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[[Category:Character|Dom Yu, Water Dragon]]
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[[Category:Character]]
  
 
A character for ''Exalted Solars 1st Ed.'', created by Thanatos02. <br>
 
A character for ''Exalted Solars 1st Ed.'', created by Thanatos02. <br>
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== Campaign ==
 
== Campaign ==
 
This was created mostly as a throw-away bit for my Exalted campaign to feed my players, and I needed to create a starting Dragon-blooded peep to honestly lead a bunch of goons or whatever. He's probably just some young gun in the Lookshy military that figures he's got nowhere to go but up. Clearly he's going somewhere.
 
This was created mostly as a throw-away bit for my Exalted campaign to feed my players, and I needed to create a starting Dragon-blooded peep to honestly lead a bunch of goons or whatever. He's probably just some young gun in the Lookshy military that figures he's got nowhere to go but up. Clearly he's going somewhere.
 
Honestly, he's not an awful beginning character and he's meant to be a starting soldier, but it's pretty clear where the Dragonblooded start at compared to the Solar badasses, but that's probably because I went with Brawl rather then Martial Arts are Melee. Brawl is good for him because he can flare is watery anima to grapple and drown suckers. He's designed for a Lookshy game that involves water or transportation, so that's pretty narrow. I think I can find room for him as a good-hearted, if somewhat rowdy, captain to ferry PCs about.
 
  
 
== Character Stats ==
 
== Character Stats ==
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Nature: Gallant <br>
 
Nature: Gallant <br>
 
Aspect: Water <br>
 
Aspect: Water <br>
House: N/A <br>
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House: N/A
 
Anima: Crashing Waves <br>
 
Anima: Crashing Waves <br>
 
Limit Break: Valor Limit <br>
 
Limit Break: Valor Limit <br>
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''Fire: '' <br>
 
''Fire: '' <br>
Athletics*: ***** (Swimming x2) <br>
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Athletics*: *** <br>
 
Presence*: *** <br>
 
Presence*: *** <br>
 
Socialize: * <br>
 
Socialize: * <br>
  
 
''Water*: '' <br>
 
''Water*: '' <br>
Brawl:***** (Clinches x2) <br>
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Brawl:*** <br>
 
Larceny: *** <br>
 
Larceny: *** <br>
Sail: **** <br>
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Sail: *** <br>
  
 
''Wood: '' <br>
 
''Wood: '' <br>
  
 
'''Backgrounds:''' <br>
 
'''Backgrounds:''' <br>
Connections: * <br>
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Connections: *
Followers: *** <br>
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Followers: ***
Artifact: ** <br>
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Artifact: **
Resources: ** <br>
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Resources: **
Backing: * <br>
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Backing: *
Allies: * <br>
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Allies: *
Henchmen: ** <br>
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Henchmen: **
  
 
'''Charms:''' <br>
 
'''Charms:''' <br>
Endurance: Ox-Body Technique <br>
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Endurance: Unsleeping Earth Meditation <br>
 
Athletics: Effortlessly Rising Flame <br>
 
Brawl: Drowning Embrace <br>
 
Brawl: Blade Deflecting Palm <br>
 
Brawl: Pounding Surf Style <br>
 
Presence: Phantom Fire-Warrior Horde <br>
 
Larceny: Observer Awareness Method <br>
 
Sail: Hurricane-Predicting Glance <br>
 
  
 
'''Spells:''' <br>
 
'''Spells:''' <br>
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'''Virtues:''' <br>
 
'''Virtues:''' <br>
Temperance: ** <br>
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Temperance: *
Conviction: ** <br>
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Conviction: *
Valor: **** <br>
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Valor: *
Compassion: ** <br>
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Compassion: *  
  
Essence: ** <br>
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Essence:  
Will: ****** <br>
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Will:  
Personal Essence: 8 <br>
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Personal Essence:  
Peripheral Essence: 20 <br>
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Peripheral Essence:  
Committed: <br>
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Committed:  
Limit: <br>
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Limit:  
Health: some <br>
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Health:  
  
 
'''Listed Equipment:''' <br>
 
'''Listed Equipment:''' <br>
  
 
== Character Description ==
 
== Character Description ==
 
Dom isn't an amazing combatant. He's not getting dice-adders to parry, so the first Celestial combatant he runs into will probably destroy him unless Dom can clinch, and Dom isn't really amazingly strong. I imagine this can be improved on in time, but other then that, he's a pretty good 'pirate captain'. He can lead his men pretty well, he's tireless, and he's a good sailor. Really more of an NPC, unless you happen to really need a sailing DB.
 
  
 
== Commentary ==
 
== Commentary ==
Dragonblooded get hosed. It's no wonder that they get all those great Backgrounds, because their foregrounds are awful. As an experiment, I went with some unusual primary Charm trees, and there's a reason they don't get used a lot. Brawl, without Martial Arts defenses to back it up, and without excellencies, is just asking for trouble. Dragonblooded get excellent Medicine Charms and they have access to Martial Arts Charms that are really quite good, but unless you're focusing on the strongest aspects of DB character creation, you're significantly behind the curve. Not to mention that not only are Dragonblooded weaker then Celestial Exalts (I accept that, so whatever), they're penalized with fewer Charms at character creation and they're more expensive to buy.
 
 
Now, the only thing I'd push for is to bump the Charm price and the Essence cost to what Solars pay - it's not like they're getting more for their money, or anything. Other then that, Dragonblooded have lots of cool options for what they do in different social strata. Relm DB, Immaculate DB, children, and outcastes. I built Dom as an outcaste, but from what I've been told, there are Lookshy rules, so really, just imagine Dom as a coastal DB that never got picked up by the Realm. His backgrounds represent superiors and his nascent crew. He wants to be a real captain someday. ^_^
 

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