Cortex Prime Brahnamin

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DISTINCTIONS

Each player must choose three distinctions for their character. One Ancestry distinction, one Profession Distinction, and one Unique distinction. Each distinction is valued at d8

Ancestry Distinctions

Ancestry defines features of your character's people.

Caryatid - People of Stone

Caryatid resemble living statues. Roughly the size and shape of human men and women, they can often pass as human at a distance, but up close their appearance is unmistakable. Caryatid skin tone ranges from jade to turquoise to alabaster, sandstone, or onyx.


CARYATID SAMPLE SFX

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png

Check002.png Stoneskin: Your skin is tough as native stone. Once per scene when defending vs physical damage, you may reroll your lowest rolled die.

D0a.png One with the Earth: When you spend a PP to create an asset by revealing something about the surrounding terrain, step that asset up to D8a.png
D0a.png Enduring Stone: When you spend a PP to avoid being taken out, step back Resolve instead of taking a Complication.
Note: You cannot step back any die below D4a.png

Highlighted Skills: Fight | Labor | Survive

Highlighted Knacks: Unarmed Strike (Fight) D6a.png


APPROACH d4Arrow03.png

SAVAGERY d10

CUNNING d8

EMPATHY d6

RESOLVE d4

TRAINED ACTION d6Arrow03.png

DECIEVE

SPECIALTY d6

FIGHT

SPECIALTY d6

FOCUS

SPECIALTY d6

HEAL

SPECIALTY d6

INFLUENCE

SPECIALTY d6

KNOW*

SPECIALTY d6

LABOR

SPECIALTY d6

MOVE*

SPECIALTY d6
CLIMB
DRIVE
RIDE
SAIL
SWIM

NOTICE

SPECIALTY d6

PERFORM*

SPECIALTY d6

SHOOT

SPECIALTY d6

SNEAK

SPECIALTY d6

STEAL

SPECIALTY d6

SURVIVE

SPECIALTY d6

TINKER

SPECIALTY d6

THROW

SPECIALTY d6

UNTRAINED ACTION d4

CRAFT

DRIVE

FIGHT

FIX

FLY

FOCUS

INFLUENCE

KNOW

LABOR

MOVE

NOTICE

OPPERATE

PERFORM

SHOOT

SNEAK

SURVIVE

THROW

TREAT

TRICK

Signature Assets d6Arrow03.png

ASSET 1 d8

ASSET 2 d6