Editing CoD XP

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=Exploration=
 
=Exploration=
 
*First Step into a Larger World:  Visit a new planet, 500 COMPLETE
 
*First Step into a Larger World:  Visit a new planet, 500 COMPLETE
*Traveler:  Visit 5 new planets, 1,000 COMPLETE
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*Traveler:  Visit 5 new planets, 1,000 (5/5) COMPLETE
 
*Far Traveler:  Visit five sectors, 2,500
 
*Far Traveler:  Visit five sectors, 2,500
 
*First Contact:  Discover an alien race, 500 COMPLETE  
 
*First Contact:  Discover an alien race, 500 COMPLETE  
*Contact Specialist:  Meet five alien races, 1,000 COMPLETE
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*Contact Specialist:  Meet five alien races, 1,000 (2/5)
 
*Tourist:  Visit ancient ruins, 250 COMPLETE
 
*Tourist:  Visit ancient ruins, 250 COMPLETE
 
*Jaynestown:  Have something significant named after you, 2,000
 
*Jaynestown:  Have something significant named after you, 2,000
 
*Trek:  Do a complete survey of a star system, 1,000 COMPLETE
 
*Trek:  Do a complete survey of a star system, 1,000 COMPLETE
*Five Year Mission:  Survey a sector, 50,000 COMPLETE
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*Five Year Mission:  Survey a sector, 50,000 (18/21)
 
*Colonize a world successfully, 100,000
 
*Colonize a world successfully, 100,000
*Roughing It:  Spend at least two weeks at TL0, away from your ship, 10,000 COMPLETE
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*Roughing it:  Spend at least two weeks at TL0, away from your ship, 10,000
  
 
=Politics and Technology=
 
=Politics and Technology=
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*One Percenters:  Save 500k in the slush fund, 2,000 COMPLETE
 
*One Percenters:  Save 500k in the slush fund, 2,000 COMPLETE
 
*Mission of Mercy:  Deliver important medical supplies to a low-tech world, 5,000
 
*Mission of Mercy:  Deliver important medical supplies to a low-tech world, 5,000
*Upgrade:  Get a better ship, 10,000 COMPLETE
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*Upgrade:  Get a better ship, 10,000  
 
*Look to Windward:  Conduct a successful far trade run, 2,000 COMPLETE  
 
*Look to Windward:  Conduct a successful far trade run, 2,000 COMPLETE  
 
*Professionals:  conduct a trade run that is peaceful, profitable and has no troubles, 5,000 COMPLETE
 
*Professionals:  conduct a trade run that is peaceful, profitable and has no troubles, 5,000 COMPLETE
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=Combat=
 
=Combat=
*Healer:  Stabilize a PC, 500 COMPLETE
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*Healer:  Stabilize a PC, 500
 
*Consider Phlebas:  Die permanently, 1,000
 
*Consider Phlebas:  Die permanently, 1,000
 
*The Heavy:  Use a Gunnery weapon in personal combat, 1,000 COMPLETE
 
*The Heavy:  Use a Gunnery weapon in personal combat, 1,000 COMPLETE
 
*Destroy an armed, manned, spike-capable vessel in space combat, 5,000 COMPLETE
 
*Destroy an armed, manned, spike-capable vessel in space combat, 5,000 COMPLETE
 
*Fire a nuclear weapon in anger, 10,000
 
*Fire a nuclear weapon in anger, 10,000
*Kill an important antagonist with at least 8 hit dice, 5,000 COMPLETE
+
*Kill an important antagonist with at least 8 hit dice, 5,000
  
 
=Diving=
 
=Diving=

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