Difference between revisions of "Catwoman"
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− | '''Catwoman''' | + | '''Catwoman''' |
− | + | '''PL:''' 9 (135 PP) | |
− | PL 9 (135 PP) | ||
− | '''Abilities''' | + | '''Abilities:''' Str 13 (+1), Dex 20 (+5), Con 12 (+1), Int 12 (+1), Wis 14 (+2), Cha 18 (+4) |
− | '''Skills''' | + | '''Skills:''' Acrobatics +9, Bluff +1, Climb +9, Diplomacy +1, Disable Device +13, Escape Artist +5, Handle Animal +8, Knowledge (Art) +5, Languages (Italian), Intimidate +10, Notice +10, Sense Motive +10, Stealth +9 |
− | '''Feats''' | + | '''Feats:''' Attractive:2, Benefit:2 (alternate ID), Defensive Roll:5, Dodge Focus:1, Improved Init:2, Move-by-Action:1, Kung-fu (Defensive Attack, Improved Block, Improved Critical, Improved Sunder, Improved Trip, Instant Up, Power Attack, Startle), Fascinate (Bluff), Skill Mastery (Climb), Skill Mastery (Stealth), Equipment:2, Sneak Attack:3, Uncanny Dodge:4, Evasion:3 |
+ | ''' | ||
+ | Equipment:''' Cat Claws +2, Whip, Costume +3 | ||
− | ''' | + | '''Combat:''' Attack +12, Defense +19 (14 flatfooted), Init +12 |
− | ''' | + | '''Trade-Offs:''' -3 Damage Save DC, +3 Attack Bonus; |
+ | ''' | ||
+ | Saves:''' Toughness +9/6 (+4/1 flatfooted), Fort +4, Reflex +8, Will +4 | ||
− | ''' | + | '''Costs:''' Abilities 29 + Saves 8 + Skills 22 + Combat 40 + Feats 36 = 135 |
− | |||
− |
Revision as of 09:26, 5 November 2005
Catwoman PL: 9 (135 PP)
Abilities: Str 13 (+1), Dex 20 (+5), Con 12 (+1), Int 12 (+1), Wis 14 (+2), Cha 18 (+4)
Skills: Acrobatics +9, Bluff +1, Climb +9, Diplomacy +1, Disable Device +13, Escape Artist +5, Handle Animal +8, Knowledge (Art) +5, Languages (Italian), Intimidate +10, Notice +10, Sense Motive +10, Stealth +9
Feats: Attractive:2, Benefit:2 (alternate ID), Defensive Roll:5, Dodge Focus:1, Improved Init:2, Move-by-Action:1, Kung-fu (Defensive Attack, Improved Block, Improved Critical, Improved Sunder, Improved Trip, Instant Up, Power Attack, Startle), Fascinate (Bluff), Skill Mastery (Climb), Skill Mastery (Stealth), Equipment:2, Sneak Attack:3, Uncanny Dodge:4, Evasion:3 Equipment: Cat Claws +2, Whip, Costume +3
Combat: Attack +12, Defense +19 (14 flatfooted), Init +12
Trade-Offs: -3 Damage Save DC, +3 Attack Bonus; Saves: Toughness +9/6 (+4/1 flatfooted), Fort +4, Reflex +8, Will +4
Costs: Abilities 29 + Saves 8 + Skills 22 + Combat 40 + Feats 36 = 135