earthen substance (stone, brick, concrete, metal, glass, dirt).

Wall Crawling

The pull of earthen substances (stone, brick, concrete, metal, glass, dirt) allows Shade to flexibly bond with such items in a way that allows him to move along surfaces primarily composed of them. Even vertical surfaces.

Power Themes

Shadow Projection

The depths of elemental earth is a place without light and the darkness of the deep spills out when Shade uses his powers.

Special Effects

Attack Everyone in the Zone

Shadows of elemental earth flow out from Shade, allowing his attack to affect multiple targets.

Physical Recovery

Shade is able to draw on the earth itself to restore him, allowing him to recover from all physical stress.

Drawbacks

Of Two Minds

Shade came into his powers when the spirit of a long dead Aztec priest took up residence in his mind and the stark differences in their philosophies, means he sometimes finds himself At Odds With Himself.

Other Statistics

Stress Track

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Consequences

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Personal Details