Difference between revisions of "CoC7thCharacterSheet"

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(Created page with "__NOTOC__ [https://wiki.rpg.net/index.php/Defeat_is_an_Orphan < < < Back to Main Page] __NOTOC__ ==Name== [Optional Picture] ==Basics== '''Age:''' xx '''Occupation:''' XX...")
 
 
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|POW
 
|POW
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|MOVE RATE
 
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|}
 
|}
  
 
==Skills==
 
 
{| class="wikitable"
 
{| class="wikitable"
|Accounting 10%
+
! Characteristic
|Anthropology 01%
+
! Max
|Archaeology 01%
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! Current
 +
|-
 +
|HP
 +
|
 +
|
 
|-
 
|-
|Art 05%
+
|SAN
|Astronomy 01%
+
|
|Bargain 05%
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|  
 
|-
 
|-
|Biology 01%
+
|LUCK
|Chemistry 01%
+
|
|Climb 40%
+
|
 
|-
 
|-
|'''Conceal 75%'''
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|MAGIC
|Craft 05%
+
|
|Credit Rating 15%
+
|
 
|-
 
|-
|Cthulhu Mythos 02%
+
|}
|Disguise 01%
+
 
|Drive Auto 20|
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==Skills==
 +
 
 +
 
 +
 
 +
{| class="wikitable"
 +
|Accounting 05%
 +
|Fast Talk 05%
 +
|Law 05%
 +
|Science 01%
 
|-
 
|-
|Electrical Repair 10%
+
|Anthropology 01%
|'''Fast Talk 85%'''
+
|Fighting (Brawl) 25%
|First Aid 10%
+
|Library Use 20%
 +
|[Science Specialty] 01%
 
|-
 
|-
|Geology 01%
+
|Appraise 05%
|'''Hide 50%'''
+
|[Fighting Specialty] 01%
|History 20%
+
|Listen 20%
 +
|[Science Specialty] 01%
 
|-
 
|-
|Jump 25%
+
|Archaeology 01%
|Law 05%
+
|[Fighting Specialty] 01%
|Library Use 25%
+
|Locksmith 01%
 +
|Sleight of Hand 10%
 
|-
 
|-
|'''Listen 75%'''
+
|Art/Craft 05%
|'''Locksmith 71%'''
+
|Firearms (Handgun) 20%
|Mechanical Repair 25%
+
|Mech Repair 20%
 +
|Spot Hidden 25%
 
|-
 
|-
|Medicine 05%
+
|[Art/Craft Specialty] 01%
|Natural History 10%
+
|Firearms (Rifle/Shotgun) 25%
|Navigate 10%
+
|Medicine 20%
 +
|Stealth 20%
 
|-
 
|-
|'''Occult 65%'''
+
|[Art/Craft Specialty] 01%
|Operate Heavy Machine 01%
+
|[Firearms Specialty] 01%
|Other Language 01%
+
|Natural World 10%
 +
|Survival 10%
 
|-
 
|-
|Own Language [English] 55%
+
|Charm 15%
|Persuade 15%
+
|First Aid 30%
|Pharmacy 01%
+
|Navigate 10%
 +
|Swim 20%
 
|-
 
|-
|Photography 10%
+
|Climb 20%
|Physics 01%
+
|History 05%
|Pilot 01%
+
|Occult 05%
 +
|Throw 20%
 
|-
 
|-
|Psychoanalysis 01%
+
|Credit Rating 00%
|Psychology 05%
+
|Intimidate 15%
|Ride 05%
+
|Op. Heavy Machinery 01%
 +
|Track 10%
 
|-
 
|-
|'''Sneak 50%'''
+
|Cthulhu Mythos 00%
|'''Spot Hidden 85%'''
+
|Jump 20%
|Swim 25%
+
|Persuade 10%
 +
|[Other Skill] 01%
 
|-
 
|-
|Throw 25%
+
|Disguise 05%%
|Track 10%  
+
|Language (Other) 01%
|
+
|Pilot 01%
 +
|[Other Skill] 01%
 
|-
 
|-
|}
+
|Dodge (Half Dex)%
{| class="wikitable"
+
|Language (Other) 01%
|Fist/Punch 50%
+
|Psychology 10%
|Head Butt 10%
+
|[Other Skill] 01%
|Kick 25%
 
|Grapple 25%
 
 
|-
 
|-
|}
+
|Drive Auto 20%
{| class="wikitable"
+
|Language (Other) 01%
|Handgun 20%
+
|Psychoanalysis 01%
|Machine Gun 15%
+
|[Other Skill] 01%
|Rifle 25%
 
