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==='''Two Suns'''===
 
==='''Two Suns'''===
  
This system includes two suns, a G-yellow star(Sol) and a tiny green wandering sister sun(Wanderer).   
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This system includes two suns, a G-yellow star(Sol) and a tiny green wandering sister sun(Wanderer).  The system has 4 zones; Inner Ring, Rock Ring, Broad ring, & pebble ring.  The inner ring includes a tiny rock circling near the yellow sun.  The main ring includes the planet eurth and two tiny sisters in the same orbit. The green sun orbits on a complicated path that brings it by the two tiny worlds in the system every 60 years and near Calrabon every 400 years.  The Rock Ring is an asteroid belt that most likely once included a world the size of Eurth that was demolished in a passage of the Wanderer.  The broad ring includes three gas giants and a loose amount of gases and matter that is the remains of a gas giant that was torn apart by the gravitational passage of the Wanderer.  The pebble ring is a ring of tiny pebbles that is comprised of debris from the numerous collisions.
  
The system has 4 zones; Inner Ring, Rock Ring, Broad ring, & pebble ring. 
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Eurth is a gigantic world, far more massive then most terrestrial worlds.  Its surface areas is 8 times that of normal earth-sized worlds.  The Two tiny planets are called the Twins; Cesa and Irik. There is some reason to believe that the two twins were either one planet divided by the Wanderer.  
*The inner ring includes a tiny rock circling near the yellow sun that is called Seeker Stone. It also includes the planet Eurth and two tiny sisters in the same orbit. The green sun orbits on a complicated path that brings it by the two tiny worlds in the system every 60 years and near Calrabon every 400 years. 
 
*The Rock Ring is an asteroid belt that most likely once included a world the size of Eurth that was demolished in a passage of the Wanderer. 
 
*The broad ring includes three gas giants and a loose amount of gases and matter that is the remains of a gas giant that was torn apart by the gravitational passage of the Wanderer.  *The pebble ring is a ring of tiny pebbles that is comprised of debris from the numerous collisions.
 
 
 
Eurth is a gigantic world, far more massive then most terrestrial worlds.  Its surface areas is 8 times that of normal earth-sized worlds.   
 
 
 
The two tiny planets are called the Twins; Cesa and Irik. There is some reason to believe that the two twins were one planet divided by the Wanderer and smoothed out over time.  Niether of the Twins are inhabited naturally.  
 
  
 
The passage of the Wanderer causes wild growth in plants and animals.  Some of the extreme growth can be stable enough to allow the enlarged plants and animals to reproduce normally in the enlarged size.  The presence of gigantic animals is one of the reasons that Oberon originally found this planet; As a hunting preserve.  Tribes of men on this world developed mighty constructions and chamber dwellings in the open plains and in great cave structures.
 
The passage of the Wanderer causes wild growth in plants and animals.  Some of the extreme growth can be stable enough to allow the enlarged plants and animals to reproduce normally in the enlarged size.  The presence of gigantic animals is one of the reasons that Oberon originally found this planet; As a hunting preserve.  Tribes of men on this world developed mighty constructions and chamber dwellings in the open plains and in great cave structures.
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==='''Technology'''===
 
==='''Technology'''===
  
Technologically this place is a bit more advanced than Amber, having embraced electronics after Patternfall. The infusion of high tech is being warmly and enthusiastically greeted. Otherwise all the same technologies, cosmologies, and magic forms match Amber, but Magery and warlockery work too.
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Technologically this place is a bit more advanced than Amber, having embraced electronics after Patternfall. The infusion of high tech is being warmly and enthusiastically greeted. Otherwise all the same technologies, cosmologies, and magic forms match Amber, but Magery and warlockery work too.
  
It has a basic technological level equal to earth's 1750.  Windmills, water mills, animal mills were all common.
 
  
 
==='''Government and the Golden Circle.'''===
 
==='''Government and the Golden Circle.'''===
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*Calro-Eskon(1).  Largest Tower and location of the Planetary Senate.
 
*Calro-Eskon(1).  Largest Tower and location of the Planetary Senate.
  
*Calro-Esdat(2)  A great Tower in the center of a vast open plain.  Grasslands, herd animals, farmlands.  Ruled by the Hontorius Concern    
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*Calro-Esdat(2)  A great Tower in the center of a vast open plain.  Grasslands, herd animals, farmlands.  Ruled   
  
 
*Calro-Esor(4)
 
*Calro-Esor(4)
  
*Ebina-Estan(14)
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*Ebina-Estan914)
  
 
*Kalkat-Esrinas(6).  A Tower spanning land and water.  
 
