Crimson

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Crimson PL 10 (150PP)

Init +3; 70ft (Run), 40ft (Swinging); Defense 19/16 (6 Base, 3 Dex); BAB +9; +13 Melee (9S Punch), +12 Ranged; SV Dmg +3 (8 Protection), Fort +3, Ref +6, Will +1; Str 18, Dex 16, Con 16, Int 14, Wis 12, Cha 14 (Total 69PP)

Skills: Climbing 5/+14, Acrobatics 4/+7, Disable Device 3/+5, Spot 2/+3 (Total 14PP)

Feats: Darkvision, Attack Focus (Punch), All Out Attack, Ambidextrous, Two Weapon Fighting, Improved Two Weapon Fighting, Rapid Strike, Extra Limbs, Improved Grapple (Total 16PP)

Powers:

Elasticity +8 (Source: Mutation; Effect: Running, Ranged Melee Attacks; Extras: Protection, Super Strength [5]; Stunt: Swinging, Flaw: Limited: [No Escape Artist Bonus]) (Cost 5 / Total 45+2PP) Boost (Elasticity) +2 (Source: Mutation; Extra: All Powers; Flaw: Only around Family) (Cost 2 / Total 4PP)