Difference between revisions of "Cryotron"

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Cryotron  
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'''Cryotron'''
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'''Cryotron'''
  
 
PL 11 (165PP); Init +3; 30ft (Run); Defense 21/17 (7 Base, 3 Dex, 1 Dodge); BAB +8; +10 Melee (11S Punch), +11 Ranged (11S Ice Blast); SV Dmg +4 (11 Protection), Fort +4, Ref +3, Will +1; Str 14, Dex 16, Con 18, Int 14, Wis 12, Cha 16 (Total 68PP)  
 
PL 11 (165PP); Init +3; 30ft (Run); Defense 21/17 (7 Base, 3 Dex, 1 Dodge); BAB +8; +10 Melee (11S Punch), +11 Ranged (11S Ice Blast); SV Dmg +4 (11 Protection), Fort +4, Ref +3, Will +1; Str 14, Dex 16, Con 18, Int 14, Wis 12, Cha 16 (Total 68PP)  
  
Skills: Diplomacy 3/+12, Sense Motive 4/+6, Gather Information 3/+11, Perform 4/+12, Search 3/+5, Listen 3/+4 (Total 20PP)  
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'''Skills''': Diplomacy 3/+12, Sense Motive 4/+6, Gather Information 3/+11, Perform 4/+12, Search 3/+5, Listen 3/+4 (Total 20PP)  
  
Feats: Darkvision, Connected, Dodge, Leadership, Headquarters (Total 10PP)  
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'''Feats''': Darkvision, Connected, Dodge, Leadership, Headquarters (Total 10PP)  
  
Powers:  
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'''Powers:'''
Cryogenic Suit (Armor) +11 (Source: Technology; Effect: Protection; Extras: Energy Blast (Cold), Sensory Protection, Density Increase [Increase Only, Permanent, 5], Super Strength [4]; Stunts: Snare, Fatigue) (Cost 6 / Total 53+4PP)  
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Super Charisma +5 (Source: Alien) (Cost 2 / Total 10PP)
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'''Cryogenic Suit (Armor) +11 '''(Source: Technology; Effect: Protection; Extras: Energy Blast (Cold), Sensory Protection, Density Increase [Increase Only, Permanent, 5], Super Strength [4]; Stunts: Snare, Fatigue) (Cost 6 / Total 53+4PP)  
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'''Super Charisma +5''' (Source: Alien) (Cost 2 / Total 10PP)

Revision as of 11:48, 8 August 2005

Cryotron


Cryotron

PL 11 (165PP); Init +3; 30ft (Run); Defense 21/17 (7 Base, 3 Dex, 1 Dodge); BAB +8; +10 Melee (11S Punch), +11 Ranged (11S Ice Blast); SV Dmg +4 (11 Protection), Fort +4, Ref +3, Will +1; Str 14, Dex 16, Con 18, Int 14, Wis 12, Cha 16 (Total 68PP)

Skills: Diplomacy 3/+12, Sense Motive 4/+6, Gather Information 3/+11, Perform 4/+12, Search 3/+5, Listen 3/+4 (Total 20PP)

Feats: Darkvision, Connected, Dodge, Leadership, Headquarters (Total 10PP)

Powers:

Cryogenic Suit (Armor) +11 (Source: Technology; Effect: Protection; Extras: Energy Blast (Cold), Sensory Protection, Density Increase [Increase Only, Permanent, 5], Super Strength [4]; Stunts: Snare, Fatigue) (Cost 6 / Total 53+4PP) Super Charisma +5 (Source: Alien) (Cost 2 / Total 10PP)