*Kalkat-Esrinas(6).  A Tower spanning land and water.  
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==='''Religion'''===
 
==='''Religion'''===
  
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These animals have been effected by the Wanderer and managed to breed true in the enlarged size.
 
These animals have been effected by the Wanderer and managed to breed true in the enlarged size.
  
==='''Animals:'''===
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==='''Normal Land Animals:'''===
'''Normal Animals''': Alligators, Ants, Badgers, Buffalo, Bears, Cats, Cheetah, several varieties of snakes, Deer, dogs, Ferret, Gerbils, Goat, Leopard, Lions, Llama, Mink, Pig, Rat, Sheep, Turtle, Wolf,
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Alligators, Ants, Badgers, Buffalo, Bears, Cats, Cheetah, several varieties of snakes, Deer, dogs, Ferret, Gerbils, Goat, Leopard, Lions, Llama, Mink, Pig, Rat, Sheep, Turtle, Wolf,
  
*'''Flying creatures''': Eagle,  
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*Flying creatures: Eagle,  
*'''Insects''':
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*Insects:
*'''Water Animals''': Shark, Tuna, trout, fish.
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*Water Animals: Shark, Tuna, trout, fish.
  
*'''Dinosaurs''':   
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*Dinosaurs:   
  
A number of dinosaur-like creatures once roamed at will but it was them that originally took the brunt of Oberon's hunting parties.  A few still turn up on occasion.  T-Rex, Velosoraptors, and other dangerous creatures. There are also a number of more docile dinosaurs many of which are food animals.
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A number of dinosaur-like creatures once roamed at will but it was them that originally took the brunt of Oberon's hunting parties.  A few still turn up on ocasion.  T-Rex, Velosoraptors, and other dangerous creatures.  
 
Unusual Large Animals:   
 
Unusual Large Animals:   
  
*'''Fetry''': Fetry are a very large chicken. They are domesticated as well as common in the wild.
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*Fetry:  
  
*'''Dive Turkeys'''(Aggressive turkeys):  Dive Turkeys are carniverous turkeys of about double the usual size but they have developed a peculiar attack form.  They have enough strength of wing to launch themselves as much at 4o feet into the air, silently, then fall out of the air to land on their prey, ripping into them with wickedly sharp claws and beaks.  While not difficult to hunt, they are dangerous because of the silence of their attack.  They usually hunt at night. Calro stories often include dive turkeys attacking hunting groups while they sleep.  
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Dive Turkeys( Aggressive turkeys):  Dive Turkeys are carniverous turkeys of about double the usual size but they have developed a peculiar attack form.  They have enough strength of wing to launch themselves as much at 4o feet into the air, silently, then fall out of the air to land on their prey, ripping into them with wickedly shapr claws and beaks.  While not difficult to hunt, they are dangerous because of the silence of their attack.  They usually hunt at night. Calro stories often include dive turkeys attacking hunting groups while they sleep.  
*'''Fighting Honsits''' (Like a giant horned rabid boar)
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Fighting Honsits (Like a giant horned rabid boar)
*'''Buff''':  Buff are a gigantic type of buffalo that has been domesticated and raised like cattle.  Its about half as intelligent as the dumbest earth cattle.  They are unlikely to get enraged but can be stampeded out of fear.
 
 
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*'''Bonding Birds'''.  A finch like bird often of outlandish colors.  These birds are common pets.  They attach themselves to humans and certain other animals.  They have fine eyesight, and are fairly intelligent.  They are easy to train, can learn a wide range of commands, and often act as early warning animals if predators animals are nearby. A hardy bird, they can heal well from injury.
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*Bonding Birds.  A finch like bird often of outlandish colors
'''''Calrabon Bonding Bird'''''
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**Calrabon Bonding Bird
Chaos Vitality 2 / Double Stamina 1 / Invulnerable 4 / Speak & Sing 1 / Danger Sense 2 / Rapid Heal 2. 1 Ability-Bonding
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Chaos Vitality 2 / Double Stamina 1 / Invulnerable 4 / Speak & Sing 1 / Danger Sense 2 / Rapid Heal 2. 12 pips.
13 pips.
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*4 Shadow Wide.  Rack & Use  1-Bonding
  
 
==='''Food'''===
 
==='''Food'''===

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