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== Rank ==
 
== Rank ==
*Human Cleric 7
+
*Human Cleric 6
*XP: 52214/100000   (10% prime requisite bonus)
+
*XP: 40000/50000   (10% prime requisite bonus)
**4761 + 476 (OOC 306)
 
**6343 + 634 (OOC 379)
 
 
*Alignment: Neutral
 
*Alignment: Neutral
 
*Full PC of Vektunaxa
 
*Full PC of Vektunaxa
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== Combat ==
 
== Combat ==
 
*AC 1
 
*AC 1
*HP 23
+
*HP 21
 
*Movement Rate 60'/20'
 
*Movement Rate 60'/20'
 
*Initiative Modifier -1
 
*Initiative Modifier -1
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*Fourth Level: 1 per day
 
*Fourth Level: 1 per day
 
**Water Breathing
 
**Water Breathing
*Fifth Level: 1 per day
 
  
  
 
{| class="wikitable"
 
{| class="wikitable"
! First Level:            !! Second Level:    !! Third Level:      !! Fourth Level:      || Fifth Level:
+
! First Level:            !! Second Level:    !! Third Level:      !! Fourth Level:
 
|-
 
|-
| Cause Fear              || style="border-color:coral; border-style:solid; border-width:10px;" | Bless            || Cause Disease      || Cause Serious Wounds || Commune
+
| Cause Fear              ||  | Bless            || Cause Disease      || Cause Serious Wounds
 
|-
 
|-
| Cause Light Wounds      || Blight            || Continual Darkness || Create Water || Create Food
+
| Cause Light Wounds      || Blight            || Continual Darkness || Create Water
 
|-  
 
|-  
| style="border-color:coral; border-style:solid; border-width:10px;" | Cure Light Wounds      || Find Traps        || Continual Light    || Cure Serious Wounds || style="border-color:coral; border-style:solid; border-width:10px;"  | Dispel Evil
+
| style="border-color:coral; border-style:solid; border-width:10px;" | Cure Light Wounds      || Find Traps        || Continual Light    || Cure Serious Wounds
 
|-  
 
|-  
| Darkness                || style="border-color:coral; border-style:solid; border-width:10px;" | Hold Person      || Cure Disease      || Neutralize Poison || Finger of Death
+
| Darkness                || style="border-color:coral; border-style:solid; border-width:10px;" | Hold Person      || Cure Disease      || Neutralize Poison
 
|-
 
|-
| Detect Evil            || Know Alignment    || Curse              || Protection from Evil 10' Radius || Insect Plague
+
| Detect Evil            || Know Alignment    || Curse              || Protection from Evil 10' Radius
 
|-  
 
|-  
| Detect Magic            || Resist Fire      || Growth of Animal  || Speak with Plants || Quest
+
| Detect Magic            || Resist Fire      || Growth of Animal  || Speak with Plants
 
|-
 
|-
| Light                  || Silence 15' Radius|| Locate Object      || Sticks to Snakes || Raise Dead
+
| Light                  || Silence 15' Radius|| Locate Object      || Sticks to Snakes
 
|-  
 
|-  
| Protection from Evil    || Sleep            || Obscuring Mist    || style="border-color:coral; border-style:solid; border-width:10px;" | Water Breathing || Remove Quest
+
| Protection from Evil    || Sleep            || Obscuring Mist    || style="border-color:coral; border-style:solid; border-width:10px;" | Water Breathing
 
|-
 
|-
 
| Purify Food and Drink  || Snake Charm      || Remove Curse      ||   
 
| Purify Food and Drink  || Snake Charm      || Remove Curse      ||   
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== Equipment ==
 
== Equipment ==
 
* Gear: 81 cn
 
* Gear: 81 cn
* Armor: 300 cn
+
* Armor: 500 cn
 
* Weapons: 70 cn
 
* Weapons: 70 cn
 
* Personal coin: 27 cn
 
* Personal coin: 27 cn
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Coin Purse:
 
Coin Purse:
 
  * 23 gp
 
  * 23 gp
  * 3 sp
+
  * 4 sp
  
 
Intangible items:
 
Intangible items:
 
  * One share in the Deepwater Trading and Adventure Company, purchased for 1000 gp
 
  * One share in the Deepwater Trading and Adventure Company, purchased for 1000 gp
  
Combat items: 370 cn
+
Combat items: 570 cn
  * chain +2 (AC 3)  200 cn
+
  * chain +2 (AC 3)  400 cn
 
  * shield + 2 (AC -3)  100 cn
 
  * shield + 2 (AC -3)  100 cn
 
  * Silver dagger (15+, 1d4+2 damage)  10 cn
 
  * Silver dagger (15+, 1d4+2 damage)  10 cn
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  * Holy symbol
 
  * Holy symbol
 
  * 680 gp
 
  * 680 gp
* 5402 gp 9 cp
 

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