Cerves Brave - custom class

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Cerves Class

  • Primary Attributes: Dex
  • HD: 1d6
  • Attack: As thief
  • Save: As thief
  • Weapons and armor: As thief
  • XP to reach 2nd level: 1900, XP to reach 3rd level: 3800
  • Attack Throw: 10+
  • Proficiencies: Gained as per Thief but with own list.

Special Abilities:

  • Cerves are extremely difficult to surprise. They can only be surprised on a roll of 1 in 6. In addition, cerves braves have a 1-3 in 6 chance of being able to move (but not attack or take any other actions) even if they are surprised, rolling initiative as normal during this round.
  • Fleet of foot. Cerves are significantly faster than humans. They are treated as if they have both the Endurance and Running proficiencies. Plains-bred cerves do not ride mounts, but can learn, requiring the Riding Proficiency.
  • Cerves are considered to have the following skills as a thief of an equivalent level: Hear Noise, Hide in Shadows and Move Silently.
  • Creatures of the great plains and rolling steppes, cerves become claustrophobic when underground or within stone walls, suffering a -1 to all to rolls, a -1 modifier to AC and a -1 penalty to all rolls requiring concentration.
  • Cerves start with the Adventuring proficiency, but it modified for an existence on the open plains. They can set simple snares, track game, etc. while in a natural environment.

XP costs for custom classes double at each level up to 8th, roughly (except for 7th, which gets rounded to the nearest 5,000 XP).