Difference between revisions of "Carly's Spells"

From RPGnet
Jump to: navigation, search
((20) Power Words)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
 +
==='''Ambir'''===
 +
Frame can hold 12 spells of any power level with great power but lesser then the Ambers
 +
*1*2*3*4*5*6*7*8*9*10*11*12
 +
==='''Stick'''===
 +
Frame can hold 12 spells of any power level with great power but lesser then the Ambers
 +
*1*2*3*4*5*6*7*8*9*10*11*12
 +
==='''Trip'''===
 +
Frame can hold 12 spells of any power level with great power but lesser then the Ambers
 +
*1*2*3*4*5*6*7*8*9*10*11*12
 
===(20) Power Words===
 
===(20) Power Words===
 
{| class="wikitable"
 
{| class="wikitable"
Line 33: Line 42:
 
===20 Advanced Mal at Reiss===
 
===20 Advanced Mal at Reiss===
 
Advanced Imprint 20 pips. 5 to 15 spells depending on power level
 
Advanced Imprint 20 pips. 5 to 15 spells depending on power level
 +
*1*2*3*4*5*6*7*8*9*10*11*12*13*14*15
 +
 
===0 Cantrips===
 
===0 Cantrips===
 
All listed
 
All listed
Line 66: Line 77:
 
| 21. Power Word {WALLA!}: Summon Prepared Table Set Up
 
| 21. Power Word {WALLA!}: Summon Prepared Table Set Up
 
|}
 
|}
 +
===4 Thievish===

Latest revision as of 01:40, 3 May 2024

Ambir[edit]

Frame can hold 12 spells of any power level with great power but lesser then the Ambers

  • 1*2*3*4*5*6*7*8*9*10*11*12

Stick[edit]

Frame can hold 12 spells of any power level with great power but lesser then the Ambers

  • 1*2*3*4*5*6*7*8*9*10*11*12

Trip[edit]

Frame can hold 12 spells of any power level with great power but lesser then the Ambers

  • 1*2*3*4*5*6*7*8*9*10*11*12

(20) Power Words[edit]

1. Power Word {NOGTZ!}: Magic Negation. 2. Power Word {POLRZ!}: Chaos Negation. 3. Power Word {SHAGSK!): Psychic Defense.
4. Power Word {ASKIIR!}: Psychic Disrupt. 5. Power Word {KROLAK!}: Neural Disrupt. 6. Power Word {LIEVZ!}: Life force.
7. Power Word {SCHANG!}: Resume True Form. 8. Power Word {FORTZ!}: Defensive Luck. 9. Power Word {LEGANT!}: Pattern Negation.
10. Power Word {VOILE!}: Pain Attack. 11. Power Word {JASK!}: Trump Disrupt. 12. Power Word {MAGIQUE!}: Process Surge.
13. Power Word {QU1MK!}: Process Snuff. 14. Power Word {OMBRE!}: Shade. 15. Power Word {LUUM!}: Light Strobe.
16. Power Word {AFLAK!}: Spark. 17. Power Word {HURG!}: Burst of Magic. 18. Power Word {MARSK!}: Weaken Structure.
19. Power Word {HAGGK!}: Thunder. 20. Power Word {ZZAAQ!}: Burst of Psyche. 21. Power Word {WALLA!}: Summon Prepared Table Set Up

20 Advanced Mal at Reiss[edit]

Advanced Imprint 20 pips. 5 to 15 spells depending on power level

  • 1*2*3*4*5*6*7*8*9*10*11*12*13*14*15

0 Cantrips[edit]

All listed

1. Power Word {NOGTZ!}: Magic Negation. 2. Power Word {POLRZ!}: Chaos Negation. 3. Power Word {SHAGSK!): Psychic Defense.
4. Power Word {ASKIIR!}: Psychic Disrupt. 5. Power Word {KROLAK!}: Neural Disrupt. 6. Power Word {LIEVZ!}: Life force.
7. Power Word {SCHANG!}: Resume True Form. 8. Power Word {FORTZ!}: Defensive Luck. 9. Power Word {LEGANT!}: Pattern Negation.
10. Power Word {VOILE!}: Pain Attack. 11. Power Word {JASK!}: Trump Disrupt. 12. Power Word {MAGIQUE!}: Process Surge.
13. Power Word {QU1MK!}: Process Snuff. 14. Power Word {OMBRE!}: Shade. 15. Power Word {LUUM!}: Light Strobe.
16. Power Word {AFLAK!}: Spark. 17. Power Word {HURG!}: Burst of Magic. 18. Power Word {MARSK!}: Weaken Structure.
19. Power Word {HAGGK!}: Thunder. 20. Power Word {ZZAAQ!}: Burst of Psyche. 21. Power Word {WALLA!}: Summon Prepared Table Set Up

4 Thievish[edit]