Editing CharacterD&D 5E: Freeport 3

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'''Race:''' Human
 
'''Race:''' Human
  
'''Class & Level''': Artificer 3
+
'''Class & Level''': Artificer 1
  
 
'''Background:''' Sage
 
'''Background:''' Sage
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Strength 10
 
Strength 10
 
 
+0 ... Strength Ability Checks
 
+0 ... Strength Ability Checks
 
 
+0 ... Strength Saving Throws
 
+0 ... Strength Saving Throws
 
 
+0 ... Athletics Skill
 
+0 ... Athletics Skill
 
 
150 lbs. ... Maximum Carrying Capacity
 
150 lbs. ... Maximum Carrying Capacity
 
 
300 lbs. ... Max. Push or Drag (Speed -5 ft.)
 
300 lbs. ... Max. Push or Drag (Speed -5 ft.)
 
 
300 lbs. ... Maximum Lift
 
300 lbs. ... Maximum Lift
  
 
Dexterity 13
 
Dexterity 13
 
 
+1 ... Dexterity Ability Checks
 
+1 ... Dexterity Ability Checks
 
 
+1 ... Dexterity Saving Throws
 
+1 ... Dexterity Saving Throws
 
 
+1 ... Acrobatics Skill
 
+1 ... Acrobatics Skill
 
 
+3 ... Sleight of Hand Skill *
 
+3 ... Sleight of Hand Skill *
 
 
+1 ... Stealth Skill (Disadv.)
 
+1 ... Stealth Skill (Disadv.)
  
  
 
Constitution 15
 
Constitution 15
 
 
+2 ... Constitution Ability Checks
 
+2 ... Constitution Ability Checks
 
 
+4 ... Constitution Saving Throws *
 
+4 ... Constitution Saving Throws *
  
 
Intelligence 18
 
Intelligence 18
 
 
+4 ... Intelligence Ability Checks
 
+4 ... Intelligence Ability Checks
 
+
+5 ... Intelligence Saving Throws *
+6 ... Intelligence Saving Throws *
+
+5 ... Arcana Skill *
 
+
+5 ... History Skill *
+6 ... Arcana Skill *
+
+8 ... Investigation Skill
 
+
+5 ... Nature Skill *
+6 ... History Skill *
 
 
 
+4 ... Investigation Skill
 
 
 
+6 ... Nature Skill *
 
 
 
 
+3 ... Religion Skill
 
+3 ... Religion Skill
  
 
Wisdom 12
 
Wisdom 12
 
 
+1 ... Wisdom Ability Checks
 
+1 ... Wisdom Ability Checks
 
 
+1 ... Wisdom Saving Throws
 
+1 ... Wisdom Saving Throws
 
 
+1 ... Animal Handling Skill
 
+1 ... Animal Handling Skill
 
 
+1 ... Insight Skill
 
+1 ... Insight Skill
 
 
+3 ... Medicine Skill *
 
+3 ... Medicine Skill *
 
 
+6 ... Perception Skill
 
+6 ... Perception Skill
 
 
+1 ... Survival Skill
 
+1 ... Survival Skill
  
 
Charisma 8
 
Charisma 8
 
 
-1 ... Charisma Ability Checks
 
-1 ... Charisma Ability Checks
 
 
-1 ... Charisma Saving Throws
 
-1 ... Charisma Saving Throws
 
 
-1 ... Deception Skill
 
-1 ... Deception Skill
 
 
-1 ... Intimidation Skill
 
-1 ... Intimidation Skill
 
 
-1 ... Performance Skill
 
-1 ... Performance Skill
 +
-1 ... Persuasion Skill
  
-1 ... Persuasion Skill
 
  
  
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• Ritual Casting
 
• Ritual Casting
 
• Right Tool for the Job ("jury-rig"/conjure any artisan's tools)
 
 
Battle Smith Features:
 
 
• Battle Ready
 
 
• Steel Defender (variant - undead rather than construct)
 
 
 
  
  
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Prepared Spells
 
Prepared Spells
  
1st Level (3 slots): Detect Magic, Cure Wounds, Identify, Heroism*, Shield*
+
1st Level (2 slots): Detect Magic, Cure Wounds, Identify
 
 
Infusions
 
 
 
Enhanced Arcane Focus, Enhanced Defense, Homunculus Servant (special: undead, not construct), Replicate Magic Item (Bag of Holding)
 
  
  
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Coins & Gems: 513 gold pieces (gp); 80 silver pieces (sp); 63 copper pieces (cp); 3 gems (worth 10 gp each)
+
Coins & Gems: 13 gold pieces (gp); 80 silver pieces (sp); 63 copper pieces (cp); 3 gems (worth 10 gp each)
  
 
Trinket: 92 - An ornate brooch of dwarven design
 
Trinket: 92 - An ornate brooch of dwarven design

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