Editing Brand New Wirbelsturm

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 15: Line 15:
  
 
Val Char Cost
 
Val Char Cost
 
 
15 STR 5
 
15 STR 5
 
 
18 DEX 16
 
18 DEX 16
 
 
18 CON 8
 
18 CON 8
 
 
10 BODY 0
 
10 BODY 0
 
 
13 INT 3
 
13 INT 3
 
 
10 EGO 0
 
10 EGO 0
 
 
15 PRE 5
 
15 PRE 5
  
 
8 OCV 25
 
8 OCV 25
 
8 DCV 25
 
8 DCV 25
 
 
3 OMCV 0
 
3 OMCV 0
 
 
3 DMCV 0
 
3 DMCV 0
  
 
10/16 PD 8
 
10/16 PD 8
 
 
10/16 ED 8
 
10/16 ED 8
 
 
5 SPD 30
 
5 SPD 30
 
 
12 REC 8
 
12 REC 8
 
 
45 END 5
 
45 END 5
 
 
40 STUN 10
 
40 STUN 10
  
 
12m RUN 0
 
12m RUN 0
 
 
4m SWIM 0
 
4m SWIM 0
 
 
4m LEAP 0
 
4m LEAP 0
 
 
Characteristics Cost: 156
 
Characteristics Cost: 156
  
 
Cost Power
 
Cost Power
 
 
27 Mit höherer Geschwindigkeit: Multipower, 40-point reserve, (40 Active Points); all slots Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 
27 Mit höherer Geschwindigkeit: Multipower, 40-point reserve, (40 Active Points); all slots Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 
 
3f 1) Flight 40m (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 
3f 1) Flight 40m (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 
 
3f 2) Flight 18m, MegaScale (1m = 10 km; +1 1/4) (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 
3f 2) Flight 18m, MegaScale (1m = 10 km; +1 1/4) (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 
 
3f 3) Flight 22m, x4 Noncombat, No Turn Mode (+1/4), Reduced Endurance (1/2 END; +1/4) (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 
3f 3) Flight 22m, x4 Noncombat, No Turn Mode (+1/4), Reduced Endurance (1/2 END; +1/4) (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 
 
44 Rasant: Multipower, 44-point reserve
 
44 Rasant: Multipower, 44-point reserve
 
 
3f 1) One-Two-Three Punch: Hand-To-Hand Attack +5d6, Autofire (3 shots; +1/4), Reduced Endurance (1/2 END; +1/2) (44 Active Points); Hand-To-Hand Attack (-1/4)
 
3f 1) One-Two-Three Punch: Hand-To-Hand Attack +5d6, Autofire (3 shots; +1/4), Reduced Endurance (1/2 END; +1/2) (44 Active Points); Hand-To-Hand Attack (-1/4)
 
 
3f 2) Cellular Agitation: Desolidification (40 Active Points); Costs END To Maintain (Full END Cost; -1/2)
 
3f 2) Cellular Agitation: Desolidification (40 Active Points); Costs END To Maintain (Full END Cost; -1/2)
 
 
3f 3) Flurry of Strikes: Hand-To-Hand Attack +5d6, Area Of Effect (8m Radius; +1/2), Selective (+1/4) (44 Active Points); Hand-To-Hand Attack (-1/4)
 
3f 3) Flurry of Strikes: Hand-To-Hand Attack +5d6, Area Of Effect (8m Radius; +1/2), Selective (+1/4) (44 Active Points); Hand-To-Hand Attack (-1/4)
 
 
7 Area Of Effect (8m Radius; +1/2), Selective (+1/4) for up to 15 Active Points of STR (11 Active Points); Linked (Flurry of Strikes; -1/2)
 
7 Area Of Effect (8m Radius; +1/2), Selective (+1/4) for up to 15 Active Points of STR (11 Active Points); Linked (Flurry of Strikes; -1/2)
 
 
3 Autofire (3 shots; +1/4) for up to 15 Active Points of STR (4 Active Points); Linked (One-Two-Three Punch; -1/2)
 
3 Autofire (3 shots; +1/4) for up to 15 Active Points of STR (4 Active Points); Linked (One-Two-Three Punch; -1/2)
 
 
Powers Cost: 99
 
Powers Cost: 99
  
Line 84: Line 56:
 
Cost Skill
 
Cost Skill
 
3 Acrobatics 13-
 
3 Acrobatics 13-
 
 
4 English (completely fluent; literate)
 
4 English (completely fluent; literate)
 
 
0 German (idiomatic; literate, native) (5 Active Points)
 
0 German (idiomatic; literate, native) (5 Active Points)
 
 
3 High Society 12-
 
3 High Society 12-
 
 
3 PS: Idle Rich 12-
 
3 PS: Idle Rich 12-
 
 
Skills Cost: 13
 
Skills Cost: 13
  
 
Cost Perk
 
Cost Perk
 
 
6 Money: Wealthy
 
6 Money: Wealthy
 
 
Perks Cost: 6
 
Perks Cost: 6
  
 
Cost Talent
 
Cost Talent
 
 
12 Combat Luck (6 PD/6 ED)
 
12 Combat Luck (6 PD/6 ED)
 
 
5 Lightning Reflexes (+5 DEX to act first with All Actions)
 
5 Lightning Reflexes (+5 DEX to act first with All Actions)
 
 
6 Speed Reading (x100)
 
6 Speed Reading (x100)
 
 
3 +1/+1d6 Striking Appearance (vs. all characters)
 
3 +1/+1d6 Striking Appearance (vs. all characters)
 
 
Talents Cost: 26
 
Talents Cost: 26
  
Line 116: Line 76:
  
 
Pts. Disadvantage
 
Pts. Disadvantage
 
 
25 Physical Complication: Fast man living in a slow world. (All the Time; Slightly Impairing)
 
25 Physical Complication: Fast man living in a slow world. (All the Time; Slightly Impairing)
 
 
10 Psychological Complication: Guilt over his great-grandfather's role in WWII (Uncommon; Strong)
 
10 Psychological Complication: Guilt over his great-grandfather's role in WWII (Uncommon; Strong)
 
 
10 Rivalry: Professional and Romantic, Various other hotshots, speedsters and idle rich., Rival is As Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry
 
10 Rivalry: Professional and Romantic, Various other hotshots, speedsters and idle rich., Rival is As Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry
 
 
15 Social Complication: Public ID Frequently, Major
 
15 Social Complication: Public ID Frequently, Major
 
 
Disadvantage Points: 60
 
Disadvantage Points: 60
 
 
Base Points: 300
 
Base Points: 300
 
 
Experience Required: 0
 
Experience Required: 0
 
 
Total Experience Available: 0
 
Total Experience Available: 0
 
 
Experience Unspent: 0
 
Experience Unspent: 0

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)