Difference between revisions of "Cahir the Implacable"
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A character in [[Dwimmermount: If Trouble Was Money]] | A character in [[Dwimmermount: If Trouble Was Money]] | ||
== Rank == | == Rank == | ||
− | * | + | *Human Fighter 3 |
− | *XP: | + | *XP: 17/17 |
− | * | + | *Neutral |
− | |||
− | |||
== Attributes == | == Attributes == | ||
− | *STR | + | *STR 10 |
− | *INT | + | *INT 6 (Not Literate) |
− | *WIS | + | *WIS 12 |
− | *DEX | + | *DEX 7 (-1 AC, Init) |
− | *CON | + | *CON 16 (+2HP) |
− | *CHA | + | *CHA 15 (+1 Morale, 5 henchmen) |
== Skills == | == Skills == | ||
*Languages | *Languages | ||
− | ** | + | ** Common |
− | |||
− | |||
*General Proficiencies | *General Proficiencies | ||
− | ** | + | **Military Strategy x2 |
− | |||
− | |||
*Class Proficiencies | *Class Proficiencies | ||
− | ** | + | **Command |
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− | |||
== Combat == | == Combat == | ||
− | *AC | + | *AC 6 |
− | *HP | + | *HP 17 |
− | *Movement Rate | + | *Movement Rate 60/20 |
− | *Initiative Modifier | + | *Initiative Modifier -1 |
− | *Attacks | + | *Attacks |
− | **Primary Melee Attack: | + | **Primary Melee Attack: Axe, 9+. 1d6+2. |
− | + | **Primary Ranged Attack: Bow, 10+. 1d6+2. | |
− | **Primary Ranged Attack: | ||
*Saves: | *Saves: | ||
− | **Petrification & Paralysis | + | **Petrification & Paralysis 14 |
− | **Poison & Death | + | **Poison & Death 13 |
− | **Blast & Breath | + | **Blast & Breath 15 |
− | **Staves & Wands | + | **Staves & Wands 15 |
− | **Spells | + | **Spells 16 |
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− | |||
− | |||
− | |||
− | |||
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== Equipment == | == Equipment == | ||
− | * | + | *Total: 8st + 1 thing |
− | ** | + | **Armor: Plate (6st) & Shield (1st) |
− | ** | + | **Weapons: Axe (1), Shortbow (1) & Quiver (1) |
− | ** | + | **Gear: Backpack, Belt Pouch, Standard Rations, Waterskin |
+ | **Coin Purse: 32gp | ||
+ | |||
+ | == Beasts == | ||
+ | *Potato, Medium Riding Horse | ||
+ | **Tack & Saddle, 2 Saddlebags |
Revision as of 15:01, 12 April 2015
A character in Dwimmermount: If Trouble Was Money
Contents
Rank
- Human Fighter 3
- XP: 17/17
- Neutral
Attributes
- STR 10
- INT 6 (Not Literate)
- WIS 12
- DEX 7 (-1 AC, Init)
- CON 16 (+2HP)
- CHA 15 (+1 Morale, 5 henchmen)
Skills
- Languages
- Common
- General Proficiencies
- Military Strategy x2
- Class Proficiencies
- Command
Combat
- AC 6
- HP 17
- Movement Rate 60/20
- Initiative Modifier -1
- Attacks
- Primary Melee Attack: Axe, 9+. 1d6+2.
- Primary Ranged Attack: Bow, 10+. 1d6+2.
- Saves:
- Petrification & Paralysis 14
- Poison & Death 13
- Blast & Breath 15
- Staves & Wands 15
- Spells 16
Equipment
- Total: 8st + 1 thing
- Armor: Plate (6st) & Shield (1st)
- Weapons: Axe (1), Shortbow (1) & Quiver (1)
- Gear: Backpack, Belt Pouch, Standard Rations, Waterskin
- Coin Purse: 32gp
Beasts
- Potato, Medium Riding Horse
- Tack & Saddle, 2 Saddlebags