Editing Character:Dominic Vespers

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[[Category:Character|Dominic Vespers]]
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[[Category:Character]]
  
A character for ''Call of Chthulu, created by Thanatos02. <br>
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A character for ''NWoD: Core'', created by Thanatos02. <br>
  
 
All of my characters follow the same basic rules, as noted here, though I don't expect anybody else to follow them. All of the characters are starting characters as outlined in the books. In generic books where a setting is assumed, I build a character that would fit in the setting. Where no setting is assumed, I build towards the contemporary era as the setting allows. In games that have no set point values or start character generation rules, I'll list specific guidelines built towards my assumptions of a 'beginning' or starting character.
 
All of my characters follow the same basic rules, as noted here, though I don't expect anybody else to follow them. All of the characters are starting characters as outlined in the books. In generic books where a setting is assumed, I build a character that would fit in the setting. Where no setting is assumed, I build towards the contemporary era as the setting allows. In games that have no set point values or start character generation rules, I'll list specific guidelines built towards my assumptions of a 'beginning' or starting character.
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== Commentary ==
 
== Commentary ==
  
I rolled down 3d6 like the book said, and ended up with something really very average. The best roll I got was Edu and the worst I got was App, and between all that, Hacker looked like the best all around modern skill set from that perview, with the most general freedom. I filled out his skills, gave him some hobbies (Photography) and made a pretty good excuse for a little combat boosting (Martial Arts as a hobby? Not uncommon...). Then I rolled totally average on the d6 for his income and figured that between skill and maybe a little friendly blackmailing, he landed a pretty good job right out of college. <br>
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I rolled down 3d6 like the book said, and ended up with something really very average. The best roll I got was Edu and the worst I got was App, and between all that, Hacker looked like the best all around modern skill set from that perview, with the most general freedom. I filled out his skills, gave him some hobbies (Photography) and made a pretty good excuse for a little combat boosting (Martial Arts as a hobby? Not uncommon...). Then I rolled totally average on the d6 for his income and figured that between skill and maybe a little friendly blackmailing, he landed a pretty good job right out of college. It could easily have gone either way though, with a crap roll or whatever. But then, he could have been a superman. On the whole, the whole system seems like kind of a port on D&D with a skill system on it. It's not a horrible skill system though, so it's all good.
 
 
Character generation was easy, easy, easy, and setting skills took pretty much no effort. Which I guess is a boon, since you're probably going to go crazy and get eaten by a Shoggoth or something. And I'm not sure what the hell Appearance even does except insure that all the investigators are going to look like they were beaten with ugly sticks when their players mine App for a bunch of points to bump Pow up a few points.
 

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