Difference between revisions of "Brekki Longtoes"
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'''Race''' - Grippli (Bog Born)<br> | '''Race''' - Grippli (Bog Born)<br> | ||
'''Background''' - Soldier<br> | '''Background''' - Soldier<br> | ||
− | '''Class & Level''' - Ranger ( | + | '''Class & Level''' - Ranger (Fey Wanderer) 3<br> |
'''Alignment''' - Neutral Good | '''Alignment''' - Neutral Good | ||
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== Ability Scores == | == Ability Scores == | ||
− | + | {| style="width:600px;text-align:center;" | |
− | + | |- | |
− | + | ! STR !! DEX !! CON !! INT !! WIS !! CHA | |
− | + | |- | |
− | + | | style="background-color:lightgrey;" colspan="6" | | |
− | + | |- | |
+ | | 12 (+1) || 16 (+3) || 12 (+1) || 10 (0) || 13 (+1) || 14 (+2) | ||
+ | |} | ||
+ | |||
== Proficiencies == | == Proficiencies == | ||
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'''Saving Throws''' - Strength, Dexterity<br> | '''Saving Throws''' - Strength, Dexterity<br> | ||
− | '''Skills''' - Animal Handling +3, Athletics + | + | '''Skills''' - Animal Handling +3, Athletics +3, Intimidation +4, Insight +3, Perception +3, Persuasion +4, Stealth +5 (disadvantage), Survival +3 |
'''Languages''' - Common, Draconic, Grippli | '''Languages''' - Common, Draconic, Grippli | ||
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: '''''Military Rank''''' - Command respect, requisition equipment, access military sites. | : '''''Military Rank''''' - Command respect, requisition equipment, access military sites. | ||
− | ; Ranger ( | + | ; Ranger (Fey Wanderer) |
− | : ''''' | + | : '''''Dreadful Strikes''''' - As a bonus action, imbue weapons with 1d6 psychich damage for the turn. |
: '''''Favored Enemy (lizardfolk)''''' - Know language, advantage on checks to track and recall information. | : '''''Favored Enemy (lizardfolk)''''' - Know language, advantage on checks to track and recall information. | ||
− | : ''''' | + | : '''''Feywild Gifts''''' - Illusory butterflies flutter around you while you take a short or long rest. |
− | : ''''' | + | : '''''Fey Wanderer Magic''''' - Learn ''Charm Person'' as a ranger spell. |
+ | : '''''Fighting Style (druidic warrior)''''' - Learn two druid cantrips. | ||
: '''''Natural Explorer (swamp)''''' - Double proficiency bonus on related Intelligence and Wisdom checks, many other benefits. | : '''''Natural Explorer (swamp)''''' - Double proficiency bonus on related Intelligence and Wisdom checks, many other benefits. | ||
− | : ''''' | + | : '''''Primal Awareness''''' - Learn ''Detect Magic'', ''Speak with Animals''; cast each once per long rest without using a spell slot. |
+ | : '''''Spellcasting Focus''''' - Use druidic focus for ranger spells. | ||
== Equipment == | == Equipment == | ||
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: Fine clothes | : Fine clothes | ||
: Military insignia | : Military insignia | ||
+ | : Druidic focus | ||
: Scale mail | : Scale mail | ||
: Shield | : Shield | ||
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: Piece of chalk | : Piece of chalk | ||
: Steel mirror | : Steel mirror | ||
− | : | + | : 15gp |
; Backpack | ; Backpack | ||
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: Whetstone | : Whetstone | ||
− | == | + | == Tactical Statistics == |
− | '''Passive Perception''' 13 | + | '''Passive Perception''' 13<br> |
'''Initiative''' +3<br> | '''Initiative''' +3<br> | ||
'''Speed''' 30ft<br> | '''Speed''' 30ft<br> | ||
'''Armor Class''' 16, 18 with shield<br> | '''Armor Class''' 16, 18 with shield<br> | ||
'''Hit Point Maximum''' 25<br> | '''Hit Point Maximum''' 25<br> | ||
− | '''Hit Dice''' 3d10 | + | '''Hit Dice''' 3d10<br> |
'''Saving throws''' - Strength +3, Dexterity +5, Constitution +1, Intelligence 0, Wisdom +1, Charisma +2 | '''Saving throws''' - Strength +3, Dexterity +5, Constitution +1, Intelligence 0, Wisdom +1, Charisma +2 | ||
− | '''Rapier''' +5 to hit, 1d8+ | + | '''Rapier''' +5 to hit, 1d8+3 piercing damage (+1d6 psychic damage)<br> |
− | '''Shortbow''' +5 to hit, 1d6+3 piercing damage, range 80/320 | + | '''Shortbow''' +5 to hit, 1d6+3 piercing damage (+1d6 psychic damage), range 80/320 |
− | == | + | == Magical Statistics == |
'''Ability''' - Wisdom<br> | '''Ability''' - Wisdom<br> | ||
'''Spell Save DC''' 11<br> | '''Spell Save DC''' 11<br> | ||
− | '''Spell Attack Bonus''' +3 | + | '''Spell Attack Bonus''' +3 |
− | '''1st-Level Spells (3 slots)''' - Fog Cloud, Hunter's Mark, Speak | + | '''Cantrips''' - Druidcraft, Mending<br> |
+ | '''1st-Level Spells (3 slots)''' - Alarm, Charm Person, Detect Magic, Fog Cloud, Hunter's Mark, Speak to Animals |
Revision as of 10:08, 2 August 2020
Race - Grippli (Bog Born)
Background - Soldier
Class & Level - Ranger (Fey Wanderer) 3
Alignment - Neutral Good
Proficiency Bonus +2
Hero Points 6
Personality Traits - I am always polite and respectful.
Ideal - Greater Good. We show our worth through service to others.
Bond - Mine honor is my life.
Flaw - Defeat leaveth me prey to crippling dark moods.
Contents
Ability Scores
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 10 (0) | 13 (+1) | 14 (+2) |
Proficiencies
Armor - light, medium, shields
Weapons - simple, martial
Tools - Harrow cards, vehicles (water)
Saving Throws - Strength, Dexterity
Skills - Animal Handling +3, Athletics +3, Intimidation +4, Insight +3, Perception +3, Persuasion +4, Stealth +5 (disadvantage), Survival +3
Languages - Common, Draconic, Grippli
Features & Traits
- Grippli (Bog Born)
- Amphibious - Breathe normally in both air and water.
- Darkvision - Within 60 feet treat dim light as bright, and darkness as dim light.
- Leaping Stride - Standing long jump Strength x 2 feet, standing high jump 6 + Str feet.
- Prehensile Tongue - As a bonus action, manipulate object up to 25 feet away weighing up to 5 pounds.
- Soldier
- Military Rank - Command respect, requisition equipment, access military sites.
- Ranger (Fey Wanderer)
- Dreadful Strikes - As a bonus action, imbue weapons with 1d6 psychich damage for the turn.
- Favored Enemy (lizardfolk) - Know language, advantage on checks to track and recall information.
- Feywild Gifts - Illusory butterflies flutter around you while you take a short or long rest.
- Fey Wanderer Magic - Learn Charm Person as a ranger spell.
- Fighting Style (druidic warrior) - Learn two druid cantrips.
- Natural Explorer (swamp) - Double proficiency bonus on related Intelligence and Wisdom checks, many other benefits.
- Primal Awareness - Learn Detect Magic, Speak with Animals; cast each once per long rest without using a spell slot.
- Spellcasting Focus - Use druidic focus for ranger spells.
Equipment
- Worn
- Fine clothes
- Military insignia
- Druidic focus
- Scale mail
- Shield
- Rapier
- Shortbow and 20 arrows
- Pouch
- Knife
- Piece of chalk
- Steel mirror
- 15gp
- Backpack
- Bedroll
- Harrow deck
- Mess kit
- Scroll case
- Shovel
- Silk rope 50ft
- Tinderbox
- Waterskin
- Whetstone
Tactical Statistics
Passive Perception 13
Initiative +3
Speed 30ft
Armor Class 16, 18 with shield
Hit Point Maximum 25
Hit Dice 3d10
Saving throws - Strength +3, Dexterity +5, Constitution +1, Intelligence 0, Wisdom +1, Charisma +2
Rapier +5 to hit, 1d8+3 piercing damage (+1d6 psychic damage)
Shortbow +5 to hit, 1d6+3 piercing damage (+1d6 psychic damage), range 80/320
Magical Statistics
Ability - Wisdom
Spell Save DC 11
Spell Attack Bonus +3
Cantrips - Druidcraft, Mending
1st-Level Spells (3 slots) - Alarm, Charm Person, Detect Magic, Fog Cloud, Hunter's Mark, Speak to Animals