Difference between revisions of "Crystal"

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'''Skills:''' Concentration 6 (+7), Diplomacy 4 (+6), Knowledge (civics) 3 (+4), Knowledge (technology) 3 (+4), Medicine 3 (+4), Notice 3 (+4), Pilot 2 (+4), Sense Motive 4 (+5)
 
'''Skills:''' Concentration 6 (+7), Diplomacy 4 (+6), Knowledge (civics) 3 (+4), Knowledge (technology) 3 (+4), Medicine 3 (+4), Notice 3 (+4), Pilot 2 (+4), Sense Motive 4 (+5)
  
'''Feats:''' Attack Specialization (ranged) 6, Attractive 2, Benefit (Inhuman Princess), Defensive Roll 2, Improved Initiative, Teamwork
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'''Feats:''' Attack Specialization (ranged) 6, Attractive, Benefit (Inhuman Princess), Defensive Roll 2, Improved Initiative, Teamwork
  
 
'''Powers:'''  
 
'''Powers:'''  
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'''Drawbacks:''' Weakness (Pollution, -1 drain on all abilities, Weekly, -2)
 
'''Drawbacks:''' Weakness (Pollution, -1 drain on all abilities, Weekly, -2)
  
'''Abilities 18 + Skills 7 (28 ranks) + Feats 13 + Powers 102 + Combat 22 + Saves 7 – Drawbacks 2 = Total 167'''
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'''Abilities 18 + Skills 7 (28 ranks) + Feats 12 + Powers 102 + Combat 22 + Saves 7 – Drawbacks 2 = Total 166'''

Revision as of 23:44, 22 April 2006

Crystal, PL 11

Str 12 (+1), Dex 14 (+2), Con 14 (+2), Int 12 (+1), Wis 12 (+1), Cha 14 (+2)

Skills: Concentration 6 (+7), Diplomacy 4 (+6), Knowledge (civics) 3 (+4), Knowledge (technology) 3 (+4), Medicine 3 (+4), Notice 3 (+4), Pilot 2 (+4), Sense Motive 4 (+5)

Feats: Attack Specialization (ranged) 6, Attractive, Benefit (Inhuman Princess), Defensive Roll 2, Improved Initiative, Teamwork

Powers:

  • Air Control 12 (Power Feats: Alternate Powers [Flight 5 (Extra: Affects Others, Power Feat: Progression 2])
  • Earth Control 12 (Power Feats: Alternate Powers [Blast 12 (rocks), Trip 11 [earthquake, Extra: Explosion Area])
  • Fire Control 12 (Power Feats: Alternate Powers [Blast 6 (Extras: Shapeable Area, Sustained Duration), Nullify Fire Powers 12])
  • Water Control 12 (Power Feats: Alternate Powers [Environmental Control 8 (rain, Distraction DC 10, Hamper Movement to Half)])

Combat: Attack +4 (+10 ranged), Grapple +4, Damage +1 (unarmed), +12 (rocks), Defense +7 (+3 flat-footed), Knockback -2, Initiative +6

Saves: Toughness +4 (+2 flat-footed), Fortitude +4, Reflex +5, Will +3

Drawbacks: Weakness (Pollution, -1 drain on all abilities, Weekly, -2)

Abilities 18 + Skills 7 (28 ranks) + Feats 12 + Powers 102 + Combat 22 + Saves 7 – Drawbacks 2 = Total 166