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− | == '''Canard Chance ''' ==
| + | All of these artlices have saved me a lot of headaches. |
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− | '''Template:''' Sorcerer Emissary of Power<br>
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− | '''Powers:''' Marked by Power (–1), Inhuman Speed (–2), Feeding Dependency (+1), Language Buff (–1), Vismancy (-2), Venatormancy (-2), Wizard's Constitution (–0)<br>
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− | OBS: Vismancy = Spirit channeling, Venatormancy = Ritual focused on crafting, traps and hunting related spells.<br>
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− | '''Adjusted Refresh:''' 1
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− | === Power Related ===
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− | = '''Focus Items:''' =<br>
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− | '''- Focus Item:''' Bracelet +1 Lore for Crafts and Potions<br>
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− | '''- Focus Item:''' Wolf Necklace +1 to control.<br>
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− | '''- Enchanted Item:''' Jacket +2 armor always on (4 shifts effect = 1 use per scene, may reinforce uses taking mental stress)<br>
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− | '''- Potion:''' Runaway Vial (4 shifts escape effect, may choose direction)<br>
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− | '''- Enchanted Item:''' "Baderung" Steel Longsword (Weapon: 2) (4 Shifts effect, transformation/conjuration, Bracelet with a tiger's claw hanging from it becomes sword. 2 uses per session. May take mental stress to recharge it. 1 use brings it out, the other reverses it)<br>
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− | '''- Enchanted Item:''' "Vaesing" Thin Silver Longsword (Weapon: 2) (4 Shifts effect, transformation/conjuration, Bracelet with a cross hanging from it becomes sword. 2 use per session. May take mental stress to recharge it. 1 use brings it out, the other reverses it)<br>
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− | = '''Rote Spells:''' =<br>
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− | '''- Hunter's Approach''' (Veil, +3shifts vs. alertness, 1 exchange)<br>
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− | Quick movements with hands bring about shadows or simply a "that is not important" aura.<br>
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− | '''- Wolf Senses''' (Spirit, +3shifts to check surroundings, 1 exchange)<br>
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− | Breathing methods enhance sight, hearing, touch and sense of smell.<br>
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− | '''- Air Bullet''' (Kinect Shot, Weapon:3)
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− | The moviment of flicking a coin shoots a powerful concentrated Air Bullet.<br>
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− | === Aspects ===
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− | '''High Concept:''' "Sorcerer Turned into a Witcher"<br>
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− | '''Trouble:''' "'A monster to hunt monsters, as if secrets were not enough!'"<br>
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− | '''Background:''' "Luck isn't always my friend"<br>
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− | '''Rising Conflict:''' "No second chances"<br>
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− | '''First Adventure:''' "Some monsters don't deserve to die"<br>
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− | '''Guest Starring:''' "I have a plan, it jus't doesn't seem like that for you!"<br>
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− | '''Guest Starring Redux:''' "They are both for monsters."
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− | === Skills ===
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− | ''Superb (+5):'' (none)<br>
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− | ''Great (+4):'' (none)<br>
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− | ''Good (+3):'' Endurance, Lore, Discipline, Conviction, Weapons<br>
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− | ''Fair (+2):'' Scholarship, Resources, Alertness, Guns, Athletics<br>
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− | ''Average (+1):'' Stealth, Contacts, Investigation, Craftsmanship, Survival
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− | ==== Languages ====
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− | French, Japanese, German, English, Latin, Chinese(Mandarin) and one slot open.
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− | === Current ===
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− | :'''Fate Points:''' 1
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− | ==== Stress ====
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− | :'''Physical:'''<br>
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− | ::<code>[ ] [ ] [ ] [ ]</code><br>
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− | :'''Mental:'''<br>
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− | ::<code>[ ] [ ] [ ] [ ]</code><br>
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− | :'''Social:'''<br>
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− | ::<code>[ ] [ ] </code><br>
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− | :'''Hunger:'''<br>
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− | ::<code>[ ] [ ] [ ] [ ]</code>
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− | ==== Consequences ====
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− | :none
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| == Background == | | == Background == |