Editing Bromar

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One of Bromar's earliest adventures was as a hired fighter for a huskarl named [[Bromar#Allies|Dakul]].  They were sent to raid a caravan carrying supplies for the Shadow's forces to Lardun.  While on the return trip, the expedition split, some returning with the spoils and Dakul leading a small band on a new mission to discover why dwarves have gone missing in a region normally not patrolled by the Shadow's forces.  What they uncovered was an encampment being protected by huge flying insect-like [http://www.wizards.com/dnd/images/MM35_gallery/MM35_PG234.jpg beasts].  During a fight with the creatures, Bromar summoned the last reserves of his bravery and bolted into the encampment, retrieving what he thought might be a clue as to the disappearance of the local dwarves.  What he found was something far more illuminating.
 
One of Bromar's earliest adventures was as a hired fighter for a huskarl named [[Bromar#Allies|Dakul]].  They were sent to raid a caravan carrying supplies for the Shadow's forces to Lardun.  While on the return trip, the expedition split, some returning with the spoils and Dakul leading a small band on a new mission to discover why dwarves have gone missing in a region normally not patrolled by the Shadow's forces.  What they uncovered was an encampment being protected by huge flying insect-like [http://www.wizards.com/dnd/images/MM35_gallery/MM35_PG234.jpg beasts].  During a fight with the creatures, Bromar summoned the last reserves of his bravery and bolted into the encampment, retrieving what he thought might be a clue as to the disappearance of the local dwarves.  What he found was something far more illuminating.
  
Once deciphered, the notes that Bromar retrieved told of a prophecy written by beings who remembered the time before the Sundering.  They had seen through the veil of time and shadow to a being who could live as ghost and man at once.  The authors of the prophecy told of the potential of the being to unite the spirits of Aryth's dead against the Shadow in the North.   
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Once deciphered, the notes that Bromar retrieved told of a prophecy written by beings who remembered the time before the Sundering.  They had seen through the veil of time and shadow to a being who could live as ghost and man at once.  The authors of the prophecy told of the potential of the being to unite the spirits of Aryth's dead against the Shadow in the North.  They began to refer to this being as the Lord of Ghosts, as the writing gave no other term or name.  Draugadrottin is the old dwarven word that means "lord of ghosts."
  
The tale spread among the loremasters of the dwarves.  They began to refer to this being as the Lord of Ghosts, as the writing gave no other term or name.  '''Draugadrottin''' is the old dwarven word that means "lord of ghosts." The prophecy is vague in its description, telling little about how to find the Draugadrottin.  It tells first they must find the Hroptyr ki Hoarr Bileygr, or "hidden one of the feeble-eyed one."  A dark creature or monster called Thirgaa'is would give its life, or sacrifice something great, in order to bring forth the Draugadrottin.
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The tale spread among the loremasters of the dwarves, who called this being the '''Draugadrottin'''.  The prophecy is vague in its description, telling little about how to find the Draugadrottin.  It tells first they must find the Hroptyr ki Hoarr Bileygr, or "hidden one of the feeble-eyed one."  A dark creature or monster called Thirgaa'is would give his life, or sacrifice something great, in order to bring forth the Draugadrottin.
  
 
Because Bromar retrieved these writings, the loremasters referred to him as ''Orm Brond Draugadrottin''.
 
Because Bromar retrieved these writings, the loremasters referred to him as ''Orm Brond Draugadrottin''.

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