Difference between revisions of "Bran"

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THEGRIZZLEDVETERANCharacteristics:Int 0, Per 0, Pre –1, Com –1,Str 0, Sta +1 (1), Dex +2 (2), Qik +2 (2)Size:0Age:45 (45)Decrepitude:1 (2)Warping Score:0 (0)Virtues and Flaws:Covenfolk; Warrior;Weakness (talking back to magi)Personality Traits:Loyal +3, Cheeky +2, Brave +1Reputations:None
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''Bran the Veteran''
Combat:Axe & Heater Shield:Init –1, Attack +15,Defense +14, Damage +6Kick:Init –3, Attack +6, Defense +5, Damage +3Soak:+8 (full metal scale armor)Fatigue Levels:OK, 0, –1, –3, –5,UnconsciousWound Penalties:–1 (1–5), –3 (6–10), –5(11–15), Incapacitated (16–20)Abilities:[Area A] Lore 4 (monsters), [AreaB] Lore 2 (monsters), Awareness 5 (incombat), Bows 5 (longbow), Brawl 3(kicking), Carouse 3 (with fightingfriends), Folk Ken 1 (magi), GreatWeapon 5 (pole axe), Guile 2 (gettingextra rations), Leadership 3 (in combat),Living Language 5 (military talk), Orderof Hermes Lore 3 (grogs), SingleWeapon 8 (heater shield), Stealth 3(when armored), Survival 1 (when in agroup), Thrown Weapon 4 (knife)Equipment:Axe, Heater Shield, Full metalscale armor, pack containing gear to carefor weapons and armor and establishcamps when traveling.Encumbrance:4 (4)Customization Notes:The GrizzledVeteran has been around the covenant for years,but has never reached a formal position of lead-ership, because he has a tendency to talk back tothe magi. On the other hand, he makes a goodinformal leader of the grogs. Age hasn’t reallyslowed him down yet, but it is about to. He couldtake another two Flaws and a correspondingnumber of Virtues if desired, and his Abilityscores can be moved around. The high set shouldprobably be kept in combat, but he could spe-cialize in a different sort of combat (you wouldhave to recalculate Combat Totals), and the sec-ondary abilities can be moved around at will.
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Characteristics:
 +
Int 0
 +
Per 0
 +
Pre –1
 +
Com –1
 +
Str 0
 +
Sta +1 (1)
 +
Dex +2 (2)
 +
Qik +2 (2)
 +
Size:0
 +
Age:45 (45)
 +
Decrepitude:1 (2)
 +
Warping Score:0 (0)
 +
Virtues and Flaws:
 +
Covenfolk
 +
Warrior
 +
Weakness (talking back to magi)
 +
Personality Traits:
 +
Loyal +3
 +
Cheeky +2
 +
Brave +1
 +
Reputations:None
 +
Combat:
 +
Axe & Heater Shield
 +
Init –1
 +
Attack +15
 +
Defense +14
 +
Damage +6
 +
 
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Kick:
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Init –3
 +
Attack +6
 +
Defense +5
 +
Damage +3
 +
Soak:+8 (full metal scale armor)
 +
Fatigue Levels:
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OK, 0, –1, –3, –5,Unconscious
 +
Wound Penalties:–1 (1–5), –3 (6–10), –5(11–15), Incapacitated (16–20)
 +
Abilities:
 +
[Area A] Lore 4 (monsters)
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[AreaB] Lore 2 (monsters)
 +
Awareness 5 (in combat)
 +
Bows 5 (longbow)
 +
Brawl 3(kicking)
 +
Carouse 3 (with fighting friends)
 +
Folk Ken 1 (magi)
 +
Great Weapon 5 (pole axe)
 +
Guile 2 (getting extra rations)
 +
Leadership 3 (in combat)
 +
Living Language 5 (military talk)
 +
Order of Hermes Lore 3 (grogs)
 +
Single Weapon 8 (heater shield)
 +
Stealth 3(when armored)
 +
Survival 1 (when in a group)
 +
Thrown Weapon 4 (knife)
 +
 
 +
Equipment:
 +
Axe
 +
Heater Shield
 +
Full metal scale armor
 +
pack containing gear to care for weapons and armor and establish camps when traveling.
 +
Encumbrance:4 (4)
 +
Customization Notes:The Grizzled Veteran has been around the covenant for years,but has never reached a formal position of leadership, because he has a tendency to talk back to the magi. On the other hand, he makes a good informal leader of the grogs. Age hasn’t really slowed him down yet, but it is about to. He could take another two Flaws and a corresponding number of Virtues if desired, and his Ability scores can be moved around. The high set should probably be kept in combat, but he could specialize in a different sort of combat (you would have to recalculate Combat Totals), and the secondary abilities can be moved around at will.

Revision as of 10:35, 9 March 2018

Bran the Veteran

Characteristics: Int 0 Per 0 Pre –1 Com –1 Str 0 Sta +1 (1) Dex +2 (2) Qik +2 (2) Size:0 Age:45 (45) Decrepitude:1 (2) Warping Score:0 (0) Virtues and Flaws: Covenfolk Warrior Weakness (talking back to magi) Personality Traits: Loyal +3 Cheeky +2 Brave +1 Reputations:None Combat: Axe & Heater Shield Init –1 Attack +15 Defense +14 Damage +6

Kick: Init –3 Attack +6 Defense +5 Damage +3 Soak:+8 (full metal scale armor) Fatigue Levels: OK, 0, –1, –3, –5,Unconscious Wound Penalties:–1 (1–5), –3 (6–10), –5(11–15), Incapacitated (16–20) Abilities: [Area A] Lore 4 (monsters) [AreaB] Lore 2 (monsters) Awareness 5 (in combat) Bows 5 (longbow) Brawl 3(kicking) Carouse 3 (with fighting friends) Folk Ken 1 (magi) Great Weapon 5 (pole axe) Guile 2 (getting extra rations) Leadership 3 (in combat) Living Language 5 (military talk) Order of Hermes Lore 3 (grogs) Single Weapon 8 (heater shield) Stealth 3(when armored) Survival 1 (when in a group) Thrown Weapon 4 (knife)

Equipment: Axe Heater Shield Full metal scale armor pack containing gear to care for weapons and armor and establish camps when traveling. Encumbrance:4 (4) Customization Notes:The Grizzled Veteran has been around the covenant for years,but has never reached a formal position of leadership, because he has a tendency to talk back to the magi. On the other hand, he makes a good informal leader of the grogs. Age hasn’t really slowed him down yet, but it is about to. He could take another two Flaws and a corresponding number of Virtues if desired, and his Ability scores can be moved around. The high set should probably be kept in combat, but he could specialize in a different sort of combat (you would have to recalculate Combat Totals), and the secondary abilities can be moved around at will.