|Shotgun 30%
 
 
|-
 
|-
|}
+
|Elec. Repair 10%
{| class="wikitable"
+
|Language (Own) EDU%
|'''Dodge''' 24%
+
|Ride 05%
 +
|[Other Skill] 01%
 
|-
 
|-
 
|}
 
|}
  
== Background==
+
'''Occupation Skills''': (List)
Short, dark, and slight of build, William "Liam" Johnson was born in Cheyenne, Wyoming. His mother died in childbirth and his father was killed in a bar brawl a few years after he was born. As fortune would have it, however, Liam was adopted by his paternal grandfather, a wealthy Cape Cod eccentric who annoyed all the proper folk and basically did as he pleased.
 
  
The old man did not pass down much to young Liam in the way of proper social behavior or work ethic, but he did hand down a rapt fascination of the occult.
+
==Combat==
  
When his grandfather died - under mysterious circumstances - he left everything to Liam, but absent the old man's presence, the young man had little inclination to stick around and left things in the hands of the estate lawyer to handle in his absence.
+
'''Damage Bonus''':
  
Liam didn't venture far, mostly roaming the Atlantic northeast, conning folk and tinkering with whatever he got it in his head to tinker with, never staying in one place very long, subsisting on his wits supplemented by letters of credit as needed from the estate lawyer and mostly treating life as a game.
+
'''Build''':
  
But he retained a healthy fascination with the occult and never passed up the opportunity to look into strange happenings and rumors that crossed his path.
+
'''Dodge''':
  
 
{| class="wikitable"
 
{| class="wikitable"
|Income: $20,000
+
! Weapon
|Assets: $100,000
+
! Skill
 +
! Damage
 +
! Range
 +
! Attacks
 +
! Ammo
 +
! Malf
 +
|-
 +
|Unarmed
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|-
 +
|Weapon 2
 +
|
 +
|
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|
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|
 +
|
 +
|
 +
|-
 +
|Weapon 3
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 
|-
 
|-
 
|}
 
|}
  
 +
==Other Equipment==
 +
 +
*Item 1
 +
*Item 2
 +
 +
== Background==
  
 
=[https://wiki.rpg.net/index.php/Defeat_is_an_Orphan Back to Main Page]=
 
=[https://wiki.rpg.net/index.php/Defeat_is_an_Orphan Back to Main Page]=

Latest revision as of 05:23, 5 April 2023

< < < Back to Main Page

Name[edit]

[Optional Picture]

Basics[edit]

Age: xx

Occupation: XX

College/Degrees: XX

Residence: XX

Birthplace: XX


Characteristics[edit]

Characteristic Full Half Fifth
STR
CON
SIZ
DEX
APP
EDU
INT
POW
MOVE RATE
Characteristic Max Current
HP
SAN
LUCK
MAGIC

Skills[edit]

Accounting 05% Fast Talk 05% Law 05% Science 01%
Anthropology 01% Fighting (Brawl) 25% Library Use 20% [Science Specialty] 01%
Appraise 05% [Fighting Specialty] 01% Listen 20% [Science Specialty] 01%
Archaeology 01% [Fighting Specialty] 01% Locksmith 01% Sleight of Hand 10%
Art/Craft 05% Firearms (Handgun) 20% Mech Repair 20% Spot Hidden 25%
[Art/Craft Specialty] 01% Firearms (Rifle/Shotgun) 25% Medicine 20% Stealth 20%
[Art/Craft Specialty] 01% [Firearms Specialty] 01% Natural World 10% Survival 10%
Charm 15% First Aid 30% Navigate 10% Swim 20%
Climb 20% History 05% Occult 05% Throw 20%
Credit Rating 00% Intimidate 15% Op. Heavy Machinery 01% Track 10%
Cthulhu Mythos 00% Jump 20% Persuade 10% [Other Skill] 01%
Disguise 05%% Language (Other) 01% Pilot 01% [Other Skill] 01%
Dodge (Half Dex)% Language (Other) 01% Psychology 10% [Other Skill] 01%
Drive Auto 20% Language (Other) 01% Psychoanalysis 01% [Other Skill] 01%
Elec. Repair 10% Language (Own) EDU% Ride 05% [Other Skill] 01%

Occupation Skills: (List)

Combat[edit]

Damage Bonus:

Build:

Dodge:

Weapon Skill Damage Range Attacks Ammo Malf
Unarmed
Weapon 2
Weapon 3

Other Equipment[edit]

  • Item 1
  • Item 2

Background[edit]

Back to Main Page[edit]