Editing Coup-De-Grace: Melee Weapons

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* '''Straight sword''' - ''Classic swordplay'': On an attack with this weapon that hits, immediately gain +2 movement allowance till the end of the round.
 
* '''Straight sword''' - ''Classic swordplay'': On an attack with this weapon that hits, immediately gain +2 movement allowance till the end of the round.
 
* '''Throwing Knife''' - ''Versatile'': No special rules for attacks, but can be used as single handed melee weapon or single handed ranged weapon.
 
* '''Throwing Knife''' - ''Versatile'': No special rules for attacks, but can be used as single handed melee weapon or single handed ranged weapon.
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* '''Trident''' - ''Pin down'': On a successful attack against a mini that has not been activated yet, double the movement costs of all actions taken by that mini this round.
 
 
* '''Tower Shield''' - ''Cover'': Gain +2 defence against ranged attacks that originate in your front 90 degree arc.
 
* '''Tower Shield''' - ''Cover'': Gain +2 defence against ranged attacks that originate in your front 90 degree arc.
 
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