Editing Brother Elsiph Flametongue
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Armor Class: 13 = 10 +2 [leather] +1 [dexterity] | Armor Class: 13 = 10 +2 [leather] +1 [dexterity] | ||
− | + | Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing] | |
− | + | Light Mace [1d6, crit x2, 1 lb, light, bludgeoning] | |
− | + | ||
− | + | Sling [1d4, crit x2, range inc. 50 ft., 0 lb, bludgeoning] | |
− | + | ||
− | + | Rapier [1d6, crit 18-20/x2, 2 lb., one-handed, piercing] | |
+ | |||
+ | Shortbow [1d6, crit x3, range inc. 60 ft., 2 lb., piercing] | ||
+ | |||
+ | Whip [1d3 (nonlethal), crit x2, 2 lb., one-handed, slashing] | ||
Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.] | Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.] | ||
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Lift off ground:200 lb. | Lift off ground:200 lb. | ||
Push or drag:500 lb. | Push or drag:500 lb. | ||
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==Feats== | ==Feats== |