Editing Callister

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:'''Armor:''' +2
 
:'''Armor:''' +2
  
:'''Advancement Trigger:''' (Clandestine) An intentional “accident” happens.
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:'''Advancement Trigger:''' A ludicrous stunt turns the tides.
 
 
:'''Experience Points:''' 0.
 
  
 
=== Skills ===
 
=== Skills ===
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*''On a 10+'' - The target of your tampering is doomed to fail, just as you planned.
 
*''On a 10+'' - The target of your tampering is doomed to fail, just as you planned.
 
*''On a 7-9'' - The target of your tampering is doomed to fail spectacularly, horrifically or comically, at the GM’s discretion.
 
*''On a 7-9'' - The target of your tampering is doomed to fail spectacularly, horrifically or comically, at the GM’s discretion.
 
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:'''Survivalist:''' After experiencing a wilderness first-hand, tell the GM one strange, unusual or interesting fact about an aspect of that wilderness (animals, plants, weather, terrain, hazards, etc). You gain 3 Data Points about that wilderness.
'''Assassination''': Secretly bring about someone’s death. Any successful (10+) Move that results in someone’s death also leaves no evidence that you committed the act.
 
 
 
 
 
'''Assassination:''' Any successful (10+) Move that results in someone’s death also leaves no evidence that you committed the act.
 
 
 
:'''Boldly Go:''' When leading an expedition into the unknown, Roll+Mettle. On a 10+, choose 1. On a 7-9, the GM will choose 1.
 
You encounter
 
*''something potentially profitable
 
*''something currently useful
 
*''something uniquely awesome
 
:'''Reconnaissance:''' When you make an Assessment of any aspect of a wilderness (animals, plants, weather, terrain, hazards, etc), you gain 3 Data Points about that subject on a 10+, and 1 Data Point about that subject on a 7-9.
 
 
:'''Recklessness:''' When you make a needlessly risky Move where the odds are a million to one, roll 1d6 instead of making a normal Roll. On a 4, 5 or 6, the Move is a fantastically lucky success. On a 1, 2 or 3, the Move is a spectacularly awful failure with harsh consequences.
 
:'''Recklessness:''' When you make a needlessly risky Move where the odds are a million to one, roll 1d6 instead of making a normal Roll. On a 4, 5 or 6, the Move is a fantastically lucky success. On a 1, 2 or 3, the Move is a spectacularly awful failure with harsh consequences.
  
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=== Workspaces ===
 
=== Workspaces ===
:'''Explorer:''' Survey: Planetary scanners (weather, geological activity, etc). Probe launcher, topography holo-projector, motor-pool.
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:'''Explorer:''' Probe Station: Capable of launching small telemetry probes and receiving their readings.
  
 
=== Data Points ===
 
=== Data Points ===

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