Editing Character:Xi

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
[[Category:Character|Xi]]
+
[[Category:Character]]
  
 
A character for ''NWoD: Mage'', created by Thanatos02. <br>
 
A character for ''NWoD: Mage'', created by Thanatos02. <br>
Line 10: Line 10:
  
 
== Campaign ==
 
== Campaign ==
Xi was designed assuming the usual troupe or party dynamic, and if you'll noticed, he's got dots in background that one would assume his clique would pool because they're so useful and it's easy to get a good rating just by chipping in a little bit. It's possible to drop those assumptions and just go with his own ratings, though.
 
  
His cabal is already filled in. These are 'default' names that are easy to change, if one wishes.
+
 
It's assumed that in this campaign the character begins with bare minimum status. He's accepted, but these points arn't paid for because they're typically given in the course of play. This is the same kind of assumption that allows for a Legacy (which costs no points to buy, just story consideration) and High Speech merits due to organizational ties.
 
  
 
== Character Stats ==
 
== Character Stats ==
  
 
Name: Petri Hallister <br>
 
Name: Petri Hallister <br>
Shadow Name: Xi <br>
+
Shadow Name: Xi
 
Age: 23 <br>
 
Age: 23 <br>
 
Player: K Weston <br>  
 
Player: K Weston <br>  
Line 110: Line 108:
  
 
== Character Description ==
 
== Character Description ==
Even though I mostly wanted to do a couple of arch-typical characters for settings (easy to pick up, easy to play), Xi turned out a little different due to a minor conflict between my idea of a mind-focused monk type and the central assumptions of the game. The Perfect Adepts are NWoD's idea of the Akashic Brothers from OMage, which was fine with me, but it meshed kind of funny with my idea of a ascetic Mastigos.
 
  
There are good reasons for this. In the game fluff, it's assumed that Mastigos manipulate the vices they place at the center of their cosmology. Xi is trying to transcend them via the path of the ascetic martial artist. Given he's a Mastigos, he's set out to be a combatant who strives to focus his mind and body, but he's a little more 'trickster-y' then your average martial artist. I decided it was a fun idea, if not the most focused. So, that's the NPC you get. Front-loaded for game concepts, I hope.
+
 
  
 
== Commentary ==
 
== Commentary ==
A lot of my commentary can be found above. Conflict between concept and game, yadda. I think the mechanics do a fine job of laying out the assumptions of the game fluff. It's a feature, not a bug, ect.
 
 
If you want to strip off everything that wasn't bought with points (in case you feel it's cheating for them to be there), do the following: <br>
 
'''*''' Remove all 'shared' tags. <br>
 
'''*''' Remove all Status Merits. (He's unrecognized)
 
 
Legacy and Cabal are not purchased with points.
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)