Difference between revisions of "Captain Invincible1st EvanWaters"

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(From THE RETURN OF CAPTAIN INVINCIBLE. 1st edition rules.)
 
 
Line 2: Line 2:
  
 
Character Name: Captain Invincible
 
Character Name: Captain Invincible
 +
 
Alternate Identity: N/A
 
Alternate Identity: N/A
 +
 
Identity: Public
 
Identity: Public
 +
 
Base of Operations: New York, Statue of Liberty
 
Base of Operations: New York, Statue of Liberty
  
Line 9: Line 12:
  
 
Strength: 14
 
Strength: 14
 +
 
Dexterity: 13
 
Dexterity: 13
 +
 
Constitution: 16
 
Constitution: 16
 +
 
Intelligence: 13
 
Intelligence: 13
 +
 
Wisdom: 14
 
Wisdom: 14
 +
 
Charisma: 15
 
Charisma: 15
  
 
Damage Save: +13 (+3 ability, + 10 Amazing Save)
 
Damage Save: +13 (+3 ability, + 10 Amazing Save)
 +
 
Fortitude: +3
 
Fortitude: +3
 +
 
Reflex: +1
 
Reflex: +1
 +
 
Will: +2
 
Will: +2
  
 
Defense: 19 (+8 Base, +1 Dex)
 
Defense: 19 (+8 Base, +1 Dex)
 +
 
Initiative: +1
 
Initiative: +1
 +
 
Hero Points: 6
 
Hero Points: 6
  
 
Base Attack:+11
 
Base Attack:+11
 +
 
Melee: +13
 
Melee: +13
 +
 
Ranged: +12
 
Ranged: +12
  
 
Powers:
 
Powers:
 +
 
Super Strength +2  
 
Super Strength +2  
  
 
Energy Control (Magnetic) +4
 
Energy Control (Magnetic) +4
 +
 
Stunts/Extras: Energy Drain, Extra Type: Electricity
 
Stunts/Extras: Energy Drain, Extra Type: Electricity
  
 
Flight +4
 
Flight +4
 +
 
Stunts/Extras: Super Flight
 
Stunts/Extras: Super Flight
  
 
Amazing Computer Brain +3
 
Amazing Computer Brain +3
 +
 
Effect: Grants bonus, by rank, to Intelligence and Wisdom
 
Effect: Grants bonus, by rank, to Intelligence and Wisdom
 +
 
Action: Full
 
Action: Full
 +
 
Range: Personal
 
Range: Personal
 +
 
Duration: Sustained
 
Duration: Sustained
 +
 
Flaws: Heroic Effort, Full Effect
 
Flaws: Heroic Effort, Full Effect
 +
 
Cost per rank: 2
 
Cost per rank: 2
  
Line 48: Line 72:
  
 
Devices:
 
Devices:
 +
 
Wrist radio (receives, doesn't transmit) 1 pp
 
Wrist radio (receives, doesn't transmit) 1 pp
  
 
Feats & Super Feats
 
Feats & Super Feats
 +
 
Immunity- Aging
 
Immunity- Aging
 +
 
Immunity- Kinetic
 
Immunity- Kinetic
Sidekick- Patty Patria
+
 
 +
Sidekick- [[Patty Patria]]
 +
 
 
Leadership
 
Leadership
 +
 
Inspire
 
Inspire
 +
 
Headquarters
 
Headquarters
 +
 
Connected
 
Connected
 +
 
Endurance
 
Endurance
 +
 
Aerial Combat
 
Aerial Combat
 +
 
Fame
 
Fame
 +
  
 
Weaknesses:
 
Weaknesses:
 +
 
Quirk- Recovering Alcoholic
 
Quirk- Recovering Alcoholic
 +
 
Quirk- Idealistic, disappointed by American shortcomings
 
Quirk- Idealistic, disappointed by American shortcomings
  
 
Skills (standard cost):
 
Skills (standard cost):
 +
 
Acrobatics: 4 ranks (+5)
 
Acrobatics: 4 ranks (+5)
 +
 
Concentration: 4 ranks (+7)
 
Concentration: 4 ranks (+7)
 +
 
Diplomacy: 5 ranks (+7)
 
Diplomacy: 5 ranks (+7)
 +
 
Disguise: 3 ranks (+5)
 
Disguise: 3 ranks (+5)
 +
 
Disable Device: 3 ranks (+4)
 
