Editing Cruxus
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− | Cruxus, level | + | Cruxus, level 3 |
* Dragonborn, Warlock | * Dragonborn, Warlock | ||
* Eldritch Pact: Star Pact | * Eldritch Pact: Star Pact | ||
− | * Dragon | + | * Dragon Breath Key Ability: Dragon Breath Constitution |
+ | * Dragon Breath Damage Type: Dragon Breath Lightning | ||
* Background: Dragonbonded Clan (+2 to Intimidate) | * Background: Dragonbonded Clan (+2 to Intimidate) | ||
FINAL ABILITY SCORES | FINAL ABILITY SCORES | ||
− | Str 13, Con | + | Str 13, Con 16, Dex 10, Int 13, Wis 8, Cha 18. |
− | AC: | + | AC: 18 Fort: 15 Reflex: 14 Will: 17 |
− | HP: | + | HP: 38 Surges: 9 Surge Value: 12 |
TRAINED SKILLS | TRAINED SKILLS | ||
− | + | History +9, Intimidate +14, Arcana +7, Bluff +10 | |
UNTRAINED SKILLS | UNTRAINED SKILLS | ||
− | Acrobatics | + | Acrobatics, Diplomacy +5, Dungeoneering, Endurance +3, Heal, Insight, Nature, Perception, Religion +2, Stealth, Streetwise +5, Thievery, Athletics +1 |
FEATS | FEATS | ||
* Level 1: Improved Fate of the Void (+2 to hit using curse marker) | * Level 1: Improved Fate of the Void (+2 to hit using curse marker) | ||
* Level 2: Armor Proficiency (Chainmail) | * Level 2: Armor Proficiency (Chainmail) | ||
− | * | + | * Feat User Choice: Implement Expertise (Rod) |
POWERS | POWERS | ||
* At-Will: Eldritch Blast 1d20 +7 vs. Reflex, 1d10+7 damage, +1d6 if cursed | * At-Will: Eldritch Blast 1d20 +7 vs. Reflex, 1d10+7 damage, +1d6 if cursed | ||
* At-Will: Dire Radiance 1d20 +6 vs. Fort, 1d6+4 Radiant damage, +1d6 +4 if critter moves towards Cruxus on next turn. (+1d6 if cursed) | * At-Will: Dire Radiance 1d20 +6 vs. Fort, 1d6+4 Radiant damage, +1d6 +4 if critter moves towards Cruxus on next turn. (+1d6 if cursed) | ||
− | * Dragon | + | * Dragon Breath: Lightning 1d20 +6 vs. Reflex, close burst 3, 1d6 +3 Lightning damage (+1d6 if cursed) |
* Warlock encounter 1: Chains of Levistus 1d20 +6 vs. Fort, 2d6+4 Cold damage (+1d6 if cursed), if target moves before ENT, take another 2d6 cold | * Warlock encounter 1: Chains of Levistus 1d20 +6 vs. Fort, 2d6+4 Cold damage (+1d6 if cursed), if target moves before ENT, take another 2d6 cold | ||
* Warlock daily 1: Decree of Khirad 1d20+7 vs. Will, Close Blast 3 (enemy only), before attack slide targets 2 squares, targets make melee basic attack as free action against critter of my choice. If they miss, they take 1d6+4 psychic. If I miss, they take 1d6+4 psychic damage. | * Warlock daily 1: Decree of Khirad 1d20+7 vs. Will, Close Blast 3 (enemy only), before attack slide targets 2 squares, targets make melee basic attack as free action against critter of my choice. If they miss, they take 1d6+4 psychic. If I miss, they take 1d6+4 psychic damage. | ||
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ITEMS | ITEMS | ||
− | Magic Chainmail +1, Rod of Corruption +1, Amulet of Resolution +1, Bracers of the Perfect Shot (heroic tier) | + | Magic Chainmail +1, Rod of Corruption +1, Amulet of Resolution +1, Bracers of the Perfect Shot (heroic tier) |