Difference between revisions of "Continualism"
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Continualism is a class of magic focusing on low power items of a temporary nature. | Continualism is a class of magic focusing on low power items of a temporary nature. | ||
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The most basic Continual spell is Continual Light. It is the first spell learned when studying Continualism. The spell is cast on an item and casts a radiant light in a globe of 10 feet. | The most basic Continual spell is Continual Light. It is the first spell learned when studying Continualism. The spell is cast on an item and casts a radiant light in a globe of 10 feet. | ||
From that beginning comes a large collection of spell effects. The spells can be cast on nearly anything but the most common items are small smooth river stones or glass beads. A hole is drilled through these to allow a cord to be strung enabling the stone to be handled or retrieved. | From that beginning comes a large collection of spell effects. The spells can be cast on nearly anything but the most common items are small smooth river stones or glass beads. A hole is drilled through these to allow a cord to be strung enabling the stone to be handled or retrieved. | ||
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+ | *General Light: | ||
+ | *Boil: | ||
+ | *Freeze: | ||
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+ | *Heatchillfirebank fire |
Revision as of 11:49, 26 March 2019
Continualism is a class of magic focusing on low power items of a temporary nature.
The most basic Continual spell is Continual Light. It is the first spell learned when studying Continualism. The spell is cast on an item and casts a radiant light in a globe of 10 feet.
From that beginning comes a large collection of spell effects. The spells can be cast on nearly anything but the most common items are small smooth river stones or glass beads. A hole is drilled through these to allow a cord to be strung enabling the stone to be handled or retrieved.
- Heat:
- Chill:
- Ambient Light:
- General Light:
- Boil:
- Freeze:
- Heatchillfirebank fire