Editing Cthulhu Eternal Jazz Age Character Page
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− | | colspan="2" | ''' | + | | colspan="2" | '''Agent Name:''' |
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− | | colspan="2" | ''' | + | | colspan="2" | '''Code Name:''' |
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==Incidents of SAN loss without going insane== | ==Incidents of SAN loss without going insane== | ||
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=Bonds= | =Bonds= | ||
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{| class="wikitable" | {| class="wikitable" | ||
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!Score | !Score | ||
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==Motivations and Mental Disorders== | ==Motivations and Mental Disorders== | ||
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|Total | |Total | ||
|- | |- | ||
− | | | + | |Accounting (10%) |
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− | | | + | |First Aid (10%) |
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− | | | + | |Science (0%) |
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|- | |- | ||
|Alertness (20%) | |Alertness (20%) | ||
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− | | | + | |Forensics (0%) |
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− | | | + | |Search (20%) |
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|- | |- | ||
|Anthropology (0%) | |Anthropology (0%) | ||
| | | | ||
− | |Heavy | + | |Heavy Weapons (0%) |
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− | | | + | |SIGINT (0%) |
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|- | |- | ||
− | | | + | |Archeology (0%) |
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|History (10%) | |History (10%) | ||
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− | | | + | |Stealth (10%) |
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|- | |- | ||
− | | | + | |Art (0%): |
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− | | | + | |HUMINT (10%) |
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− | | | + | |Surgery (0%) |
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|- | |- | ||
− | | | + | |Artillery (0%) |
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− | |Law | + | |Law (0%) |
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− | | | + | |Survival (10%) |
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|- | |- | ||
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|Medicine (0%) | |Medicine (0%) | ||
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− | | | + | |Swim (20%) |
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|- | |- | ||
− | | | + | |Bureaucracy (10%) |
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|Melee Weapons (30%) | |Melee Weapons (30%) | ||
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− | | | + | |Unarmed Combat (40%) |
− | | | + | | |
|- | |- | ||
− | | | + | |Computer Science (0%) |
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− | |rowspan="2" style="vertical-align:top;"|Military | + | |rowspan="2" style="vertical-align:top;"|Military Science (0%): |
|rowspan="2" style="vertical-align:bottom;"| | |rowspan="2" style="vertical-align:bottom;"| | ||
− | | | + | |Unnatural (0%) |
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|- | |- | ||
− | |Craft | + | |Craft (0%): |
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− | | | + | |colspan="2"|''Foreign Languages and Other Skills:'' |
|- | |- | ||
− | | | + | |Criminology (10%) |
+ | | | ||
+ | |Navigate (10%) | ||
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− | |||
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|- | |- | ||
− | | | + | |Demolitions (0%) |
+ | | | ||
+ | |Occult (10%) | ||
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− | |||
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− | |||
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|- | |- | ||
− | | | + | |Disguise (10%) |
+ | | | ||
+ | |Persuade (20%) | ||
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− | |||
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|- | |- | ||
− | | | + | |Dodge (30%) |
+ | | | ||
+ | |Pharmacy (0%) | ||
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− | |||
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|- | |- | ||
− | | | + | |Drive Auto (20%) |
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− | |Pilot | + | |Pilot (0%): |
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|- | |- | ||
− | | | + | |Drive Heavy Machine (10%) |
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− | | | + | |Psychotherapy (10%) |
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|- | |- | ||
− | | | + | |Firearms (20%) |
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− | | | + | |Ride (10%) |
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|Base Range | |Base Range | ||
|Damage | |Damage | ||
− | | | + | |Armor Piercing |
|Kill Damage | |Kill Damage | ||
|Kill Radius | |Kill Radius | ||
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<br> | <br> | ||
<br> | <br> | ||
− | '' | + | <br>''What brought you to Delta Green? Why do they trust you and ask your help? Why do you agree to it despite the risks?'' |