Cuddlesaurus and the Jellybean of Destiny Tali

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Talinum

Talinum.jpg

Traits

Mythical (Primary): Charisma; Psi; +4 to Psi overcharge; +4 bonus to Interaction checks; +1 to Fortitude, Reflex and Will; Enduring Belief: When you are dying, you aren't unconscious until you fail 1 Death Save.

Explosive (Secondary): Constitution; Psi; +2 to Psi overcharge; +4 to Athletics checks; +1 to Fortitude and Will. When you're Bloodied, every creature that ends its turn in a square adjacent to you takes 3 Fire and Sonic damage.

Mythic Critical: An ally you can see makes a Basic Attack at +2 as a Free Action.

Powers

Mythic Novice - Mythic Strike: At-will, Melee or Ranged Weapon, Physical, Psi. Cha+Weapon Accuracy+Lv vs. AC. 1[W]+Lv+Cha modifier Physical Damage, and one ally within 5 squares either makes a Saving Throw with a +2 Bonus or gets 5 Temporary HP.

Explosive Novice- Controlled Demolition: At-Will, Fire, Psi, Sonic. Standard Action, Close Burst 2. Each creature in burst. Con+Lv vs. Reflex. Does 1d6+Con+Lv Fire and Sonic damage, and pushes target 1 square. If you're bloodied, add 1d6 damage.

Mythic Utility - Miraculous Recovery: Encounter, Minor Action, Close Burst 1. You and each ally in burst. Everyone either makes a Saving Throw or regains HP equal to your level.

Ability Scores

Str 12 (+1)

Con 16 (+3)

Dex 10 (+0)

Int 12 (+1)

Wis 16 (+3)

Cha 18 (+4)

Skills

Acrobatics +3

Athletics +8

Conspiracy +4

Insight +6

Interaction +11

Mechanics +4

Nature +6

Perception +6

Science +4

Stealth +3

Gear

Armor: Heavy Armor:+7 AC, reduced Speed by 1. TBA.

Melee: Heavy 2-Handed Melee: +2 Accuracy, uses Str/Con, 2d8+Str/Con+Lv damage. TBA.

Ranged: Heavy 2-Handed Ranged: +2 Accuracy, Str/Con, 2d8+Str/Con+Lv damage, 10 Square range. TBA.

Other: laptop, two cell phones, binoculars and a riding horse.

Stats

HP/Blooded: 38/19

Speed: 5

AC: 20

Fortitude: 18

Reflex: 14

Will: 19

Initiative: +3

Alpha Mutation

Life Leech (Dark, Necrotic) You drain another creature's vitality to bolster yourself.; Standard actiion, Close burst 3.; Target: Each creature in burst.; Attack Level + 3 vs Fortitude; Hit: 5d8 + Constitution modifier + twice your level necrotic damage, and you gain 5 temporary hit points for each target you hit.; Overcharge 10+: you gain 5 + twice your level temporary hit points for each target you hit instead of 5.; 9 or less: After the attack you take 5d8 necrotic damage, and each target gains 5 temporary hit points.

Omega Tech

Gunsight Orbiter (O; U; Area 52) This silver drone hovers in front of your forehead, telepathically imparting targeting data to your mind. Head; Power: Encounter; Free Action, Personal; Trigger: You deal damage with an attack; Effect: The triggering attack deals 2d10 + your Wisdom modifier extra damage to the target.; Salvage 5: A 5th-level character can salvage the gunsight orbiter. It becomes a head item with the following property: You gain a power bonus to damage rolls with ranged attacks equal to your Wisdom modifier.

Gunport Armor (O; R: Ishtar) [i]This heavy armor provides good defense, and some good offense too when the gun ports work correctly.[/url] Armor: Heavy; Power: Encounter Physical; Minor Action, Ranged 10; Attack: Level + 6 vs. Reflex; Hit: 2d10 + Constitution modifier + twice your level physical damage.; Salvage 4: A 4th-level character can salvage the gunport armor. It becomes heavy armor: +7 armor bonus to AC; you gain resist 5 physical.

Rad Armor (O; R: Ishtar) This metallic-black powered suit protects you from harm by releasing a burst of rads at a nearby enemy when you’re damaged. Armor: Heavy; Power: Encounter Radiation; Immediate Reaction, Close Burst 2; Trigger: You take damage; Target: One creature in burst; Attack: Level + 6 vs. Reflex; Hit: 3d8 + Constitution Modifier + twice your level radiation damage, and the target is weakened (save ends).; Salvage 6: A 6th-level character can salvage the rad armor. It becomes heavy armor: +7 armor bonus to AC; resist 10 radiation.

Alpha Deck

1. Duality

2. All a Dream

3. Inhabit Corpse

4. Mind Killer

5. Hyperactive

6. Psychic Reversal

7. Cloud the Mind

8. Beguiling

9. Confusion

10. Empathic Healing

11. Force Field Generation

12. LMAO

13. Teleportation

14. Hostility

15. Know-It-All

16. Narcolepsy

Omega Deck

1. Disruptor Pike

2. Cerametal Armor

3. Autodoc

4. Gunsight Orbiter

5. Energized Armor

6. Grav Mortar

7. Photonic Spear

8. Electrostaff

9. Fusion Lance

10. Black Ray Gun

11. Phoenix Neurojack

12. Rad Armor

13. Gunport Armor