Brick City

From RPGnet
Revision as of 17:54, 29 August 2007 by 71.217.106.206 (talk)
Jump to: navigation, search


Scenic downtown Brick City. Can't you just smell that river?

"We're not your classic heroes.
  We're the other guys."

- The Shoveler, "Mystery Men"




METRO CITY is a shining jewel in the crown of truth, justice and the American way, a thriving metropolis that is home to some of the greatest heroes this world has ever known. The Order of Exemplars looks down from its mighty space station in geosynchronous orbit directly above the downtown area, keeping the City safe from evildoers, and occasionally inviting the best and brightest of the next generation of heroes to join its ranks and fight crime alongside the likes of Übermensch, Arachno-Man and Firefox.


And BRICK CITY, about 30 minutes to the west, is ... one of METRO CITY's neighbors. Perhaps due to the numerous toxic waste dumps dotting the landscapes nearby, BRICK CITY has in recent decades grown from a town known for its high-quality building materials to a town known for its low-to-medium-quality superheroes. Approximately one in seven people born here possesses some sort of power. And while the practical usefulness of the vast majority of these powers are another story entirely, many of these extraordinary citizens have taken on the mantle of heroes, feeling that it is their duty to use their gifts to better the lot of their fellow man.


Or, even better, make a buck or get a cereal endorsement or something.

CAMPAIGN OVERVIEW

In Brick City, about 15% of the population has some sort of super-power. The vast majority of these powers are minor and essentially useless ... the ability to remove and re-attach one's thumb, perhaps, or uncanny skill at correctly guessing how many jellybeans are in a jar. A small minority, however, have some real power: the ability to fly, command the elements or read minds. Those who are really good at it may someday receive the coveted golden envelope that means an interview with the Exemplars in Metro City. For those who aren't, or at least aren't yet ... well, that's why most superheroes in Brick City have day jobs. And no, freelancing as a reporter and expecting a steady paycheck for taking pictures of yourself in costume doesn't fly around here.


PCs in this campaign start out at power level 6, with 90 pp to spend. Just about any character concept is workable, although I'd recommend that you stick to one basic 'signature power' and branch off from there, if you like. Don't feel like you necessarily have to max anything out, either ... if you were really that powerful, you wouldn't still be in Brick City ... but you can still be really good at what you do, whatever that may be. If your average superhero is the best of the best, think of yourself as somewhere in the top 10% of the bottom 5% of the best.

THE ROSTER

Hero Name

CIVILIAN IDENTITY: James W. Smith
"Blah blah blah, this is where you write a short bio brief, who you are, why you are and what you're going to do about it..." ... (as played by Player)

Hero Name

CIVILIAN IDENTITY: James W. Smith
"Blah blah blah, this is where you write a short bio brief, who you are, why you are and what you're going to do about it..." ... (as played by Player)

Hero Name

CIVILIAN IDENTITY: James W. Smith
"Blah blah blah, this is where you write a short bio brief, who you are, why you are and what you're going to do about it..." ... (as played by Player)

Hero Name

CIVILIAN IDENTITY: James W. Smith
"Blah blah blah, this is where you write a short bio brief, who you are, why you are and what you're going to do about it..." ... (as played by Player)

Hero Name

CIVILIAN IDENTITY: James W. Smith
"Blah blah blah, this is where you write a short bio brief, who you are, why you are and what you're going to do about it..." ... (as played by Player)







WORLD AT LARGE

the GOOD (heroes)







the BAD (villains)

Carmine Cesario

Carmine Cesario has been head of the Cesario organized crime family since the passing of his father "Big Nicky" Cesario some 15 years ago. Under Carmine's leadership, the Cesarios are currently the top-ranking of the city's three families. Carmine has no known powers, unless a vast network of henchmen, bribed city officials, and near-impenetrable resistance to prosecution count as powers. (They do.)







the UNKNOWN (neutral or unknown)







NEWS & EVENTS

Projects & Plans







LOCATIONS OF INTEREST

Notable areas, landmarks, institutions and businesses

Neighborhoods of Brick City

Suburbs & the Country outside Brick City

Government, Corporate & Financial of Brick City

The World Beyond







RESOURCE MATERIAL



INSPIRATION

The following are great examples of the 'feel' of the Brick City setting. Highly recommended if you need inspiration, and also because they're good.


NEAT FACT-OIDS

POLICE RESPONSE TIMES

  • Rich Suburbs and Civic Centres: 4 minutes +1d20 rounds.
  • Middle class suburbs, and entertainment centers: 8 minutes +1d20 rounds.
  • Slums and low-class suburbs: 1d20 minutes.