Disable Device: 3 ranks (+4)
 +
 
Gather Information: 5 ranks (+7)
 
Gather Information: 5 ranks (+7)
 +
 
Listen: 4 ranks (+6)
 
Listen: 4 ranks (+6)
 +
 
Sense Motive: 4 ranks (+6)
 
Sense Motive: 4 ranks (+6)
 +
 
Search: 4 ranks (+5)
 
Search: 4 ranks (+5)
 +
 
Spot: 4 ranks (+6)
 
Spot: 4 ranks (+6)
  
Line 81: Line 129:
  
 
Origin:
 
Origin:
 +
 
As newlyweds, the Captain's soon-to-be-parents had a rendezvous near the reflecting pool in Washington D.C., not knowing that the encounter was being monitored and... manipulated by a flying saucer overhead. The resulting child had many unusual abilities, and [my embellishment follows- this isn't in the film] growing up as a congressman's son, learned patriotism and duty early on. Upon reaching adulthood the Captain revealed himself [end embellishment] and began battling gangsters, Nazis and other enemies of America. A HUAC inquiry in the 50s drove him to retirement and drink, but he resurfaced in the 80s and has since relentlessy fought evil.
 
As newlyweds, the Captain's soon-to-be-parents had a rendezvous near the reflecting pool in Washington D.C., not knowing that the encounter was being monitored and... manipulated by a flying saucer overhead. The resulting child had many unusual abilities, and [my embellishment follows- this isn't in the film] growing up as a congressman's son, learned patriotism and duty early on. Upon reaching adulthood the Captain revealed himself [end embellishment] and began battling gangsters, Nazis and other enemies of America. A HUAC inquiry in the 50s drove him to retirement and drink, but he resurfaced in the 80s and has since relentlessy fought evil.

Latest revision as of 21:29, 17 July 2005

From The Return of Captain Invincible

Character Name: Captain Invincible

Alternate Identity: N/A

Identity: Public

Base of Operations: New York, Statue of Liberty

PL 11

Strength: 14

Dexterity: 13

Constitution: 16

Intelligence: 13

Wisdom: 14

Charisma: 15

Damage Save: +13 (+3 ability, + 10 Amazing Save)

Fortitude: +3

Reflex: +1

Will: +2

Defense: 19 (+8 Base, +1 Dex)

Initiative: +1

Hero Points: 6

Base Attack:+11

Melee: +13

Ranged: +12

Powers:

Super Strength +2

Energy Control (Magnetic) +4

Stunts/Extras: Energy Drain, Extra Type: Electricity

Flight +4

Stunts/Extras: Super Flight

Amazing Computer Brain +3

Effect: Grants bonus, by rank, to Intelligence and Wisdom

Action: Full

Range: Personal

Duration: Sustained

Flaws: Heroic Effort, Full Effect

Cost per rank: 2

Amazing Save (Damage) +10

Devices:

Wrist radio (receives, doesn't transmit) 1 pp

Feats & Super Feats

Immunity- Aging

Immunity- Kinetic

Sidekick- Patty Patria

Leadership

Inspire

Headquarters

Connected

Endurance

Aerial Combat

Fame


Weaknesses:

Quirk- Recovering Alcoholic

Quirk- Idealistic, disappointed by American shortcomings

Skills (standard cost):

Acrobatics: 4 ranks (+5)

Concentration: 4 ranks (+7)

Diplomacy: 5 ranks (+7)

Disguise: 3 ranks (+5)

Disable Device: 3 ranks (+4)

Gather Information: 5 ranks (+7)

Listen: 4 ranks (+6)

Sense Motive: 4 ranks (+6)

Search: 4 ranks (+5)

Spot: 4 ranks (+6)

Archenemy: Mr. Midnight

Origin:

As newlyweds, the Captain's soon-to-be-parents had a rendezvous near the reflecting pool in Washington D.C., not knowing that the encounter was being monitored and... manipulated by a flying saucer overhead. The resulting child had many unusual abilities, and [my embellishment follows- this isn't in the film] growing up as a congressman's son, learned patriotism and duty early on. Upon reaching adulthood the Captain revealed himself [end embellishment] and began battling gangsters, Nazis and other enemies of America. A HUAC inquiry in the 50s drove him to retirement and drink, but he resurfaced in the 80s and has since relentlessy fought evil.