Editing City of Necromancers: Renewing Compacts & Treaties:Dreadhur
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!LUCK | !LUCK | ||
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===Combat=== | ===Combat=== | ||
*Hit Die: d10 | *Hit Die: d10 | ||
*Armor: | *Armor: | ||
− | *HP: | + | *HP: X/Y |
====Weapons==== | ====Weapons==== | ||
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Mettle 8/8 | Mettle 8/8 | ||
− | *'''Favored Weapon''' - ''' | + | *'''Favored Weapon''' - '''(choose 3)''' |
**When you ''take a moment to catch your breath and focus your energy'', reset your mettle to its maximum. | **When you ''take a moment to catch your breath and focus your energy'', reset your mettle to its maximum. | ||
**When you ''make any move with a favored weapon'', before you roll you may spend 1 mettle to take +1 to that roll. | **When you ''make any move with a favored weapon'', before you roll you may spend 1 mettle to take +1 to that roll. | ||
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===Cleric Moves=== | ===Cleric Moves=== | ||
− | '''God:''' Vecna | '''Tenet:''' | + | '''God:''' Vecna | '''Tenet:''' | '''Domains:''' <br> |
Favor 8/8 | Favor 8/8 | ||
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**When you ''make any move roll that falls within the domain of your deity'', you may spend favor before you roll the dice to increase the result by +1 for each point of favor spent. | **When you ''make any move roll that falls within the domain of your deity'', you may spend favor before you roll the dice to increase the result by +1 for each point of favor spent. | ||
*'''Pray''' - When you ''take the necessary time to commune with your deity'', say what that looks like and roll +CHA, taking +1 if you bear your holy symbol, and +1 if you occupy a place sacred to your faith: '''on a 10+''', your prayers are head - restore your favor to maximum, '''on a 7-9''', gain 1 favor; '''on a 6-''', mark the ability used, and the Judge makes a move. | *'''Pray''' - When you ''take the necessary time to commune with your deity'', say what that looks like and roll +CHA, taking +1 if you bear your holy symbol, and +1 if you occupy a place sacred to your faith: '''on a 10+''', your prayers are head - restore your favor to maximum, '''on a 7-9''', gain 1 favor; '''on a 6-''', mark the ability used, and the Judge makes a move. | ||
− | *''' | + | *'''Smite''' - When you ''deal damage to an enemy of your faith'', you may spend favor before you roll damage to increase the result by +1 for each point of favor spent. |
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===Thief Moves=== | ===Thief Moves=== | ||
Cunning 6/6 | Cunning 6/6 | ||
− | *'''Tricks of the Trade''' - Areas of expertise: ''' | + | *'''Tricks of the Trade''' - Areas of expertise: '''(take 3)''' |
**When you ''take the time to brood in silence and plot your next move', reset your cunning to its maximum. | **When you ''take the time to brood in silence and plot your next move', reset your cunning to its maximum. | ||
**When you ''make any move that falls within an area of your expertise'', after you roll you may increase the result by 1 for each point of cunning you choose to spend. | **When you ''make any move that falls within an area of your expertise'', after you roll you may increase the result by 1 for each point of cunning you choose to spend. | ||
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* | * | ||
* | * | ||
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* | * | ||
− | * | + | * |
===Followers=== | ===Followers=== | ||
− | * | + | *His executive officer, a floating flaming skull with an officious personality; the skull's been in the army longer than Dreadhur's been alive and has seen many generals come and go. |
− | * | + | *squad of 20 improved zombies |
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===Gear=== | ===Gear=== | ||
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*Backpack | *Backpack | ||
**Adventuring gear (wt 2, 5 uses) | **Adventuring gear (wt 2, 5 uses) | ||
− | **''Great Generals of Rahesh: their Famous Victories and Tragic Deaths'', (wt 1, 6 uses) | + | **''Great Generals of Rahesh: their Famous Victories and Tragic Deaths'', (wt 1, 6 uses)) |
**rations (wt 1, 1d6 uses) | **rations (wt 1, 1d6 uses) | ||
**A child's doll. This is a token of his child | **A child's doll. This is a token of his child | ||
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Silver in Hand: | Silver in Hand: | ||
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=====Gate's Bane===== | =====Gate's Bane===== | ||
A Great-Axe of heroic proportions, enchanted to shatter wards and barriers. When the Goliath Barbarian called Defiant brought his horde to the gates of Rahesh, Dreadhur called him out in single combat and took his head and his axe. That won him a promotion and he has considered Gate's Bane his lucky talisman ever since. | A Great-Axe of heroic proportions, enchanted to shatter wards and barriers. When the Goliath Barbarian called Defiant brought his horde to the gates of Rahesh, Dreadhur called him out in single combat and took his head and his axe. That won him a promotion and he has considered Gate's Bane his lucky talisman ever since. | ||
*Favor inherent in the sword can be applied daily to Smite attacks | *Favor inherent in the sword can be applied daily to Smite attacks | ||
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− | ===== | + | ===Notes=== |
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Stats: Stats: 7#4d6k3 9 14 14 11 16 6 17 | Stats: Stats: 7#4d6k3 9 14 14 11 16 6 17 | ||
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STR 18 (+3), CON 14 (+1), DEX 16 (+2), INT 7 (-1), WIS 11, CHA 14 (+1), LUCK 9 | STR 18 (+3), CON 14 (+1), DEX 16 (+2), INT 7 (-1), WIS 11, CHA 14 (+1), LUCK 9 | ||
Racial Bonuses for Strength and Intelligence. | Racial Bonuses for Strength and Intelligence. | ||
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Class: Fighter | Class: Fighter |