Difference between revisions of "CoC7thCharacterSheet"

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(Skills)
(Skills)
Line 98: Line 98:
 
==Skills==
 
==Skills==
  
'''Occupation Skills''': (List)
+
 
  
 
{| class="wikitable"
 
{| class="wikitable"
|Accounting 10%
+
|Accounting 05%
 +
|Fast Talk 05%
 +
|Law 05%
 +
|Science 01%
 +
|-
 
|Anthropology 01%
 
|Anthropology 01%
|Archaeology 01%
+
|Fighting (Brawl) 25%
 +
|Library Use 20%
 +
|[Science Specialty] 01%
 
|-
 
|-
|Art 05%
+
|Appraise 05%
|Astronomy 01%
+
|[Fighting Specialty] 01%
|Bargain 05%
+
|Listen 20%
 +
|[Science Specialty] 01%
 
|-
 
|-
|Biology 01%
+
|Archaeology 01%
|Chemistry 01%
+
|[Fighting Specialty] 01%
|Climb 40%
+
|Locksmith 01%
 +
|Sleight of Hand 10%
 
|-
 
|-
|'''Conceal 75%'''
+
|Art/Craft 05%
|Craft 05%
+
|Firearms (Handgun) 20%
|Credit Rating 15%
+
|Mech Repair 20%
 +
|Spot Hidden 25%
 
|-
 
|-
|Cthulhu Mythos 02%
+
|[Art/Craft Specialty] 01%
|Disguise 01%
+
|Firearms (Rifle/Shotgun) 25%
|Drive Auto 20|
+
|Medicine 20%
 +
|Stealth 20%
 
|-
 
|-
|Electrical Repair 10%
+
|[Art/Craft Specialty] 01%
|'''Fast Talk 85%'''
+
|[Firearms Specialty] 01%
|First Aid 10%
+
|Natural World 10%
 +
|Survival 10%
 
|-
 
|-
|Geology 01%
+
|Charm 15%
|'''Hide 50%'''
+
|First Aid 30%
|History 20%
+
|Navigate 10%
 +
|Swim 20%
 
|-
 
|-
|Jump 25%
+
|Climb 20%
|Law 05%
+
|History 05%
|Library Use 25%
+
|Occult 05%
 +
|Throw 20%
 
|-
 
|-
|'''Listen 75%'''
+
|Credit Rating 00%
|'''Locksmith 71%'''
+
|Intimidate 15%
|Mechanical Repair 25%
+
|Op. Heavy Machinery 01%
 +
|Track 10%
 
|-
 
|-
|Medicine 05%
+
|Cthulhu Mythos 00%
|Natural History 10%
+
|Jump 20%
|Navigate 10%
+
|Persuade 10%
 +
|[Other Skill] 01%
 
|-
 
|-
|'''Occult 65%'''
+
|Disguise 05%%
|Operate Heavy Machine 01%
+
|Language (Other) 01%
|Other Language 01%
+
|Pilot 01%
 +
|[Other Skill] 01%
 
|-
 
|-
|Own Language [English] 55%
+
|Dodge (Half Dex)%
|Persuade 15%
+
|Language (Other) 01%
|Pharmacy 01%
+
|Psychology 10%
 +
|[Other Skill] 01%
 
|-
 
|-
|Photography 10%
+
|Drive Auto 20%
|Physics 01%
+
|Language (Other) 01%
|Pilot 01%
+
|Psychoanalysis 01%
 +
|[Other Skill] 01%
 
|-
 
|-
|Psychoanalysis 01%
+
|Elec. Repair 10%
|Psychology 05%
+
|Language (Own) EDU%
 
|Ride 05%
 
|Ride 05%
|-
+
|[Other Skill] 01%
|'''Sneak 50%'''
 
|'''Spot Hidden 85%'''
 
|Swim 25%
 
|-
 
|Throw 25%
 
|Track 10%
 
|
 
|-
 
|}
 
{| class="wikitable"
 
|Fist/Punch 50%
 
|Head Butt 10%
 
|Kick 25%
 
|Grapple 25%
 
|-
 
|}
 
{| class="wikitable"
 
|Handgun 20%
 
|Machine Gun 15%
 
|Rifle 25%
 
|Shotgun 30%
 
|-
 
|}
 
{| class="wikitable"
 
|'''Dodge''' 24%
 
 
|-
 
|-
 
|}
 
|}
 +
 +
'''Occupation Skills''': (List)
  
 
== Background==
 
== Background==

Revision as of 05:19, 5 April 2023

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Name

[Optional Picture]

Basics

Age: xx

Occupation: XX

College/Degrees: XX

Residence: XX

Birthplace: XX


Characteristics

Characteristic Full Half Fifth
STR
CON
SIZ
DEX
APP
EDU
INT
POW
MOVE RATE
Characteristic Max Current
HP
SAN
LUCK
MAGIC

Skills

Accounting 05% Fast Talk 05% Law 05% Science 01%
Anthropology 01% Fighting (Brawl) 25% Library Use 20% [Science Specialty] 01%
Appraise 05% [Fighting Specialty] 01% Listen 20% [Science Specialty] 01%
Archaeology 01% [Fighting Specialty] 01% Locksmith 01% Sleight of Hand 10%
Art/Craft 05% Firearms (Handgun) 20% Mech Repair 20% Spot Hidden 25%
[Art/Craft Specialty] 01% Firearms (Rifle/Shotgun) 25% Medicine 20% Stealth 20%
[Art/Craft Specialty] 01% [Firearms Specialty] 01% Natural World 10% Survival 10%
Charm 15% First Aid 30% Navigate 10% Swim 20%
Climb 20% History 05% Occult 05% Throw 20%
Credit Rating 00% Intimidate 15% Op. Heavy Machinery 01% Track 10%
Cthulhu Mythos 00% Jump 20% Persuade 10% [Other Skill] 01%
Disguise 05%% Language (Other) 01% Pilot 01% [Other Skill] 01%
Dodge (Half Dex)% Language (Other) 01% Psychology 10% [Other Skill] 01%
Drive Auto 20% Language (Other) 01% Psychoanalysis 01% [Other Skill] 01%
Elec. Repair 10% Language (Own) EDU% Ride 05% [Other Skill] 01%

Occupation Skills: (List)

Background

Short, dark, and slight of build, William "Liam" Johnson was born in Cheyenne, Wyoming. His mother died in childbirth and his father was killed in a bar brawl a few years after he was born. As fortune would have it, however, Liam was adopted by his paternal grandfather, a wealthy Cape Cod eccentric who annoyed all the proper folk and basically did as he pleased.

The old man did not pass down much to young Liam in the way of proper social behavior or work ethic, but he did hand down a rapt fascination of the occult.

When his grandfather died - under mysterious circumstances - he left everything to Liam, but absent the old man's presence, the young man had little inclination to stick around and left things in the hands of the estate lawyer to handle in his absence.

Liam didn't venture far, mostly roaming the Atlantic northeast, conning folk and tinkering with whatever he got it in his head to tinker with, never staying in one place very long, subsisting on his wits supplemented by letters of credit as needed from the estate lawyer and mostly treating life as a game.

But he retained a healthy fascination with the occult and never passed up the opportunity to look into strange happenings and rumors that crossed his path.

Income: $20,000 Assets: $100,000


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