Editing Character:Tempest Wei

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 25: Line 25:
  
 
===Virtues===
 
===Virtues===
Benevolence 2, Force 4, Honor 3, Loyalty 2, Righteousness 1
+
*Benevolence 2
 +
*Force 4
 +
*Honor 3
 +
*Loyalty 2
 +
*Righteousness 1
  
Ferocity 3, Individualism 3, Obsession 1, Revenge 3, Ruthlessness 3
+
*Ferocity 3
 +
*Individualism 3
 +
*Obsession 1
 +
*Revenge 3
 +
*Ruthlessness 3
  
 
===Disadvantages===
 
===Disadvantages===
Line 54: Line 62:
  
 
===Chi Conditions===
 
===Chi Conditions===
*''The Sword Spirit's Legacy'': While behaving as if the the main reason for fighting is the pure joy of battle and regarding the opponent more as a kindred spirit than as an enemy Wei gains a +5 Laughs At modifier against any style that uses swords (Minor Hyperactivity).
+
*''The Sword Spirit's Legacy'': While behaving as if the the main reason for fighting is the pure joy of battle and regarding the opponent more as a kindred spirit than as an enemy, +5 Laughs At modifier against any style that uses swords (Minor Hyperactivity).
*''The Sacred Dance of Blades'': Battle is ... By being bold and daring, not holding back or hiding her skill and giving all she has even when wounded or up against a superior opponent Wei gains a +5 Action Bonus.(Combat Approach, Minor Fire Hyperactivity, +5 Action Bonus)
+
*''The Sacred Dance of Blades'': <S>It is in battle that Tempest Wei feels most alive! The purity of the contest cannot be marred by cowardly hiding one's skill, holding back or even losing on purpose. Skill is the only measure, no matter its aspect or provenance - skillful use of poison or inspired tactics will draw her respect just as much as refined weapon arts. No warrior can accomplish anything without being willing to take risks - after all to enter a fight, any fight, means willingly putting one's life on the line, so what's one more? Dying after a battle well fought is not a bad thing anyway.</S> (Combat Approach, Minor Fire Hyperactivity, +5 Action Bonus)
 
*???
 
*???
  

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)