Cha'Ka Chkit

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Revision as of 15:03, 15 October 2010 by Agent Demus (talk | contribs) (POWERs)
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General Info

Eyes: green Chitin: Rusty Red Height: 5'4" Weight: 180lbs.

MAX HP 55 Bloodied 27 Surge Value 13 Surge per Day 10

Initiative 6

Speed 8

Low Light Vision

Defenses

AC 20= 10+3(1/2 LvL)+6(Armor+Ability)+1 (Fixed rate)

Fort 15= 13+1+1

Ref 18= 13+3+1+1

Will 19= 13+4+1+1

Ability Scores

Ability Bonus(B) [B+1/2 LvL]

STR 12 (+1) [+4] INT 10 (+0) [+3]

CON 13(+1) [+4] WIS 19 (+4) [+7]

DEX 17(+3) [+6] CHA 11 (+0) [+3]

SKILLz

Trained

Athletics(Str) 10

Endurance (Con) 10

Heal (Wis) 12

Nature (Wis) 14

Passive

Insight(Wis) 17

Perception (Wis) 17

Feats

Toughness (+5 HP), Durable (+2 surges per day), Agile form (Shift 1 when using Wild shape between either form), Implement Expert (+1 to attacks with Totems), Ritual Casting

POWERs

@-WILLs

Psionic, Illusion

Minor Action Close Burst 5

Target: One or more creatures in burst

Effect: Each target sees the image of a small or smaller object (of your choice) either in your hand or in a square in the burst. The image lasts until the end of your next turn

Flame Seed

Fire, Implement, Primal, Zone

Standard Action Ranged 10

Target: One creature

Attack: +8 vs. Reflex

Hit: 1d6 fire damage, and the squares adjacent to the target become a fiery zone that lasts until the end of your next turn. Any enemy that enters the zone or starts its turn there takes fire damage equal to your Wisdom modifier (4).


Savage Rend

Beast Form, Implement, Primal

Standard Action Melee touch

Target: One creature

Attack: +8 vs. Reflex

Hit: 1d8 + 4 (Wis) damage, and you slide the target 1 square.

Special: This power can be used as a melee basic attack.


Pounce

Beast Form, Implement, Primal

Standard Action Melee touch

Target: One creature

Attack: +8 vs. Reflex

Hit: 1d8++4 (Wis)damage. The target grants combat advantage to the next creature that attacks it before the end of your next turn.

Special: When charging, you can use this power in place of a melee basic attack.


Encounters

Thri-Kreen Claws

Minor Action Melee 1

Target: One, two, or three enemies

Attack: +10 (Wis +3 +1/2LvL) vs. AC

Hit: 1d8++4 (WIS) damage. You gain a bonus to the damage roll equal to the number of targets.



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