Difference between revisions of "Continualism"

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(Spells)
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From that beginning comes a large collection of spell effects.  The spells can be cast on nearly anything but the most common items are small smooth river stones, glass beads, or various utensils.  Described below.  
 
From that beginning comes a large collection of spell effects.  The spells can be cast on nearly anything but the most common items are small smooth river stones, glass beads, or various utensils.  Described below.  
  
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===Types===
 
There are three levels of continual spells.  Constant, Variable, Capacity.  
 
There are three levels of continual spells.  Constant, Variable, Capacity.  
 
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*'''''Constant spells''''' are active within their parameters at all time. A continual light spell with an area of 50' in diameter will light that area regardless of walls or obstacles and do not cast shadows. 
*Constant spells are active within their parameters at all time.  
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*'''''Variable spells''''' can be increased and decreased in intensity by simple manipulation of the item the spell is cast on.  
*Variable spells can be increased and decreased in intensity by simple manipulation of it item the spell is cast on.  
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*'''''Capacity spells''''' act with the area of confined spaces, not spilling over into the general area that the spell is cast.  Examples are Heat and Chill spells cast on the interior of mugs only effect the contents in the interior of the item.  Area spells like Ambiant Light fill a roomin the same way a candle or lightbulb would.
*Capacity spells act with the area of confined spaces, not spilling over into the general area that the spell is cast.  Examples are Heat and Chill spells cast on the interior of mugs only effect the contents in the interior of the item.  Area  
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===Spells===
*Heat:
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*Constant Spells
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**Continual Light: Variations of the spell cast a 1', 5', 10', 25', 50' & 100' circle of constant light.  Brightness can vary from 5 watt to 200 watt.
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***A common use for 1' Con Light is on the pages of books.  As
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*Variable Spells
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*Capacity Spells 
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**Heat:
 
*Chill:
 
*Chill:
 
*Ambient Light:
 
*Ambient Light:
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*
 
*
 
*
 
*
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==Dispelling==
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Continual Spells are fragile things  and a simple Dispel Magic spell clears the spell away.  Because of this great caution is taken in the casting of the spell.
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=='''Items'''==
 
=='''Items'''==
 
The items that the spells are cast on vary vastly.  The most common is some type of jewelry, a stone on a cord, pendants, that can be carried easily worn around the neck or attached to handles.  Some spells work well in serving vessels like samovars or pitchers.  Many mugs, cups and glasses have the spells cast on their interiors.
 
The items that the spells are cast on vary vastly.  The most common is some type of jewelry, a stone on a cord, pendants, that can be carried easily worn around the neck or attached to handles.  Some spells work well in serving vessels like samovars or pitchers.  Many mugs, cups and glasses have the spells cast on their interiors.

Revision as of 12:28, 26 March 2019

Continualitems.jpg

Continualism is a class of magic focusing on low power items of a temporary nature.

The most basic Continual spell is Continual Light. It is the first spell learned when studying Continualism. The spell is cast on an item and casts a radiant light in a globe of 10 feet.

Spells

From that beginning comes a large collection of spell effects. The spells can be cast on nearly anything but the most common items are small smooth river stones, glass beads, or various utensils. Described below.

Types

There are three levels of continual spells. Constant, Variable, Capacity.

  • Constant spells are active within their parameters at all time. A continual light spell with an area of 50' in diameter will light that area regardless of walls or obstacles and do not cast shadows.
  • Variable spells can be increased and decreased in intensity by simple manipulation of the item the spell is cast on.
  • Capacity spells act with the area of confined spaces, not spilling over into the general area that the spell is cast. Examples are Heat and Chill spells cast on the interior of mugs only effect the contents in the interior of the item. Area spells like Ambiant Light fill a roomin the same way a candle or lightbulb would.

Spells

  • Constant Spells
    • Continual Light: Variations of the spell cast a 1', 5', 10', 25', 50' & 100' circle of constant light. Brightness can vary from 5 watt to 200 watt.
      • A common use for 1' Con Light is on the pages of books. As
  • Variable Spells
  • Capacity Spells
    • Heat:
  • Chill:
  • Ambient Light:
  • General Light:
  • Boil:
  • Freeze:

Dispelling

Continual Spells are fragile things and a simple Dispel Magic spell clears the spell away. Because of this great caution is taken in the casting of the spell.

Items

The items that the spells are cast on vary vastly. The most common is some type of jewelry, a stone on a cord, pendants, that can be carried easily worn around the neck or attached to handles. Some spells work well in serving vessels like samovars or pitchers. Many mugs, cups and glasses have the spells cast on their interiors.