Editing Characters:Seamus O'Reilly

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| [DRU]  
 
| [DRU]  
 
| 3 Levels
 
| 3 Levels
| Automatic; Hardened [4] (increases recovery to 3S2K/round); No Physical Change
+
| Automatic; Hardened [2] (increases recovery to 3S1K/round); No Physical Change
 
|align="right"| '''58'''
 
|align="right"| '''58'''
 
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No physical change does not normally apply to level based powers. In this particular instance we are interpreting it as creating a zombie like condition where, while the character recovers his health levels and continues to function fully, his wounds do not close or disappear.
 
No physical change does not normally apply to level based powers. In this particular instance we are interpreting it as creating a zombie like condition where, while the character recovers his health levels and continues to function fully, his wounds do not close or disappear.
 
The math on this ability is a little weird so let me spell it out:
 
 
Regeneration [DRU] is eight points per level.
 
 
Automatic, included in the description of the miracle in the book and the only viable means of making a regenerating character, doubles the cost of the miracle to 16.
 
 
No physical change reduces the cost by two, bringing the final cost per level to 14 points.
 
 
Hardened increases the effectiveness of the ability without increasing its level. Hardened is calculated after the per level cost, but is still affected by automatic. Each level of hardened is therefor four points.
 
 
Regeneration by itself only recovers shock damage, not killing; so it is necessary to buy at least two levels of hardened for it to increase its effectiveness to a point where it is recovering killing damage.
 

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