Editing Callister
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:'''Armor:''' +2 | :'''Armor:''' +2 | ||
− | :'''Advancement Trigger:''' ( | + | :'''Advancement Trigger:''' (Explorer) A ludicrous stunt turns the tides. |
− | :'''Experience Points:''' | + | :'''Experience Points:''' 13. |
=== Skills === | === Skills === | ||
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*''On a 10+'' - The target of your tampering is doomed to fail, just as you planned. | *''On a 10+'' - The target of your tampering is doomed to fail, just as you planned. | ||
*''On a 7-9'' - The target of your tampering is doomed to fail spectacularly, horrifically or comically, at the GM’s discretion. | *''On a 7-9'' - The target of your tampering is doomed to fail spectacularly, horrifically or comically, at the GM’s discretion. | ||
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:'''Boldly Go:''' When leading an expedition into the unknown, Roll+Mettle. On a 10+, choose 1. On a 7-9, the GM will choose 1. | :'''Boldly Go:''' When leading an expedition into the unknown, Roll+Mettle. On a 10+, choose 1. On a 7-9, the GM will choose 1. | ||
− | You | + | You encounter… |
− | + | • something potentially profitable | |
− | + | • something currently useful | |
− | + | • something uniquely awesome | |
:'''Reconnaissance:''' When you make an Assessment of any aspect of a wilderness (animals, plants, weather, terrain, hazards, etc), you gain 3 Data Points about that subject on a 10+, and 1 Data Point about that subject on a 7-9. | :'''Reconnaissance:''' When you make an Assessment of any aspect of a wilderness (animals, plants, weather, terrain, hazards, etc), you gain 3 Data Points about that subject on a 10+, and 1 Data Point about that subject on a 7-9. | ||
:'''Recklessness:''' When you make a needlessly risky Move where the odds are a million to one, roll 1d6 instead of making a normal Roll. On a 4, 5 or 6, the Move is a fantastically lucky success. On a 1, 2 or 3, the Move is a spectacularly awful failure with harsh consequences. | :'''Recklessness:''' When you make a needlessly risky Move where the odds are a million to one, roll 1d6 instead of making a normal Roll. On a 4, 5 or 6, the Move is a fantastically lucky success. On a 1, 2 or 3, the Move is a spectacularly awful failure with harsh consequences. | ||
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=== Workspaces === | === Workspaces === | ||
− | :'''Explorer:''' | + | :'''Explorer:''' Probe Station: Capable of launching small telemetry probes and receiving their readings. |
=== Data Points === | === Data Points === |