Difference between revisions of "Chronicles of the Fifth Cycliad"

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(Active Characters)
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|Qali Alchemist Practicing Medicine and Dialectics
 
|Qali Alchemist Practicing Medicine and Dialectics
 
|3/3
 
|3/3
|Physical [][][][]; Mental [][][][]; Status [][][][]; Wealth [][][][]
 
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|-
 
|[https://wiki.rpg.net/index.php/User:Archer/ Archer]
 
|[[Joth D'Argo]]
 
|Human
 
|Exiled Duelist
 
|2/3
 
 
|Physical [][][][]; Mental [][][][]; Status [][][][]; Wealth [][][][]
 
|Physical [][][][]; Mental [][][][]; Status [][][][]; Wealth [][][][]
 
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|Human
 
|Human
 
|TBC
 
|TBC
|3/3
 
|Physical [][][][]; Mental [][][][]; Status [][][][]; Wealth [][][][]
 
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|[https://wiki.rpg.net/index.php/User:Malkavian_Grin/ Malkavian Grin]
 
|[[Just Bailey]]
 
|Human
 
|Teenage Technical Savant
 
 
|3/3
 
|3/3
 
|Physical [][][][]; Mental [][][][]; Status [][][][]; Wealth [][][][]
 
|Physical [][][][]; Mental [][][][]; Status [][][][]; Wealth [][][][]

Revision as of 09:45, 4 April 2024


Scenario Overview

A motley crew of mismatched adventurers wandering the fifteen-millennia-year-old Venerable Autocracy of Sakara

Helpful Resources

Mechanical Game Information

Active Characters

Player Character Race Essence Refresh Stress Notes
Glyptodont Radan Aratta Human Inexperienced young student from privilege ready to put theory into practice 2/2 Physical [][][][]; Mental [][][][]; Status [][][][]; Wealth [][][][]
NightGoblyn Stasia Valoren Human Orphan raised by the Swords of Dawn, a warrior cult of Lord Regos 4/3 Physical [][][][]; Mental [][][][]; Status [][][][]; Wealth [][][][]
Caiphon Tuja Alza-Balde Human Qali Alchemist Practicing Medicine and Dialectics 3/3 Physical [][][][]; Mental [][][][]; Status [][][][]; Wealth [][][][]
Astronocky TBC Human TBC 3/3 Physical [][][][]; Mental [][][][]; Status [][][][]; Wealth [][][][]

Important Places

Please note: Many place names refer to canonical locations in the Fifth Cycliad, but details may vary... considerably.

Jibal System

  • Number of main worlds = 2
  • Primary businesses: Trade, salvage

Jibal II

System capital, advanced cloud-city culture inhabiting air-filled bubbles floating in thick corrosive atmosphere.

Jibal IV

Gas giant with vast ring of spaceship debris and derelicts dating back to Mandalorian Wars.

Teilcam System

Kabaira

Imperial garrison world. Capital city Eponte Spaceport, known for Drayhar's Cantina.

Important People

  • Kam Limmer, heir to the Third Board Seat of the House of Ororo Transportation, rich feckless playboy.
  • Arlo Vann (deceased), smuggler and petty criminal, your former patron.
  • Gombar Bitt, hard-bitten, grizzled old surface miner with a cranky, clanky crawler.

Story Episodes, Leads

  • Buswhacked in the Ring: Arlo Vann's light freighter the Easy Money is ambushed as you attempt to retrieve a mysterious cargo from a derelict space yacht in the Ring of Jibal II. Evading your pursuers, you take refuge among the Ring's derelicts.
  • It Dread inna Dreadnaught: Escaping to a vast wrecked Republican-era dreadnaught in the Ring, you find yourselves the guests of the Dreadnaughters, a motley tribe of indigenes and castaways. Your mysterious booty turns out to be a suspension pod containing Kam Limmer, heir to the Third Board Seat of the House of Ororo Transportation, a rich feckless playboy. The Dreadnaughters are only too ready to accept you as the embodiment of their ancient prophecies.
  • Move the Mountain, Mash the Monster: Your best chance of survival and escape appears to be to move the vast derelict and destroy the gigantic Verminoth patrolling this Ring segment. As you prepare for your heroic task, you encounter BRN-626 (Bernie), an unusually capable and occasionally truculent droid.
  • The Bubble Cities. Afloat above the clouds of Jibal II, oases above a hell-world.
  • Pressure Cooked. At the bottom of the baking, crushing atmosphere of Jibal II, you're crawling like bugs on a griddle to find the lost wreck of an escape pod belonging to your betrayers.
  • Palace Panic. Welcomed at the magnificent floating palace of House Limmer, you're treated to the spectacle of it plunging to its doom, as your patroness perishes amid the wreck of her family fortunes - or is it? Time to high-tail it out of the system in your new ship and evade this relentless, merciless pursuit.
  • "Time is short and the list of people who want to kill us is long." Racing against the clock, you've got to pick up your stash of loot from the dreadnaught and exit Jibalian space before your pursuers can catch up with you. Shame about that tracker beacon in the engine room...
  • Big Bid on the Booty. Unexpected developments in Drayhar's Cantina during an auction of your gravmat booty from the Dreadnaught leads you back into the sphere of House Limmer, and perhaps with powerful new patrons.
  • Setup at the Station. With Slugs. An expanded team seeks to infiltrate a Ugnaught-controlled mining station and hijack a strategic mining shipment.
  • Rather Risky Rescue Run. With your luckless Ortolan buddy held captive by Imperial Intelligence, it's time to bust him out before he spills the location of your secret base.
  • Messin' in the Mud. Courtesy of your discourteous new buddy Beep Weebit, it's off beyond the Outer Rim, to a mud puddle of a planet with interesting secrets stirring in its depths.