Cuddlesaurus and the Jellybean of Destiny Mao

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Back to Cuddlesaurus and the Jellybean of Destiny!


Mao Whiskerton

Felinoid Rat Swarm


TRAITS:

Felinoid:

Dexterity; Bio; 
+2 to bio overcharge; 
+4 bonus to Stealth checks; 
+2 bonus to Reflex; 
+1 bonus to speed while wearing light armor or no armor. You take no damage from falls of 50 feet or less, and you always land on your feet when you fall. 

Rat Swarm:

Dexterity;
Bio; +2 to bio overcharge;
+4 bonus to Stealth checks;
Resist 5 to all damage against melee and ranged attacks, and vulnerable 5 to damage from area and close at tacks. You can't be knocked prone. 

CRITICAL (LEVEL 2): Felinoid Critical *

CRITICAL (LEVEL 6): Rat Swarm Critical


POWERS:

Novice Primary: Slashing Claws
Novice Secondary: Swarm!
Utility (Level 3): Pounce *
Expert (Level 5): Killing Bite *
Utility (Level 7): Cover More Ground
Expert (Level 9): Death By A Thousand Bites

ABILITY SCORES:

STR: 12 (+1)
DEX: 20 (+5)
WIS: 16 (+3)
CON: 12 (+1)
INT: 9  (-1)
CHA: 10 (+0)


SKILLS:

Acrobatics	+6
Athletics	+2
Conspiracy	+0
Insight		+4
Interaction     +1
Mechanics       +0
Nature		+4
Perception	+4
Science		+4
Stealth		+14
Perception Passive: 14
Insight Passive: 14

GEAR:

Armor: Light Armor * AWESOME ZORRO OUTFIT
Melee: Light One-handed Melee * RAPIER FROM A MUSEUM
Ranged: Light One-handed Ranged * ARMORED KITTEN PROJECTILE
Other: Explorer's kit *, Bolt cutter, Radio cell phone, Generator (8 hours of fuel), 20-lb dumbell, Electric blanket
HIT POINTS 24/12
SPEED 
AC 19 (10+L1+Armor3+Dex5)
FORT 14 (10+L1+Radioactive2+Con1)
REFLEX 18(10+L1+Felinoid2+Dex5)
WILL 14(10+L1+Wis3)
INITIATIVE +6
AttBon.		Attack		Dam.Dice	Dam.Bonus
+9	Unarmed Quick Attack	1d4	+6
+4	Unarmed Powerful	          1d8	+2
+9	Light 1h Melee		1d8	+6
+9	Light 1h Ranged (5)	1d8	+6
Alpha:
Omega: