Editing Bret "Hitman" Hart

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'''Technical Superstar 18'''
 
'''Technical Superstar 18'''
  
'''Attitude:''' Face; '''Height & Weight:''' 6’0”, 234 pounds; '''Weight Class:''' Heavyweight; '''Lift DC:''' 11; '''Reputation:''' +9; '''Abilities:''' Str 14 (+2), Dex 14 (+2), Con 14 (+2), Int 18 (+4), Wis 16 (+3), Cha 13 (+1); '''Endurance:''' 259; '''Trauma:''' 14; '''Base Attack Bonus:''' +18; '''Saves:''' Fort +8, Ref +8, Will +15; '''Training Background:''' Legacy
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'''Attitude:''' Face; '''Height & Weight:''' 6’0”, 234 pounds; '''Weight Class:''' Heavyweight; '''Lift DC:''' 11; '''Reputation:''' +9; '''Abilities:''' Str 14 (+2), Dex 13 (+1), Con 11 (+0), Int 18 (+4), Wis 12 (+1), Cha 13 (+1); '''Endurance:''' 203; '''Trauma:''' 11; '''Base Attack Bonus:''' +18; '''Saves:''' Fort +6, Ref +7, Will +15; '''Training Background:''' Legacy
  
 
'''Skills:''' Concentration +14 [Ranks +12, Con Mod +0, Determined +2]
 
'''Skills:''' Concentration +14 [Ranks +12, Con Mod +0, Determined +2]
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''Second Rope Elbowdrop'' (aerial/rough maneuver, 2d6 damage, prone target, prone self, possible stun on self if missed, Moveset bonus, +2 on maneuver check)
 
''Second Rope Elbowdrop'' (aerial/rough maneuver, 2d6 damage, prone target, prone self, possible stun on self if missed, Moveset bonus, +2 on maneuver check)
  
''Pendulum Backbreaker'' (power/rough maneuver, 2d6 damage, requires lift check, Moveset bonus, +0 on maneuver check)
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''Side Backbreaker'' (power/rough maneuver, 2d6 damage, requires lift check, Moveset bonus, +0 on maneuver check)
  
 
''Snap Suplex'' (technical maneuver, 2d6 damage, requires lift check, Moveset bonus, +0 on maneuver check)
 
''Snap Suplex'' (technical maneuver, 2d6 damage, requires lift check, Moveset bonus, +0 on maneuver check)
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'''Signature Move:''' ''Ringpost Figure Four Leglock'' (technical maneuver, 3d6 damage, illegal, submission, prone target, prone self, Signature Move bonus, +0 on maneuver check, 6/show)
 
'''Signature Move:''' ''Ringpost Figure Four Leglock'' (technical maneuver, 3d6 damage, illegal, submission, prone target, prone self, Signature Move bonus, +0 on maneuver check, 6/show)
  
'''Finishing Maneuver:''' ''Sharpshooter'' (technical maneuver, 3d6 damage, prone target, submission, -2 on maneuver check)
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'''Finishing Maneuver:''' ''Sharpshooter'' (technical maneuver, 2d6 damage, prone target, submission, -2 on maneuver check)
  
  

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