Difference between revisions of "Bran"

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THEGRIZZLEDVETERANCharacteristics:Int 0, Per 0, Pre –1, Com –1,Str 0, Sta +1 (1), Dex +2 (2), Qik +2 (2)Size:0Age:45 (45)Decrepitude:1 (2)Warping Score:0 (0)Virtues and Flaws:Covenfolk; Warrior;Weakness (talking back to magi)Personality Traits:Loyal +3, Cheeky +2, Brave +1Reputations:None
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Combat:Axe & Heater Shield:Init –1, Attack +15,Defense +14, Damage +6Kick:Init –3, Attack +6, Defense +5, Damage +3Soak:+8 (full metal scale armor)Fatigue Levels:OK, 0, –1, –3, –5,UnconsciousWound Penalties:–1 (1–5), –3 (6–10), –5(11–15), Incapacitated (16–20)Abilities:[Area A] Lore 4 (monsters), [AreaB] Lore 2 (monsters), Awareness 5 (incombat), Bows 5 (longbow), Brawl 3(kicking), Carouse 3 (with fightingfriends), Folk Ken 1 (magi), GreatWeapon 5 (pole axe), Guile 2 (gettingextra rations), Leadership 3 (in combat),Living Language 5 (military talk), Orderof Hermes Lore 3 (grogs), SingleWeapon 8 (heater shield), Stealth 3(when armored), Survival 1 (when in agroup), Thrown Weapon 4 (knife)Equipment:Axe, Heater Shield, Full metalscale armor, pack containing gear to carefor weapons and armor and establishcamps when traveling.Encumbrance:4 (4)Customization Notes:The GrizzledVeteran has been around the covenant for years,but has never reached a formal position of lead-ership, because he has a tendency to talk back tothe magi. On the other hand, he makes a goodinformal leader of the grogs. Age hasn’t reallyslowed him down yet, but it is about to. He couldtake another two Flaws and a correspondingnumber of Virtues if desired, and his Abilityscores can be moved around. The high set shouldprobably be kept in combat, but he could spe-cialize in a different sort of combat (you wouldhave to recalculate Combat Totals), and the sec-ondary abilities can be moved around at will.
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Revision as of 10:26, 9 March 2018

THEGRIZZLEDVETERANCharacteristics:Int 0, Per 0, Pre –1, Com –1,Str 0, Sta +1 (1), Dex +2 (2), Qik +2 (2)Size:0Age:45 (45)Decrepitude:1 (2)Warping Score:0 (0)Virtues and Flaws:Covenfolk; Warrior;Weakness (talking back to magi)Personality Traits:Loyal +3, Cheeky +2, Brave +1Reputations:None Combat:Axe & Heater Shield:Init –1, Attack +15,Defense +14, Damage +6Kick:Init –3, Attack +6, Defense +5, Damage +3Soak:+8 (full metal scale armor)Fatigue Levels:OK, 0, –1, –3, –5,UnconsciousWound Penalties:–1 (1–5), –3 (6–10), –5(11–15), Incapacitated (16–20)Abilities:[Area A] Lore 4 (monsters), [AreaB] Lore 2 (monsters), Awareness 5 (incombat), Bows 5 (longbow), Brawl 3(kicking), Carouse 3 (with fightingfriends), Folk Ken 1 (magi), GreatWeapon 5 (pole axe), Guile 2 (gettingextra rations), Leadership 3 (in combat),Living Language 5 (military talk), Orderof Hermes Lore 3 (grogs), SingleWeapon 8 (heater shield), Stealth 3(when armored), Survival 1 (when in agroup), Thrown Weapon 4 (knife)Equipment:Axe, Heater Shield, Full metalscale armor, pack containing gear to carefor weapons and armor and establishcamps when traveling.Encumbrance:4 (4)Customization Notes:The GrizzledVeteran has been around the covenant for years,but has never reached a formal position of lead-ership, because he has a tendency to talk back tothe magi. On the other hand, he makes a goodinformal leader of the grogs. Age hasn’t reallyslowed him down yet, but it is about to. He couldtake another two Flaws and a correspondingnumber of Virtues if desired, and his Abilityscores can be moved around. The high set shouldprobably be kept in combat, but he could spe-cialize in a different sort of combat (you wouldhave to recalculate Combat Totals), and the sec-ondary abilities can be moved around at will.