Editing Captain Invincible1st EvanWaters
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Character Name: Captain Invincible | Character Name: Captain Invincible | ||
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Alternate Identity: N/A | Alternate Identity: N/A | ||
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Identity: Public | Identity: Public | ||
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Base of Operations: New York, Statue of Liberty | Base of Operations: New York, Statue of Liberty | ||
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Strength: 14 | Strength: 14 | ||
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Dexterity: 13 | Dexterity: 13 | ||
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Constitution: 16 | Constitution: 16 | ||
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Intelligence: 13 | Intelligence: 13 | ||
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Wisdom: 14 | Wisdom: 14 | ||
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Charisma: 15 | Charisma: 15 | ||
Damage Save: +13 (+3 ability, + 10 Amazing Save) | Damage Save: +13 (+3 ability, + 10 Amazing Save) | ||
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Fortitude: +3 | Fortitude: +3 | ||
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Reflex: +1 | Reflex: +1 | ||
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Will: +2 | Will: +2 | ||
Defense: 19 (+8 Base, +1 Dex) | Defense: 19 (+8 Base, +1 Dex) | ||
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Initiative: +1 | Initiative: +1 | ||
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Hero Points: 6 | Hero Points: 6 | ||
Base Attack:+11 | Base Attack:+11 | ||
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Melee: +13 | Melee: +13 | ||
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Ranged: +12 | Ranged: +12 | ||
Powers: | Powers: | ||
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Super Strength +2 | Super Strength +2 | ||
Energy Control (Magnetic) +4 | Energy Control (Magnetic) +4 | ||
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Stunts/Extras: Energy Drain, Extra Type: Electricity | Stunts/Extras: Energy Drain, Extra Type: Electricity | ||
Flight +4 | Flight +4 | ||
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Stunts/Extras: Super Flight | Stunts/Extras: Super Flight | ||
Amazing Computer Brain +3 | Amazing Computer Brain +3 | ||
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Effect: Grants bonus, by rank, to Intelligence and Wisdom | Effect: Grants bonus, by rank, to Intelligence and Wisdom | ||
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Action: Full | Action: Full | ||
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Range: Personal | Range: Personal | ||
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Duration: Sustained | Duration: Sustained | ||
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Flaws: Heroic Effort, Full Effect | Flaws: Heroic Effort, Full Effect | ||
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Cost per rank: 2 | Cost per rank: 2 | ||
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Devices: | Devices: | ||
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Wrist radio (receives, doesn't transmit) 1 pp | Wrist radio (receives, doesn't transmit) 1 pp | ||
Feats & Super Feats | Feats & Super Feats | ||
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Immunity- Aging | Immunity- Aging | ||
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Immunity- Kinetic | Immunity- Kinetic | ||
− | + | Sidekick- Patty Patria | |
− | Sidekick- | ||
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Leadership | Leadership | ||
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Inspire | Inspire | ||
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Headquarters | Headquarters | ||
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Connected | Connected | ||
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Endurance | Endurance | ||
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Aerial Combat | Aerial Combat | ||
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Fame | Fame | ||
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Weaknesses: | Weaknesses: | ||
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Quirk- Recovering Alcoholic | Quirk- Recovering Alcoholic | ||
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Quirk- Idealistic, disappointed by American shortcomings | Quirk- Idealistic, disappointed by American shortcomings | ||
Skills (standard cost): | Skills (standard cost): | ||
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Acrobatics: 4 ranks (+5) | Acrobatics: 4 ranks (+5) | ||
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Concentration: 4 ranks (+7) | Concentration: 4 ranks (+7) | ||
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Diplomacy: 5 ranks (+7) | Diplomacy: 5 ranks (+7) | ||
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Disguise: 3 ranks (+5) | Disguise: 3 ranks (+5) | ||
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Disable Device: 3 ranks (+4) | Disable Device: 3 ranks (+4) | ||
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Gather Information: 5 ranks (+7) | Gather Information: 5 ranks (+7) | ||
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Listen: 4 ranks (+6) | Listen: 4 ranks (+6) | ||
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Sense Motive: 4 ranks (+6) | Sense Motive: 4 ranks (+6) | ||
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Search: 4 ranks (+5) | Search: 4 ranks (+5) | ||
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Spot: 4 ranks (+6) | Spot: 4 ranks (+6) | ||
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Origin: | Origin: | ||
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As newlyweds, the Captain's soon-to-be-parents had a rendezvous near the reflecting pool in Washington D.C., not knowing that the encounter was being monitored and... manipulated by a flying saucer overhead. The resulting child had many unusual abilities, and [my embellishment follows- this isn't in the film] growing up as a congressman's son, learned patriotism and duty early on. Upon reaching adulthood the Captain revealed himself [end embellishment] and began battling gangsters, Nazis and other enemies of America. A HUAC inquiry in the 50s drove him to retirement and drink, but he resurfaced in the 80s and has since relentlessy fought evil. | As newlyweds, the Captain's soon-to-be-parents had a rendezvous near the reflecting pool in Washington D.C., not knowing that the encounter was being monitored and... manipulated by a flying saucer overhead. The resulting child had many unusual abilities, and [my embellishment follows- this isn't in the film] growing up as a congressman's son, learned patriotism and duty early on. Upon reaching adulthood the Captain revealed himself [end embellishment] and began battling gangsters, Nazis and other enemies of America. A HUAC inquiry in the 50s drove him to retirement and drink, but he resurfaced in the 80s and has since relentlessy fought evil. |